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3Rd Person :: Its Coming

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#741 Kauhava

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Posted 14 November 2012 - 12:05 PM

View PostCoolant, on 14 November 2012 - 12:02 PM, said:

It is merely your opinion that 1st person view is the only option for a mechwarrior...not great grounds to stand on, since it's...your opinion.


Not really. Look at the poll results. Oh my, 90% of people agree with him.

#742 LynxFury

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Posted 14 November 2012 - 12:05 PM

I think it's fair to say much of the current team and testers are old MW fans, a pretty small group that comes from the dedicated meca sim background. to succeed the player base will need to be many times larger.

On the other hand, 3rd person even in earlier MW games was always popular--especially for the more casual players. Makes me wonder how many are trying the game now and uninstalling because it doesn't provide that option. As long as it's a game option a player could see before joining I don't think it's really a problem.

#743 Viper69

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Posted 14 November 2012 - 12:06 PM

View PostTruePoindexter, on 14 November 2012 - 12:01 PM, said:

These forums are not 90% of the player base.


No but we are a vocal minority, and you see how much power it had to delay open beta another week or two. The true value of their feedback question is if they actually take the feedback. Dont be surprised if they add an ingame poll to get a feel from all the people who play.

#744 Suicidal Mushroom

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Posted 14 November 2012 - 12:06 PM

If 3rd person view is getting implemented I am not going to play the game. There are plenty of other games out there. Think I would ask for my money back aswell.

#745 TheMadTypist

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Posted 14 November 2012 - 12:06 PM

I would rather not have it. I would especially rather not have it if it split the player-base up into firsts and thirds, splitting the community ideologically as well as potentially making it that much harder to get into a game in the first place.

The reason I don't like third person view is that it makes the game feel less like the 'mech is just a machine the player is piloting and more like the mech is the player's character- it changes the feel of the game in a fundamental way that subtracts from the overall "Mechwarrior" experience.

How will targeting and lock-on's be handled? will third-person allow targeting and lock-on's on targets outside what would be visible from the cockpit? It just seems like even if the answer is no, any really competitive player will have to use third person just to avoid handicapping themselves and their team. And if you split the player base? assuming that one mode or the other doesn't wind up being a ghost-town, how are you going to balance things that work well in First person but become game-breaking in third, or vice versa? I really wouldn't want to go back to the poptart-sniping days of MW4, for instance, even if it does finally give a purpose to PPC's.

If new players are having a hard time coming to grips with the torso twist, there has to be a better option than going so far as adding third person. A tutorial map with a helpful AI voice-acted-by-paul-or-somesuch sergeant who both demonstrates, and walks the new player through each new action, like how it's done in the tutorial mission of MW4, followed by a little target-shooting gallery like in MW2 would be a better way of introducing pilots to the concept. Torso-twisting with movement should be a skill players learn and develop as they play, and mastering it should be a part of the game.

#746 SuomiWarder

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Posted 14 November 2012 - 12:06 PM

I feel that the MW4 server experiences show why. 3rd person perspective is easier, so people don't bother to learn anything else. Then they stop playing with the 1st person players by refusing to go to those servers.

Stick to your guns, be original. Make something that people want to learn to play. Not something you hope they are willing to play.

#747 Viper69

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Posted 14 November 2012 - 12:07 PM

How about give me TrackIR support so I can look around/Torso twist and walk and fire. That will make their heads explode.

#748 TruePoindexter

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Posted 14 November 2012 - 12:07 PM

View Postgregsolidus, on 14 November 2012 - 12:04 PM, said:

How hard is it to move in one direction and look in another? This is what Halo has done to gamers.


That's how it is though. I have no problem with the concept. You have no problem with the concept. Getting my wife (avid MMO player) into it though? Getting my friends who mostly play games like Metal Gear Solid or Resident Evil? Those people could benefit from this.

View PostViper69, on 14 November 2012 - 12:06 PM, said:


No but we are a vocal minority, and you see how much power it had to delay open beta another week or two. The true value of their feedback question is if they actually take the feedback. Dont be surprised if they add an ingame poll to get a feel from all the people who play.


Vocal minorities tend to oppress silent majorities.

#749 Agent of Change

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Posted 14 November 2012 - 12:07 PM

View PostCoolant, on 14 November 2012 - 12:02 PM, said:


It's not...Mercs had 3rd Person and the vast majority of players populated 3rd Person View servers. In fact, there usualy were no Team Battle (most popular game type) 1st Person Servers at all. And, when someone would create one it was usually always empty. The majority of players there had the choice and chose 3rd Person. It is merely your opinion that 1st person view is the only option for a mechwarrior...not great grounds to stand on, since it's...your opinion.


the majority of people choose 3rd person because it had significant game play advantages over 1st person. if you give people the chance to cheat without breaking the rules and then say "you have a choice between cheating and not cheating but most people are going to cheat"... what are you gonna do.... you'll cheat.

It's false and pretty blind statement to say that people had a choice, there is no choice at all if one option gives you a clear advantage.

Edited by Agent of Change, 14 November 2012 - 12:08 PM.


#750 Squidhead Jax

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Posted 14 November 2012 - 12:09 PM

View Postpaladin yst, on 14 November 2012 - 11:47 AM, said:

Yes for me.

I can frikkin see my paint for once


Yes, all those people who get custom cars and bikes must be so crushed when they realize they can't see them while driving them.

You want epic screenshots of your 'mech in action? Get a teammate to play cameraman.

After-action replays with freeview would also be neat for a variety of purposes.

View PostClay Pigeon, on 14 November 2012 - 11:49 AM, said:


What does 3rd person view have to do with light mechs?


Because the camera has to sit behind the 'mech, it makes part of the space behind the 'mech visible. Thus mitigating sneak attacks, making situational awareness at least somewhat less a factor.

View PostAgent of Change, on 14 November 2012 - 12:07 PM, said:


the majority of people choose 3rd person because it had significant game play advantages over 1st person. if you give people the chance to cheat without breaking the rules and then say "you have a choice between cheating and not cheating but most people are going to cheat"... what are you gonna do.... you'll cheat.

It's false and pretty blind statement to say that people had a choice, there is no choice at all if one option gives you a clear advantage.


This.

#751 FrupertApricot

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Posted 14 November 2012 - 12:08 PM

Why isnt this thread a poll?

#752 TruePoindexter

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Posted 14 November 2012 - 12:09 PM

View PostFrupertApricot, on 14 November 2012 - 12:08 PM, said:

Why isnt this thread a poll?


Because polls have an inherent bias in the way their structured and are meaningless.

#753 Xantha

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Posted 14 November 2012 - 12:09 PM

This is a band-aid solution to a lack of game modes, meta game and most importantly a tutorial and solid new player experience. And I don't mean some you tube video.

Another horrible decision which makes me finally question my founders pack.

Ignoring our concerns over new player experience, economy, lack of maps and meta game, horrible grinding for pilot/mech trees, etc. Now we get 3rd person which no one really wants.

Spend the $ and time putting together game content and fixing the numerous bugs that have been reintroduced in the past 2-3 patches. (Crash to Desktop, Frame Rate loss, rubber banding, Mechs dropped from selection list, horrible UI.)

... SIGH ...

#754 JAFO

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Posted 14 November 2012 - 12:09 PM

Please do not put 3rd person in this game. If you put 3rd person in then you take away from all of the die hard True Mech Warrior / Battletech fans out there. This game is 1st person and should always be 1st person.

You guys have to stop entertaining the crys and moans of the PUGS, They are not your dedicated community base. Yes they are new and we should always welcome new players, but please don't put in a 3rd person option and give into them. Chances are the PUGS are going to cry and go play something else anyway regardless, but please do not ruin this for the dedicated Battletech fans.

Just Say "NO" to 3rd Person

Edited by JAFO, 14 November 2012 - 03:11 PM.


#755 Kunae

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Posted 14 November 2012 - 12:09 PM

View PostTruePoindexter, on 14 November 2012 - 12:07 PM, said:

That's how it is though. I have no problem with the concept. You have no problem with the concept. Getting my wife (avid MMO player) into it though? Getting my friends who mostly play games like Metal Gear Solid or Resident Evil? Those people could benefit from this. Vocal minorities tend to oppress silent majorities.

We don't want those people.

Just because everyone else does it a certain way has no bearing on its worth. There is value in being more than a console shooter.

#756 Kalthios

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Posted 14 November 2012 - 12:09 PM

View PostSuomiWarder, on 14 November 2012 - 12:06 PM, said:

Stick to your guns, be original. Make something that people want to learn to play. Not something you hope they are willing to play.


#757 Viper69

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Posted 14 November 2012 - 12:09 PM

View PostTruePoindexter, on 14 November 2012 - 12:07 PM, said:

Vocal minorities tend to oppress silent majorities.


How is this oppressive though? This is us holding PGI to what they stated to us to lure us in to get our money. If that is oppression I am oppressing the heck out of them.

#758 Mu

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Posted 14 November 2012 - 12:10 PM

View PostSuomiWarder, on 14 November 2012 - 12:06 PM, said:

I feel that the MW4 server experiences show why. 3rd person perspective is easier, so people don't bother to learn anything else. Then they stop playing with the 1st person players by refusing to go to those servers.

Stick to your guns, be original. Make something that people want to learn to play. Not something you hope they are willing to play.


This right here. We don't need to discuss hypothetical situations because we've seen the real thing more than once.

It would really suck if my friend started playing only to be forced to play on third person servers with him because that's all he's used to. Not that I'd even try to get him into this game until the instability bugs are ironed out and we have at least Conquest mode.

Edited by Mu, 14 November 2012 - 12:11 PM.


#759 von Pilsner

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Posted 14 November 2012 - 12:11 PM

View PostTheMadTypist, on 14 November 2012 - 12:06 PM, said:

I really wouldn't want to go back to the poptart-sniping days of MW4, for instance, even if it does finally give a purpose to PPC's.


I am surprised how many people do not seem to remember how awful that was...

#760 Clan Warrior

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Posted 14 November 2012 - 12:11 PM

View PostViper69, on 14 November 2012 - 12:07 PM, said:

How about give me TrackIR support so I can look around/Torso twist and walk and fire. That will make their heads explode.


You can do that already without their support. Use mouse emulation for track IR need to tweak it though to make it work. It works but I don't really like it. But looking around in cockpit view would be great.

Edited by Clan Warrior, 14 November 2012 - 12:12 PM.






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