The Herrick, on 14 November 2012 - 04:26 AM, said:
WHERES MUH IMMERSUNS?
I agree with The Herrick. The whole point to a BT/MW game is immersion. It's a sim after all. We should be piloting a mech from the first person perspective. That being said, they could implement a "Basic" mode leaving the existing setup as the "Advanced" mode. I'm not sure I'd give Basic mode a full third person view, but you could potentially lock the torso (no torso twist), maybe more-forgiving heat settings, and perhaps provide some sort of semi-assisted weapon aiming. This way in matchup, it would be Basic on Basic.
The Advanced players would not have to deal with it, and new players could play at a simplified level until they felt comfortable enough to move on to the Advanced mode. I'm all for supporting new players more effectively, but I don't think a full third-person view is the proper answer.
I'll also add that there is precedent for Basic and Advanced modes. The old BattleTech Arenas that used to exist (yes, I was a regular player at the one in NYC) back in the day, had these 2 modes, and each player could select which mode they wanted to play in. Advanced groups were able to decide whether or not to allow Basic players to join them. So this idea is inline with established electronic BT/MW methodology.
Just my .02,
Michael X. Striker, Templar Initiate