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3Rd Person :: Its Coming

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#1861 AVERN

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Posted 14 November 2012 - 09:08 PM

No way :D

#1862 AC

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Posted 14 November 2012 - 09:09 PM

This pops up ever few weeks and every single poll I have seen has had 90% or more of the voting players say NO.

LET IT DIE ALREADY! NO 3RD PERSON!

#1863 Rejarial Galatan

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Posted 14 November 2012 - 09:10 PM

Faldrin is 100% correct. now is the time to stop this from killing the game. not later when the damage is done and you are trying to put cheese cloth over a gaping hole that is letting in 100,000 gallons of water a minute and try to fix the damage after the fact.

#1864 Card

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Posted 14 November 2012 - 09:10 PM

We are men of action. Let us be direct with each other.

Those of us who were in the Closed Beta practically begged you to divide matchmaking into 2 pools - one for Grouped players and one for PuGs. Why? Because PUGstomping was going to drive off new players. What we got was some kind of half-baked solution that doesn't solve the problem and just makes everyone unhappy.

Those of us who were in the Closed Beta practically begged you to develop a full Training Level. Why? Because the game has a steep learning curve, and we knew it would drive off new players. What did we get? Ignored.

Those of us who were in the Closed Beta practically begged you not to go to Open Beta with an incomplete, almost broken product which is really little more than a Demo for a game that has potential. Why? Because we knew people who weren't already diehard Mechwarrior fans wouldn't find enough here to hold their interest. What did we get? You moved Open Beta back a few weeks and then launched it anyway.

Now your retention rate for new players is lousy. People are signing up, installing the game, trying a drop or two and quitting.

And you've convinced yourself this is because of torso twist? Seriously?
Now you're interested in our opinion? Seriously?

#1865 Soy

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Posted 14 November 2012 - 09:11 PM

This thread has confirmed without a shadow of a doubt that most of the players in this forum are the exact type of people I loathe playing games with in any social aspect. Afraid of change unable to adapt and uncapable of seeing past their own previous experiences.

I truly believe that if 3pv was in the game from the start and they were pondering the notion of removing said feature that the response would look stunningly similar to the way it does right now.

I've never been so amazed at the sheer number of emo players - "if you put in this feature I will cry and ask for a refund and tell all my friends to leave!" That is beyond immature.

The issue you are all dealing with is balance. You have anxiety or concerns about a balanced implementation that delicately places emphasis on tactical awareness while also giving some players a sense of perspective. If properly implemented then this comes at a cost of only aesthetical fluff. Give me a break. There are so many ways a different perspective can be introduced into the game without it being game breaking. It can be utilized in different manners than "poptarting" or "corner shaving". Give me a break, think outside the box a little. Never seen so much crying over a simple concept discussion in my entire life of more than 15 years of online gaming, doing inside work, outside work, community work, playing, everything. Nothing I've ever encountered in all of my life has met with such a vitriolic and textbook fanboy response than this.

This is a game people. It's not real life, PGI doesn't owe you a refund if something is implemented that you disagree with - that is the type of response a 15 year old playing their first game has. Absolutely petty.

At the end of the day I'll enjoy this game immensely regardless of whether or not some sort of 3pv feature is implemented or not. It's truly sad to see so many people react so dramatically.

PGI if you decide to implement this feature then I sincerely hope you balance it. I would also sincerely hope you work on the huge list of issues that should take a no-brainer precedent over this feature. This forum has a particularly disturbing smell to it.

Edited by Soy, 14 November 2012 - 09:12 PM.


#1866 BlackAce

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Posted 14 November 2012 - 09:11 PM

View PostMaleki, on 14 November 2012 - 09:08 PM, said:

They can listen or not, but is it worth triggering a massive conflict for something this dumb? Should you alienate your core fanbase for it?


Which is my point. They've already asked themselves that very question and (clearly reluctantly) decided the answer is YES.

#1867 Hovertank

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Posted 14 November 2012 - 09:12 PM

Posted Image

#1868 Psikez

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Posted 14 November 2012 - 09:12 PM

GG pgi, GG

Edited by Psikez, 14 November 2012 - 09:13 PM.


#1869 Tabrias07

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Posted 14 November 2012 - 09:13 PM

If you want new players to understand the game better, make a real tutorial and only match trial mechs against other trials. or at least match trials with trials in normal games.

no 3rd person view.

#1870 Solidussnake

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Posted 14 November 2012 - 09:13 PM

I'd love to have a 3rd person view.

#1871 Vallordix

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Posted 14 November 2012 - 09:13 PM

No need to convert MechwarriorOnline in World of Tanks!!!!!!!!!
Do not need the kind of person treteva no life bar or any other rubbish. It will kill the gameplay and the game in general.

#1872 Valore

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Posted 14 November 2012 - 09:13 PM

I know memes aren't everyone's cup of tea, but they're kinda apt for this case...

Posted Image

#1873 TheUnderking

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Posted 14 November 2012 - 09:14 PM

Soy, check my sig.
PS. I'm not asking for a refund, but I will not buy another penny of MC.

#1874 Rejarial Galatan

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Posted 14 November 2012 - 09:14 PM

Soy there is no way to positively add in a third person camera with out breaking the game. further more, let me give you a direct quote from the lead designer:


MechWarrior Online is being designed to put you the player in the seat of the pilot. It is 100% first person view only. Being the pilot is one of our key design pillars and 3rd person breaks that pillar on multiple levels as seen in many of the other 3rd Person discussions.

We will investigate 3rd person in the far off distance for special game settings, but this is very far off in the distance.

While we appreciate those who enjoy 3rd person, MWO will be 1st person out of the gate and in the near future.

-Paul
Lead Designer

do we all have to say this any louder? PGI's lead designer stated clearly that there will be NO third person view, and now? now they turn a full 180 on us, and come off as liars not to be trusted if they actually do this. it will cause a ton of us to leave and demand refunds, its this simple, we cannot say it loudly enough: NO THIRD PERSON VIEWS. PERIOD.

#1875 Elizander

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Posted 14 November 2012 - 09:15 PM

It would seem that asking us is pointless. Not being sarcastic here. PGI now needs to poll those who are not playing or who have quit playing. They need to know if this change will bring those people into the game or not.

#1876 Gimpy Warpig

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Posted 14 November 2012 - 09:15 PM

View PostGoblin08th, on 14 November 2012 - 08:36 PM, said:

I was told today while at work that 3rd person was going to be added into mechwarrior online, and I said to myself "no way". Why in gods name would they do something so blasphimous. This is a terrible day for mechwarrior. I say NO! to this.

Piloting mechs since mechwarrior (on 5 1/4 floppy)
Goblin08th


I liked this post not because of his opinion, but that the dude actually sits at work and talks about mechwarrior.

#1877 Elizander

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Posted 14 November 2012 - 09:15 PM

It would seem that asking us is pointless. Not being sarcastic here. PGI now needs to poll those who are not playing or who have quit playing. They need to know if this change will bring those people into the game or not.

#1878 nitra

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Posted 14 November 2012 - 09:16 PM

HEY !! instead of wasting time on useless and hated features why dont you implement this instead !!??

Posted Image


You know some nice dual monitor support??




Posted Image3rd



#1879 RacerX

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Posted 14 November 2012 - 09:16 PM

This is a horrible idea. You can't give us a rear facing camera because it would offer an unfair advantage but you'll give us Third Person? In Mechwarrior 4 this really drove whole units away from Mechwarrior 4 Leagues. We had stupid stuff like jump snipers behind hills. They would sit in third person, zero in thier targets using thier magical invisible camera, jump just high enough to pop off a PPC, gauss, or missles, and then drop back down safely behind cover. Some peopel prefer that. The folks who want to play a simulator would stay in the cockpit view and get ripped apart.

What's to stop scouts from parking themselves safely behind a rock and feeding postions back to the main group. Where's the risk? What's to stop the horrible jump sniper crap from MW4? And when Community Warefar starts this will be a disasterous mechanic.

If you do impliment this then please create a seperation within the match making that will group Third Person folks from the Simulation folks.

Edited by RacerX, 14 November 2012 - 09:19 PM.


#1880 Assault One

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Posted 14 November 2012 - 09:17 PM

Please, just no. A lot of people already outlined the cons of adding the 3rd person view. If you push through with that, you will alienate the core fanbase, the fanbase which is willing to spend and support this game. If that happens, they will leave or stop using their dollars to support this game. When that happens, well, it's all gonna go downhill from there.





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