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3Rd Person :: Its Coming

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#2821 Lightfoot

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Posted 15 November 2012 - 08:27 PM

View PostLeggin Ho, on 15 November 2012 - 05:01 PM, said:

1st or 3rd, so long as they are not allowed on the same server, as far as league drops go, that should be set up for that particular league or game types so that teams can choose, the hard core FFP teams will stay in FFP, the 3rd person teams will stay in the 3rd PV can play in 3rd PV. The truely hardcore MW pilots will play in both types and everyone will be happy.

A 360 strip would be awesome for FFP to help with that blind spot behind you, of course it should nto be as clear as the view screen. Then again 3rd PV should not allow you to see what's on the other side of the hill or arouns corners untill your sensors actually are above or around said obstical.

Let's see what the DEV's can come up with that would improve the diversity of game play and things that work we keep, things that don't we let them know and usually they will fix or scrap them.


No. Everyone will be forced to play 3rd person=ON once it's added. The way it works is some players will complain they should be allowed to play as they like and the other players, being respectful, will say okay.

3rd person warps gameplay in MechWarrior into something entirely different due to the awkwardness of the 'mechs and jump jets. Basically 3rd person changes gameplay too much to still call it MechWarrior, call the new game Mech-Poptarts. I won't play that game. MechWarrior is not about going to a wall or hill to peek over in 3rd person, pop-up and shoot, but that's what gameplay will be in MWO 3rd person. You can't create a 3rd person view that doesn't allow this and you can't beat the tactic by just playing normally. You folks complained about Artemis 1.0, well that was nothing compared to pop-tarting.

I'll even tell you the config they will be using. Highlander, 2x gauss, 3x if possible, any similar weapon that can fit, jump jets. That's it, no other mech in the game. All of them pop-tarting each other. Welcome to MWO 3rd person.

Edited by Lightfoot, 15 November 2012 - 08:35 PM.


#2822 kozan

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Posted 15 November 2012 - 08:27 PM

NOOO 3rd person view! mechwarrior games should always be first person only. third person view will ruin the feel of MWO making it just another console style third person shooter with robots game.
3rd person will dumb down brawling, target tracking, tactics, and is just plain wrong for a mechwarrior game!

#2823 p4r4g0n

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Posted 15 November 2012 - 08:30 PM

After 69 pages, I can't read anymore. Sorry if I missed any posts that contributed something original to the feedback.

For the record, I do not play in 3rd person unless forced to and have never been a fan of it. If you are able to implement 3rd person without all the disadvantages repeatedly expressed in other posts, I probably will have no issue with it even if I likely won't use it. However, given that better funded and more established companies have tried and failed, I do not hold much hope of this.

If the current user base, which is adamantly against 3rd person, is sufficiently large to be commercially viable, my personal view is that you should create a separate game with 3rd person to avoid losing the current user base. Putting both in 1 game is a guarantee of satisfying neither group of players.


Summary: I don't want / need 3rd person (even for spectating cos it is usually abused by voice comm using teams). Put a tutorial / beginner single player campaign in-game, lobby and post-game chat and some text chat shortcuts to improve new player experience.

To be fair, I listened to the podcast and noted that it was acknowledged that this game in its current form has a steep learning curve and you've known this from the get go. The fact that you went OB without a decent tutorial or beginner single player campaign despite this says a lot but I won't get into that now.

Edited by p4r4g0n, 15 November 2012 - 08:32 PM.


#2824 Insidious Johnson

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Posted 15 November 2012 - 08:33 PM

Ain't about 1PV or 3PV. It is about PGI not sticking to what they SOLD us on. Paul's qoutes about 1PV being one of the very pillars this game was FOUNDED upon and that 3PV would be looked at MUCH later and only for certain game types was a promise plainly broken or never meant. To suddenly abandon that pillar AFTER raking in 5mill in cash with the founder's program is beyond misleading. It is betrayal. These guys can not be trusted.

#2825 Rejarial Galatan

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Posted 15 November 2012 - 08:34 PM

nearing 1700 posts of pure hate for this bad idea, PGI, you listening to us? Obviously we hate it, obviously you broke our trust with you, and the poll thread has more than two thousand five hundred NO votes. Show us you care about us, show us you listen and scrap this idea, and go onto do the right thing, a REAL tutorial huh.

#2826 Rejarial Galatan

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Posted 15 November 2012 - 08:35 PM

Insidious, you brother make a ton of sense, and you are absolutely right. They are proving they cannot be trusted, and well, they obviously do not give a damn about the players OR this product.

#2827 Kobold

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Posted 15 November 2012 - 08:37 PM

Even if you take PGI at their word, that their goal is to improve the experience for new players, there are so many other ways it could be done. Personally I'd love to see a wireframe model of your mech in your HUD (which could also show missing limbs, etc).

#2828 Koroshimasu

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Posted 15 November 2012 - 08:39 PM

i hope they see this

#2829 Rejarial Galatan

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Posted 15 November 2012 - 08:40 PM

well third person does NOT improve the game, it breaks it catastrophically. It also divides the player base of those who would be willing to remain, and sends more than a few of us packing and demanding refunds. THIS is one thing that will kill the game faster than anything. a wireframe model like from MW2 would be killer, or a down facing camera to show the legs of the mech with perhaps a pair of arrows that show torso facing and direction of travel would be better than breaking the game and becoming nothing more than a company of liars.

#2830 hirezzz

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Posted 15 November 2012 - 08:42 PM

This game is mechwarrior. it is about being the warrior IN the mech.

its not about being a warrior hovering above and behind your mech.

#2831 Windies

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Posted 15 November 2012 - 08:42 PM

View PostRejarial Galatan, on 15 November 2012 - 08:35 PM, said:

Insidious, you brother make a ton of sense, and you are absolutely right. They are proving they cannot be trusted, and well, they obviously do not give a damn about the players OR this product.


Not trying to act like a saint, but this is why some of us tried to endure the flaming we got by stating that some issue's needed to be pushed from the community instead of just saying "PGI will fix it at some point" or "PGI Can't do anything wrong or won't because they love Mechwarrior more than we do".

I'm fine with having faith but it's still a business and I still know their bottom line is money, irregardless of how much they may love the IP. This is simply an issue that they cannot put a positive spin on like they have with Hero Mechs and Community Warfare being delayed till after OB and countless other things that make you stop and think, Why did they do that?

I really don't think it would have done any good, I don't think it will do any good now either, they seem to be adamant or hell bent on doing whatever they want irregardless of the consequences from their fan base. I know I definitly don't trust anything they announce as fact anymore.

#2832 Don Alosi

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Posted 15 November 2012 - 08:43 PM

serious question:

Didn't they say that you will be able to choose between playing in forced first person view, forced third person view or mixed(1st/3rd)?

I mean, if I can tell the client i want ONLY to play with people playing in first person view, I don't see what's all the fuss about, 126 people want to play in 3rd view? Fine by me, If I'm not forced to play with them if i don't want to

#2833 Gnadelwarz

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Posted 15 November 2012 - 08:44 PM

There are more than enough posts i could quote here to express my opinion on 3rd person view in this game. But i will just say this: If you put in 3rd Person, i will ask for a refund of my 120$ and leave.
So its a No. Dont do it, Seriously.

#2834 Rejarial Galatan

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Posted 15 November 2012 - 08:48 PM

View PostDon Alosi, on 15 November 2012 - 08:43 PM, said:

serious question:

Didn't they say that you will be able to choose between playing in forced first person view, forced third person view or mixed(1st/3rd)?

I mean, if I can tell the client i want ONLY to play with people playing in first person view, I don't see what's all the fuss about, 126 people want to play in 3rd view? Fine by me, If I'm not forced to play with them if i don't want to

IF they ignore the raw amount of us saying NO, do not do it, and go onto make the biggest blunder by adding this, it will end up no matter what as FORCED THIRD PERSON, because of its raw fundamental game changing power. To remain competitive in this game with such a mistake in place, we ALL will be forced to play in third person, where the majority of us, by years of experience cannot control a mech effectively in third person will be driven away. I for one see the end coming rather swiftly now for this game that HAD awesome potential, all because PGI cannot be trusted.

#2835 Windies

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Posted 15 November 2012 - 08:49 PM

View PostDon Alosi, on 15 November 2012 - 08:43 PM, said:

serious question:

Didn't they say that you will be able to choose between playing in forced first person view, forced third person view or mixed(1st/3rd)?

I mean, if I can tell the client i want ONLY to play with people playing in first person view, I don't see what's all the fuss about, 126 people want to play in 3rd view? Fine by me, If I'm not forced to play with them if i don't want to


That would just split the extremely small player base right now even more. You will have premades, non premades, 1pv premades, 1pv non premades, 3pv premades, 3pv, non premades. It might work with a very large diverse playerbase, here though it's splitting it by too much.

It will most likely be an option that you can turn on or off and will be mixed in to the game. Really, no matter how you implement it, it will provide an advantage to the user over someone using 1pv. So for an even playing field, everyone would have to use it.

#2836 FactorlanP

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Posted 15 November 2012 - 08:51 PM

View PostDon Alosi, on 15 November 2012 - 08:43 PM, said:

serious question:

Didn't they say that you will be able to choose between playing in forced first person view, forced third person view or mixed(1st/3rd)?

I mean, if I can tell the client i want ONLY to play with people playing in first person view, I don't see what's all the fuss about, 126 people want to play in 3rd view? Fine by me, If I'm not forced to play with them if i don't want to


Problem is, splitting a gaming community is alomost always a really bad thing.

They're already splitting it once with the MatchMaker, and no propose to split it yet again. That will leave at least 4 separate, possibly 6 communites.
  • Public 1st person only
  • Public 3rd person only
  • Public 1st/3rd mixed
  • Pre made 1st person only
  • Pre made 3rd person only
  • Pre made 1st/3rd mixed

See how that is going to be really bad for the over all health of the game? Especially when it becomes clear that 1st person and 3rd person games require a different set of balance rules?

I don't think some people really understand how toxic this will be for the game.

#2837 Don Alosi

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Posted 15 November 2012 - 08:54 PM

View PostWindies, on 15 November 2012 - 08:49 PM, said:


That would just split the extremely small player base right now even more. You will have premades, non premades, 1pv premades, 1pv non premades, 3pv premades, 3pv, non premades. It might work with a very large diverse playerbase, here though it's splitting it by too much.

It will most likely be an option that you can turn on or off and will be mixed in to the game. Really, no matter how you implement it, it will provide an advantage to the user over someone using 1pv. So for an even playing field, everyone would have to use it.


From what I understood (and maybe, probably, I misunderstood) you will be able to choose how to play before the start of the match (It will be a launch option) and if you choose first person view only, the MM will match you with people using first person view, with no option to switch to third during the game.

I agree on the fragmentation that this will idea bring though, and I agree with the no's if I am going to be forced to play in a mixed 1st/3rd person view match (I know i would end up switching to third to look around corners/through walls...)

edit: minor edit

Edited by Don Alosi, 15 November 2012 - 08:58 PM.


#2838 Rejarial Galatan

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Posted 15 November 2012 - 08:55 PM

doesnt matter, the end result is, we are all forced into third person to remain competitive. no way to make this any way a good thing.

#2839 Mehth

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Posted 15 November 2012 - 08:56 PM

Are you serious? I can't believe PGI is buckling under noob pressure, have some balls and keep it as a simulator and not a console shoot em up.

Surely there can be something a little more innovative to help the noobs like a UI feature than to **** on your fan base and implement this crap

#2840 HRRxStormBringer

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Posted 15 November 2012 - 09:00 PM

Fix the game, not 3rd person. this game is a horrible experience for n00bs'... that's why players aren't staying - for the economy and the grind, and lack of basic features (can you say item descriptions, only 4 maps?). It's not the lack of 3rd persons view, it's the lack of polish on the game. You don't fix a car by running the water in the kitchen.



View PostmiSs, on 14 November 2012 - 10:43 AM, said:

Greetings!

Topic says it all! We would like to hear what you have to say about Russ' Announcement in regards to 3rd person view on NGNG's last podcast: Mechs, Devs, & Beer #2 with Russ Bullock.

Please give constructive feedback by being clear and concise on what your opinions/concerns are about this feature.

We would like to have your feedback only, if you want to share your thoughts and discuss about this, please use this thread.

Edited by HRRxStormBringer, 15 November 2012 - 09:03 PM.






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