Edited by CrayTrashfire, 15 November 2012 - 01:54 PM.
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Machine Guns
Started by CrayTrashfire, Nov 15 2012 01:54 PM
11 replies to this topic
#1
Posted 15 November 2012 - 01:54 PM
I have an idea make machine guns 1/3 hard point so you can mount up to 3 per hard point slot. It would fix there dps and it would be cool.
#2
Posted 15 November 2012 - 01:55 PM
What!? No! Machine guns are OP son!
#3
Posted 15 November 2012 - 01:57 PM
Somehow I'm thinking that being able to to do 18 DPS with 4.5 tons of weaponry might be a little broken...
#4
Posted 15 November 2012 - 01:59 PM
haha no .4 dps times 12 = 4.8
#5
Posted 15 November 2012 - 02:04 PM
Not entirely out of the question:
http://www.sarna.net...chine_Gun_Array
too bad it looks like 3068 tech... want to wait a couple of decades?
http://www.sarna.net...chine_Gun_Array
too bad it looks like 3068 tech... want to wait a couple of decades?
#6
Posted 15 November 2012 - 02:05 PM
Maybe 1/2, but not 1/3.
#8
Posted 15 November 2012 - 02:10 PM
I'd say wait to see how much they get buffed damage-wise. If it's only up to .6 dps or something, you'll have a point, though I think half a hardpoint would be more balanced.
If they get buffed up to around .8 dps, I don't think this would be needed.
If they get buffed up to around .8 dps, I don't think this would be needed.
#9
Posted 15 November 2012 - 02:13 PM
This wouldn't fix much, they would still be very much not worth their weight. There's a damage change to come soon according to the devs, let's see how it works out.
#10
Posted 15 November 2012 - 02:14 PM
They're buffing MG's, and effectively we have MG arrays due to convergence (ie; all bullets from MG's in the same body location hit the same part of the target rather than each MG hitting a different part or missing on its own).
#11
Posted 15 November 2012 - 02:16 PM
Gen Kumon, on 15 November 2012 - 02:10 PM, said:
I'd say wait to see how much they get buffed damage-wise. If it's only up to .6 dps or something, you'll have a point, though I think half a hardpoint would be more balanced.
If they get buffed up to around .8 dps, I don't think this would be needed.
If they get buffed up to around .8 dps, I don't think this would be needed.
true i made this post on waking up so i didn't see the machine gun buff coming
(spelling)
although i really think 12 machine guns is just really really cool also i already knew it was outside canon
Edited by CrayTrashfire, 15 November 2012 - 02:16 PM.
#12
Posted 15 November 2012 - 03:15 PM
Actually, it's not. There's two canon mech designs that mount a dozen MGs. The Juggernaut (http://www.sarna.net...28BattleMech%29) which uses them in an anti-mech role to make up for it's lack of melee ability due to missing hands, and the Piranha (http://www.sarna.net/wiki/Piranha) which uses them as it's primary weapon, and is focused toward taking out infantry and small vehicles, though anyone who's ever played with/against them in tabletop can tell you that they're a right pain to deal with using other light mechs as well, and a few of them can strip most of the armor off a medium in just a couple turns.
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