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Pgi: A List Of All The Main Issues You Need To Address.


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Poll: Pgi: A List Of All The Main Issues You Need To Address. (96 member(s) have cast votes)

Weapon recycle is too fast

  1. Agree (20 votes [21.05%])

    Percentage of vote: 21.05%

  2. Disagree (75 votes [78.95%])

    Percentage of vote: 78.95%

Projectile speeds are too fast

  1. Agree (19 votes [20.00%])

    Percentage of vote: 20.00%

  2. Disagree (76 votes [80.00%])

    Percentage of vote: 80.00%

Knockdowns need to be brought back

  1. Agree (80 votes [84.21%])

    Percentage of vote: 84.21%

  2. Disagree (15 votes [15.79%])

    Percentage of vote: 15.79%

LRMS need rewritten to MW4 LRMs or similar(skill based)

  1. Agree (29 votes [30.53%])

    Percentage of vote: 30.53%

  2. Disagree (66 votes [69.47%])

    Percentage of vote: 69.47%

ECM should be removed or rewritten to make it less complex.

  1. Agree (38 votes [40.00%])

    Percentage of vote: 40.00%

  2. Disagree (57 votes [60.00%])

    Percentage of vote: 60.00%

Matchmaker needs tonnage limits and/or battle value.

  1. Agree (88 votes [92.63%])

    Percentage of vote: 92.63%

  2. Disagree (7 votes [7.37%])

    Percentage of vote: 7.37%

There should have been a solo queue only option, 4 vs 4, and 8 vs 8 option, all separate.

  1. Agree (64 votes [67.37%])

    Percentage of vote: 67.37%

  2. Disagree (31 votes [32.63%])

    Percentage of vote: 32.63%

Assault mode needs real bases.

  1. Agree (73 votes [76.84%])

    Percentage of vote: 76.84%

  2. Disagree (22 votes [23.16%])

    Percentage of vote: 23.16%

Double heat sinks need to be removed and Single heat sinks need to be buffed "slightly" in conjunction with removing DHS

  1. Agree (7 votes [7.37%])

    Percentage of vote: 7.37%

  2. Disagree (88 votes [92.63%])

    Percentage of vote: 92.63%

The new user experience is ... horrible.

  1. Agree (71 votes [75.53%])

    Percentage of vote: 75.53%

  2. Disagree (23 votes [24.47%])

    Percentage of vote: 24.47%

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#1 Teralitha

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Posted 22 July 2013 - 08:38 AM

All of these issues each and of themselves sucked out some of the fun of playing the game and over time, as each new issue arrived the game became less and less fun and challenging. Without challenge, the game grows boring. Without a high skill curve, there can be no real competition.

The game has become a watered down casual gamers enviroment that even casual gamers get bored of. PGI, its way past the time that you need to change your perspective how to design this game. Its quite clear that your design is failing. You need to take action, and you need to affirm to the community that you are taking action in addressing the major issues in the way that we, the community, prescribe.

We the free players, are the main content of your game. Without us, there is no content.


Everyone is free to discuss, but remember to keep things civil, and no trolling pls.

Edited by Teralitha, 22 July 2013 - 09:16 AM.


#2 xDeityx

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Posted 22 July 2013 - 08:48 AM

Finally, the post that will fix everything. Why didn't you put this poll up earlier?

#3 Megalosauroid

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Posted 22 July 2013 - 08:50 AM

Poll is broken, cant vote.

#4 jakucha

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Posted 22 July 2013 - 09:00 AM

We're also already getting tonnage limits.

#5 Teralitha

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Posted 22 July 2013 - 09:02 AM

View PostMegalosauroid, on 22 July 2013 - 08:50 AM, said:

Poll is broken, cant vote.


You have to vote on each question in order for your vote to count.

View Postjakucha, on 22 July 2013 - 09:00 AM, said:

We're also already getting tonnage limits.

Link?

View PostxDeityx, on 22 July 2013 - 08:48 AM, said:

Finally, the post that will fix everything. Why didn't you put this poll up earlier?


Because I havent been around for awhile. And individual polls for each issue were created before when the issues came up. None of them have been fixed yet.

Edited by Teralitha, 22 July 2013 - 09:03 AM.


#6 scJazz

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Posted 22 July 2013 - 09:02 AM

Poll questions are too biased and poll leaves out very long list of other things needing attention.

Not voting!

#7 jakucha

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Posted 22 July 2013 - 09:04 AM

View PostTeralitha, on 22 July 2013 - 09:02 AM, said:



Link?



View PostmiSs, on 12 July 2013 - 02:28 PM, said:

Some features are so large that they are broken into phases and can inherit multiple stages as seen by CW being in both late stage design and in development.
  • UI 2.0 – in development.
  • CW – late stage design, in development.
  • DX11 – ready for test.
  • 12v12 – in public test.
  • Tutorial (movement only) – ready for test.
  • 3PV – in development, nearing ready for test.
  • Achievements – late stage design, in development.
  • New Store – in development.
  • Private Matches – early design
  • Tonnage Limits – late stage design
  • Lobby – late state design, in development
  • Collision – on hold until launch.
  • Passive Sensors – early design
  • Decals – ready for development
  • Gifting – in development
  • Urbanmech – no eta
  • Clan Tags – See CW






In that list. The game has a lot of things coming that will make it more complete, we just won't get a lot of it for months.

#8 Teralitha

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Posted 22 July 2013 - 09:06 AM

View PostscJazz, on 22 July 2013 - 09:02 AM, said:

Poll questions are too biased and poll leaves out very long list of other things needing attention.

Not voting!


I didnt say it was a complete list. Its the main issues though. And there is no bias. You either agree, or disagree.

View Postjakucha, on 22 July 2013 - 09:04 AM, said:





In that list. The game has a lot of things coming that will make it more complete, we just won't get a lot of it for months.


Ok, but I wont remove it from the list, because PGI has a habit of changing their design directions....

#9 Odins Fist

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Posted 22 July 2013 - 09:16 AM

Poll fixed.

Uh oh, I see someone getting ready to be upset over parts of their poll... :ph34r:

Edited by Odins Fist, 22 July 2013 - 09:28 AM.


#10 Homeless Bill

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Posted 22 July 2013 - 09:35 AM

Polls are serious business. I'm sure this will get things addressed much quicker =P

#11 Teralitha

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Posted 22 July 2013 - 09:38 AM

View PostOdins Fist, on 22 July 2013 - 09:16 AM, said:

Poll fixed.

Uh oh, I see someone getting ready to be upset over parts of their poll... :ph34r:


It is as I expected. Children and their candy... they dont want it taken away. Too bad.

View PostHomeless Bill, on 22 July 2013 - 09:35 AM, said:

Polls are serious business. I'm sure this will get things addressed much quicker =P


If the community cant agree on something, why would PGI fix it? Too many polluted minds on these forums.

Edited by Teralitha, 22 July 2013 - 09:39 AM.


#12 Odins Fist

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Posted 22 July 2013 - 09:42 AM

View PostTeralitha, on 22 July 2013 - 09:38 AM, said:


It is as I expected. Children and their candy... they dont want it taken away. Too bad.





#13 Lefty Lucy

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Posted 22 July 2013 - 09:47 AM

My problem with giving Assault mode "real bases" is that you would simply encourage base camping even more.

#14 zorak ramone

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Posted 22 July 2013 - 10:14 AM

Removing DHS will never solve everything because "Gauss Rifles." Do you not remember the GR-K2 Dominated days of the close beta before DHS were introduced.

Seriously, just stop posting this idea. Its wrong, and its never going to happen anyway.

#15 Teralitha

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Posted 22 July 2013 - 10:29 AM

View Postzorak ramone, on 22 July 2013 - 10:14 AM, said:

Removing DHS will never solve everything because "Gauss Rifles." Do you not remember the GR-K2 Dominated days of the close beta before DHS were introduced.

Seriously, just stop posting this idea. Its wrong, and its never going to happen anyway.


I remember noobs crying about them. But It didnt dominate. If it was so dominating, why isnt it dominating now? The build still exists and its more efficient than a PPC boat.

Seriously... just stop posting about K2 Guass being overpowered, if you thought it was overpowered, you were a skilless noob. Sorry if truth hurts...

Edited by Teralitha, 22 July 2013 - 10:34 AM.


#16 w0rm

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Posted 22 July 2013 - 10:33 AM

View PostLefty Lucy, on 22 July 2013 - 09:47 AM, said:

My problem with giving Assault mode "real bases" is that you would simply encourage base camping even more.


One side defending the other assaulting. Winning determined by objectives completed e.g. "Destroy the Barracks".

#17 Roland

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Posted 22 July 2013 - 10:33 AM

View PostLefty Lucy, on 22 July 2013 - 09:47 AM, said:

My problem with giving Assault mode "real bases" is that you would simply encourage base camping even more.

Only one team should have a base.

One team assaults, one team defends. That's how that game mode really SHOULD work.

#18 Oderint dum Metuant

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Posted 22 July 2013 - 10:41 AM

View PostTeralitha, on 22 July 2013 - 10:29 AM, said:


I remember noobs crying about them. But It didnt dominate. If it was so dominating, why isnt it dominating now? The build still exists and its more efficient than a PPC boat.

Seriously... just stop posting about K2 Guass being overpowered, if you thought it was overpowered, you were a skilless noob. Sorry if truth hurts...


The Gauss K2 in closed beta was dominating, that's why every co-ordinated team ran as many as the set up allowed them too, they were your Killing mechs, the rest were just for crowd control and counter-rush.

The fact you call Zorak a skilless noob is rich, given you and your team were average and used your aussie based TZ as a shield.

removing double heat sinks is one of the most counter productive ideas ever and never going to happen, you might as well put the horse down.

#19 Teralitha

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Posted 22 July 2013 - 10:43 AM

View PostRoland, on 22 July 2013 - 10:33 AM, said:

Only one team should have a base.

One team assaults, one team defends. That's how that game mode really SHOULD work.


Its been suggested a thousand times. Water off a ducks back. They still wont change it. Even if the entire community was unianimous.

#20 Teralitha

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Posted 22 July 2013 - 10:46 AM

View PostDV McKenna, on 22 July 2013 - 10:41 AM, said:


The Gauss K2 in closed beta was dominating, that's why every co-ordinated team ran as many as the set up allowed them too, they were your Killing mechs, the rest were just for crowd control and counter-rush.

The fact you call Zorak a skilless noob is rich, given you and your team were average and used your aussie based TZ as a shield.

removing double heat sinks is one of the most counter productive ideas ever and never going to happen, you might as well put the horse down.


This Coming from a player whos team was continually dominated by my team in MW4 leagues... THAT.... is rich. Typical clan mentality...

You can say that removing DHS is counterproductive all you want, but you cant explain it or prove it, while I, on the other hand, have explained in great detail several times how removing DHS will help bring back balance to the game.

http://mwomercs.com/...s-game-is-heat/

Edited by Teralitha, 22 July 2013 - 10:57 AM.




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