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Poll: Expanded Statistics (48 member(s) have cast votes)

Some possibilities for expanded statistics..

  1. Average targets TAG'ed per match when equipped (20 votes [8.37%])

    Percentage of vote: 8.37%

  2. Average TAG time on target when equipped (22 votes [9.21%])

    Percentage of vote: 9.21%

  3. Maximum TAG time on target when equipped (14 votes [5.86%])

    Percentage of vote: 5.86%

  4. Average NARD'ed targets per match when equipped (18 votes [7.53%])

    Percentage of vote: 7.53%

  5. Maximum NARC'ed targets per match when equipped (15 votes [6.28%])

    Percentage of vote: 6.28%

  6. Average missile complete target locks per match (from beginning of target lock from an LRM equipped mech to LRM effects on target (17 votes [7.11%])

    Percentage of vote: 7.11%

  7. Average Partial/incomplete target locks per match (see above) (11 votes [4.60%])

    Percentage of vote: 4.60%

  8. Average DP10S per Mech Variant (25 votes [10.46%])

    Percentage of vote: 10.46%

  9. Max DP10S per Mech Variant (18 votes [7.53%])

    Percentage of vote: 7.53%

  10. Average DP10S in 100 meter increments to 1600(?) meters per Mech Variant (16 votes [6.69%])

    Percentage of vote: 6.69%

  11. Max DP10S in 100 meter increments to 1600 (?) meters per Mech Variant (16 votes [6.69%])

    Percentage of vote: 6.69%

  12. Ability to reset statistics for Mech variants (25 votes [10.46%])

    Percentage of vote: 10.46%

  13. Ability to add additional Mech builds per variant statistics (22 votes [9.21%])

    Percentage of vote: 9.21%

Toggle Public, Private, Recruitment/Vetting viewing of statistics

  1. I want my statistics to be publicly viewable at all times (8 votes [16.67%])

    Percentage of vote: 16.67%

  2. I would like to be able to toggle my statistics for public/Recruitment and Vetting purposes for other players and unit leadership to view (23 votes [47.92%])

    Percentage of vote: 47.92%

  3. I don't want other players to view my statistics but I would like units and unit leadership to set qualification standards that can on request survey my statistics privately and render a standard met or failed to meet standard reply. (1 votes [2.08%])

    Percentage of vote: 2.08%

  4. I do not want my statistics to be used for gameplay purposes (16 votes [33.33%])

    Percentage of vote: 33.33%

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#1 HC Harlequin

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Posted 16 November 2012 - 03:02 AM

An expanded poll from http://mwomercs.com/...implementation/

#2 Tykelau

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Posted 16 November 2012 - 03:05 AM

I would like to see team damage done per match personally.

#3 HC Harlequin

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Posted 16 November 2012 - 03:10 AM

You mean like..
average damage to team members per match when team damage is >0
max damage to ....
average number of team members damaged ....
max number of team members damaged...

#4 Xervitus

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Posted 16 November 2012 - 03:13 AM

Most of these seem...really not that relevant.

#5 Adrienne Vorton

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Posted 16 November 2012 - 03:53 AM

i´d like to add:

damage on capturing mech(defense damage)
damage while capturing base (capture damage)
capturing mechs killed (defense kill)
mechs killed while capturing ( capture kill )
time (in seconds?) interrupting enemy capture (time in friendly capture zone while enemies try to capture)

and stuff like that^^

i want those not only to be stats btw, but also to be rewarded, so that might encourage ppl to RTB....

Edited by Adrienne Vorton, 16 November 2012 - 03:55 AM.


#6 Sean von Steinike

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Posted 16 November 2012 - 03:59 AM

View PostXervitus, on 16 November 2012 - 03:13 AM, said:

Most of these seem...really not that relevant.

Kinda like k/d ratios and the rest of the stats we already have.

#7 Tykelau

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Posted 16 November 2012 - 04:19 AM

All preferably, though I was thinking average team damage per match (>0 yadda yadda).

View PostAdrienne Vorton, on 16 November 2012 - 03:53 AM, said:

damage on capturing mech(defense damage)
damage while capturing base (capture damage)
capturing mechs killed (defense kill)
mechs killed while capturing ( capture kill )
time (in seconds?) interrupting enemy capture (time in friendly capture zone while enemies try to capture)


These seem like an excellent idea.


maybe individual mech stats also.

Edited by Tykelau, 16 November 2012 - 04:20 AM.


#8 Velba

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Posted 16 November 2012 - 08:46 AM

Another great Poll!

I personally went ahead and voted for everything except for the "Maximum" ones. The reason behind that is, I would hate to see the internet-tuffguy-minmaxers trying to get the best stats etc.etc. If we keep it at averages, it would create less of a "stat-storm" game play, if you guys get my drift. Or at least that would be my hope.



OP go work at PGI....

#9 Grraarrgghh

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Posted 16 November 2012 - 08:52 AM

I just want to know my damage breakdown by weapon/hardpoint.

#10 Stormur Herra

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Posted 16 November 2012 - 09:06 AM

View PostGrraarrgghh, on 16 November 2012 - 08:52 AM, said:

I just want to know my damage breakdown by weapon/hardpoint.


OMG YES!!1!

When I put Streak SRMs on my 3 energy/1missile commando, I really wanted to know if I was gaining enough damage to justify the lost heatsink and armor or if enough to be better than having an AMS. I had no way to tell how much the streaks were doing or if they were just dead weight.

I imagine this is even more of a thing on mechs with more hardpoints.

#11 Belorion

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Posted 16 November 2012 - 09:07 AM

idc and idc...

#12 HC Harlequin

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Posted 19 November 2012 - 10:59 AM

Shameless bump for more votes
updated poll to come

#13 New Day

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Posted 19 November 2012 - 12:36 PM

bump for glory

#14 stimpeh

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Posted 19 November 2012 - 12:41 PM

I'd rather have a working netcode...

#15 BulletChief

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Posted 19 November 2012 - 12:47 PM

where is the "i don't want any stats" option?

#16 HC Harlequin

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Posted 19 November 2012 - 06:55 PM

Will add removing stats altogether from future polls

#17 Gristle

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Posted 19 November 2012 - 07:47 PM

the only stats I would really, really like to see is at the end of the match, who killed me from which chassis, with what weapon, to what section, for how much damage. I would also like to see a battlelog showing map name, my team, enemy team, mechs, and results of match.

#18 HC Harlequin

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Posted 22 January 2013 - 04:46 PM

People are rehashing some of this like a new wheel, so I thought I would dig it up

#19 sg spider

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Posted 22 January 2013 - 04:54 PM

I think there should be 'effective damage'. Its like you dealt 500dmg, but nothing of it helped to destroy smth = 0 eff. dmg.
Im trying to say, its should be more then just damage.
K/D is ok, everything about money is ok.

#20 Eddrick

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Posted 22 January 2013 - 05:28 PM

Personaly, individual total damage or DPS doesn't matter much. I want to see the damage to the Center Torso and Head. The parts that matter most to me. I go for kills. I don't care much about how much damage someone can do, if the damage isn't in a lethal spot.





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