Kobura, on 29 November 2012 - 11:02 AM, said:
Do you also remember that you could hit any of ten different locations in the Tabletop, and only a more-difficult hit-or-miss roll allowed you to have any influence on where those shots landed?
Now you can aim for free for head/CT/arm/leg and even a miss has a strong chance of hitting a different location (Atlas head/CT, I'm looking at you)... so 40 damage even to this new doubled armor, that always strikes the same place, way more terrifying than a single AC20 in the tabletop. At least that thing hit me in the arm, then leg, then RT, then other leg. Yours is CT, RT, RT, CT, CT, HD, CT... get the picture?
You have a point there but even if I did not hit the same location twice in TT 20 damage would only leave heavy or assault class mechs without serious internal damage depending where your hit landed. You could take an arm of a med mech or at least cause internal damage. A leg from a light mech could also be crippled by 20 damage if I remeber correct (has been about 20 years since I last played the TT game so forgive me if I'm wrong). So it did not matter so much where you hit because those 20 points of damage were almost a guarantee for a serious effect on the enemy mech.
Since MWO is far from being a perfect and smooth experience for anyone outside the USA it is way more difficult to land hits.
For me as a european player the let me call it "not optimal" netcode creates "lagshields" for the mechs I try to shoot at.
Then there is the mech movement, weapon cycle time, cockpit shaking from enemy hits, the "heat of battle" and more factors that stress your aiming.
So unless you are shooting at a shutdown mech that stands still without beeing under heavy fire yourself, you may indeed not hit the same location with each shot.
At least that is the current situation.
In a lag free, perfectly smooth running game some of the things that can lead to missed shots may be eliminated but right now for me a dual AC/20 build is closer to a single AC/20 in a TT game then a single AC/20 in MWO.