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Regarding 3rd Person View


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#1221 maxx2504

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Posted 09 December 2012 - 09:14 AM

Hi !

Third person in Matches: Definitely a NO !
Third person on a training map to make screenshots: Why not...

For me it would be nice to turn off the HUD too to make better screens and grouphotos with our MW Clan :D But thats another story...


maxx

#1222 Alois Hammer

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Posted 09 December 2012 - 09:20 AM

View PostEmerious, on 09 December 2012 - 09:10 AM, said:

I know it’s already been mentioned, but it seems to always get lost in the flame war. Just make it a setting that can be selected by the player and then when you launch you are sent to the respective server with or without 3rd person view. With this option you completely take out any argument for or against 3rd person view. If you don’t like it, don’t select it. It also opens up more variation of how the game is played.


That's been mentioned- what's also been mentioned is that perhaps PGI's hinted "toggle" to stay in games with only your preferred view could go the way of "first person is a core pillar of the design," which is what started this whole mess in the first place. They're not rating real high on the "making people confident in their integrity" scale at the moment. More straight talk and less politician-style loopholing and doubletalking would probably help this.

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I also feel there are more individuals that would like to see a 3rd person view option but do not speak up in the forums, but since they don't the argument is considerably one-sided.


Ah yes, the old "Invisible Army" argument. PGI's also thrown that one around, with vague hints and mumbles (with no backing evidence whatsoever except "because we say so") that they've been buried under calls for 3rd person which all came in through private, secret channels thus nobody but PGI has seen them. :D

#1223 EvilSpaceOrc

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Posted 09 December 2012 - 01:14 PM

3rd person camera will cause imbalance when fighting at a very close range, I'm often piloting a Cicada and I like to get behind opponents backs and see them trying to figure out which way am I going to circle around them. It would provide too much information about what happens behind you + you would have extra FOV reaching over hills or to the side of obstacles.

Maybe if there was an option in matchmaking that would allow you to choose between casual and hardcore (like in BF3) so everyone plays according to the same rules?

#1224 Gravegore

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Posted 09 December 2012 - 02:12 PM

I don't think a 3rd person view would be good. you can see behind you witch i think is bad if someone sneaks up behind your radar

#1225 StreetPizza

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Posted 09 December 2012 - 10:29 PM

3rd person is a bad idea. It really does take away from the game.
They already have a 360 radar so either you are going for a sim type game or you're not.
I most likely will quit playing if it goes to 3rd person. I'll go back to WOT if that's the case.
Get more mechs in the game and can the 3rd person view IMHO.

Edited by StreetPizza, 09 December 2012 - 10:30 PM.


#1226 FearNotDeath

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Posted 09 December 2012 - 11:00 PM

I don't care if they add 3rd person or not but if they do add it. I'll sure as hell be switching to it. I can already see the advantages now better peripheral to see team mates who may be about to pass in front of you. No blinding from weapons hitting near your cockpit. Corner peaking with no danger of exposing yourself.

Does anyone see a way to make 3rd person without a benefit over fps? I sure don't.

#1227 DeeZNuttS

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Posted 10 December 2012 - 08:17 AM

Quote

That's been mentioned- what's also been mentioned is that perhaps PGI's hinted "toggle" to stay in games with only your preferred view could go the way of "first person is a core pillar of the design," which is what started this whole mess in the first place. They're not rating real high on the "making people confident in their integrity" scale at the moment. More straight talk and less politician-style loopholing and doubletalking would probably help this.


I do not understand your point? Are you saying that people will stop playing FFP in favor of 3PV? Also, how does a 3PV toggle effect you if you never select it and only drop with FFP? Where's the objection?

#1228 Agent 14

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Posted 10 December 2012 - 10:53 AM

3rd person view should only exist with view functionality. No cockpit controls allowed. Similar to MW2, where there was an external camera option, but you had no HUD.

I do agree, however, that before an external camera view....we need to address the different POVs. We need a rear and down facing camera.

#1229 Kill3rAce

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Posted 10 December 2012 - 11:25 AM

I don't tihnk you should have any other views except for 1st person. We are playing the point of a pilot why ruin a game by adding both POV. No game has every done well doing both, and don't give me skyrim. 3rd person blows

#1230 Lord Destro

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Posted 10 December 2012 - 12:45 PM

Hi!

I have been playing this game for three weeks now, but since ECM is availiable this game is DEAD for me. I know, I am only one person, but please, someone tell me how to fight against it or, please delet this equipment from the game!!!

Where should I write it for help or to complain???? If it can not be changed, I will leave this game... :-(

Thanks!

LD

#1231 StalaggtIKE

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Posted 10 December 2012 - 01:58 PM

Currently, I must use ECM in order to not be a liability to my team. Soon I will be forced to use 3rd person as well!

Edited by StalaggtIKE, 10 December 2012 - 01:59 PM.


#1232 OpusDecimus

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Posted 10 December 2012 - 05:12 PM

Im still very much against the 3rd person

#1233 Gnuz

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Posted 10 December 2012 - 06:38 PM

63 pages and still going, says a lot.

I'm *not* against third person, per se; so long as it adds zero tactical advantage. I wouldn't use it myself, unless it is an advantage, in which case I'd be a sad panda that has to. As I can't at the moment conceive of a way to implement a 3PV that does not allow looking over/round stuff while staying further in cover or otherwise improve situational awareness, I'm against it's introduction.

Simple really.

Just say no to third person.

Afterthought: how about this - the players point and field of view remain exactly the same, but a miniaturized mech is displayed on their screen only? Problem Solved! :)

They could, of course, just forget the whole idea and work on other things.

Edited by Gnuz, 10 December 2012 - 06:45 PM.


#1234 Like a Sir

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Posted 10 December 2012 - 06:51 PM

View PostRagnar Yager, on 08 December 2012 - 02:33 PM, said:

@ Shotokan5 actually every Mech has multiple cammeras installed, dunot know if its mentioned in the Rulebooks but in several Story-Books it is. And it makes sense if you think about the size of the Mech's and how do you park an Atlas in an Mech-Bay, do you think they have Parking-systems?? bip-bip-biiiiiiiip *crash* :)


Same way they park a Bradley in the motor-pool. Use a damn ground guide, front and rear....

View PostEmerious, on 10 December 2012 - 08:17 AM, said:


I do not understand your point? Are you saying that people will stop playing FFP in favor of 3PV? Also, how does a 3PV toggle effect you if you never select it and only drop with FFP? Where's the objection?


Here is my objection, I was playing 8 mans last night around midnight central US time. In a matter of one hour, our matchmaker has failed to find a match 3 times, each of those times it was looking for about 2 minutes, some games we did drop in to, it was looking almost long enough to fail as well.... Now add the tonnage limitation for groups, like PGI is talking about doing, that will leave you with even less groups to drop with, now introduce the 3PV, and if you are right about that silent MAJORITY, it will split what's left again.

In the end you won't be able to find a game for an 8 man, and when you will find it, it will be against the same 2-3 groups over and over again. End result: either all the people who like 8 mans quitting = less money, or going to 4 mans to stomp solo players, making them quit = less money, or saying F it, un-checking drop with 1pv only and being forced to play against the 3pv "Majority", thus fing us in just the way we pointed out it would, in this thread and making many quit = less money....

Yep, that's why I'm against it....

#1235 DeeZNuttS

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Posted 10 December 2012 - 07:21 PM

Quote

In the end you won't be able to find a game for an 8 man, and when you will find it, it will be against the same 2-3 groups over and over again. End result: either all the people who like 8 mans quitting = less money, or going to 4 mans to stomp solo players, making them quit = less money, or saying F it, un-checking drop with 1pv only and being forced to play against the 3pv "Majority", thus fing us in just the way we pointed out it would, in this thread and making many quit = less money....



This game is still in open beta, and has not reached its full potential with game material or member subscriptions, and we both know that. If you’re worried about MWO not being able to have the members to make matches then this game is toast regardless of 3PV. Also, try playing when the majority of the community is not sleeping.

#1236 Like a Sir

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Posted 10 December 2012 - 07:36 PM

View PostEmerious, on 10 December 2012 - 07:21 PM, said:



This game is still in open beta, and has not reached its full potential with game material or member subscriptions, and we both know that. If you’re worried about MWO not being able to have the members to make matches then this game is toast regardless of 3PV. Also, try playing when the majority of the community is not sleeping.


It's exactly that, a F2P Open beta. I don't know how many more people you are expecting to show up on release, which is basically just going to be a patch with slightly more content then the average weekly (who am I kidding bi-weekly) content. I honestly hope that you are in fact 100% correct, and I am dead wrong. But I just don't see the crazy influx of players showing up any time soon. Again, it's a beta, some serious polishing is needed here.

While I completely agree with you about it being late, I have to point out that the game is not played exclusively in the US, given I suspect we are the majority of the player base, Europe does seem to have more players on in those hours. It would be easier to have a conclusive argument on the last matter if we still had a counter, that showed the number of players online, like we did in closed beta, but I somehow do not foresee that thing coming back.

#1237 Battlefinger

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Posted 10 December 2012 - 09:02 PM

Don't know if it's been considered, but how about all mechs can walk around in a lobby thing before the match begins, while we are waiting for others to join? Weapons and collision disabled, you can be in third-person there, but when the game actually starts everyones' camera zooms into, and places them in, their mech and thus begins the match as it has always been, in first person. We are already in dire need of a lobby to discuss tactics and allow people to choose an appropriate mech for the map the comes up rather than being thrust into Caustic Valley in your laser boat, wouldn't this be a good place to enable third-person, so it's before the match and you get a chance to look at everyones sweet, pimped-out mechs and check out your own new paint job, see what mechs you have on your team and have everyone formulate a plan for the match. Seems like a half-decent idea to me, hitting a flock of birds with one stone: A pre-match lobby to plan with your team, ability to select an appropriate mech for the map (while keeping all maps going on a random map cycle, so it's not the previous scenario of everyone only choosing to play on ice maps. They just get to choose the right mech for the map now.), ability to see your own mech without giving any ingame advantages, ability to see what mechs actually move like.

#1238 Tarriss Halcyon

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Posted 10 December 2012 - 10:39 PM

View PostBattlefinger, on 10 December 2012 - 09:02 PM, said:

Don't know if it's been considered, but how about all mechs can walk around in a lobby thing before the match begins, while we are waiting for others to join? Weapons and collision disabled, you can be in third-person there, but when the game actually starts everyones' camera zooms into, and places them in, their mech and thus begins the match as it has always been, in first person. We are already in dire need of a lobby to discuss tactics and allow people to choose an appropriate mech for the map the comes up rather than being thrust into Caustic Valley in your laser boat, wouldn't this be a good place to enable third-person, so it's before the match and you get a chance to look at everyones sweet, pimped-out mechs and check out your own new paint job, see what mechs you have on your team and have everyone formulate a plan for the match. Seems like a half-decent idea to me, hitting a flock of birds with one stone: A pre-match lobby to plan with your team, ability to select an appropriate mech for the map (while keeping all maps going on a random map cycle, so it's not the previous scenario of everyone only choosing to play on ice maps. They just get to choose the right mech for the map now.), ability to see your own mech without giving any ingame advantages, ability to see what mechs actually move like.


Or, at the very least, the drop-bay. You get to control your pilot, discuss strategies, and look at everyone else on your team's mechs. For example, I know who to shoot at for piloting Ravens. That is a MUCH BETTER implementation of third-person than making the gameplay in third-person, mostly because we'd still be in a first person control setup, but one closer to Battlefield or Call Of Duty, but with weapons locked, rather than the throttle-yaw controls that the mechs use (and I love)

#1239 jameskral

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Posted 11 December 2012 - 02:56 AM

yes confers a combat advantage
so make it as part of beagle active probe
now your active probe is, well, active

#1240 SmoesHammer

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Posted 11 December 2012 - 06:41 AM

That's not a bad idea, if you want it you have too pay for the system that enables it.

That's not a bad idea, if you want it you have too pay for the system that enables it.





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