Fut, on 07 January 2013 - 11:56 AM, said:
I didn't actually list any numbers, simply stated that this game doesn't have a huge playerbase - something to which I believe most people would agree.
As many people have experienced, a "1st Person" game that allows people to enter 3rd person views gives a distinct advantage to those who choose to use that view. This isn't an assumption, it's something that many have seen time and time again. The only way to really eliminate that advantage (while still making a 3rd person view that's beneficial to the players who want/need it) is to split up the game into group - POV People, and 3rd Person People. No, it won't "break" or "ruin" the player base, it'll just make it a lot smaller.
But this is besides the point in my opinion. The biggest fault I see with PGI toying around with new views is the simple fact that this effort is taking manpower/resources away from the many many problems we're currently facing in MWO. Nevermind making a new view to make a small playerbase happy - fix the netcode, make some new maps....etc...etc.
Just for fun though, can you list some of these "many good things" that could come out of implementing a 3rd person view?
Might be because I'm tired and hungover, but I have no idea what you're talking about here.
Ummm... Really?
I pretty much only brought up a scenario in which I can see this splitting of the playerbase being a bother.
So I guess my post had one variable... One is way too many, I see.
FUT - I didn't actually list any numbers, simply stated that this game doesn't have a huge playerbase - something to which I believe most people would agree.
PANDO - You can't list any numbers, you cannot say for certain we have a small player-base. Regardless of everyone saying " I think we're small, because seen this one guy in a match 4 times today", that does not speak on player-base. That just means you've been dropping back to back roughly at the same times. I've dropped almost 3,000 times and I've not seen 25% of the registered player-base in-game let alone the same person 4 times in a row regardless of time.
FUT- As many people have experienced, a "1st Person" game that allows people to enter 3rd person views gives a distinct advantage to those who choose to use that view. This isn't an assumption, it's something that many have seen time and time again. The only way to really eliminate that advantage (while still making a 3rd person view that's beneficial to the players who want/need it) is to split up the game into group - POV People, and 3rd Person People. No, it won't "break" or "ruin" the player base, it'll just make it a lot smaller.
PANDO - WHERE THE **** ARE THE STATS THESE PRESUMPTIONS ARE BASED ON?
FUT -But this is besides the point in my opinion. The biggest fault I see with toying around with new views is the simple fact that this effort is taking manpower/resources away from the many many problems we're currently facing in . making a new view to make a small playerbase happy - fix the , make some new maps....etc...etc.
PANDO - Fault huh. I'll tell you what. You can make statements like that when you're developing the game. Until then, enjoy the privilege to participate and give feed-back. Judging from that statement you're not very business savvy are you?
FUT - Just for fun though, can you list some of these "many good things" that could come out of implementing a 3rd person view?
PANDO - Media; Screenshots and Videos? Here's two more totally different examples; Inter-web popularity Ie; expanding the player-base and further enjoyment for persons who have severe motion sickness.
FUT - Might be because I'm tired and hungover, but I have no idea what you're talking about here.
PANDO - What's keeping you from SEEING 3rd view has more benefits than negatives as described by DEV's original post. Ignorance?
FUT - Ummm... Really? I pretty much only brought up a scenario in which I can see this splitting of the playerbase being a bother.
PANDO - So, you're saying that the DEV's are so clueless to this scenario and haven't calculated based on the actual numbers?
FUT - So I guess my post had one variable... One is way too many, I see.
FUT - So we'll take the handful of players this game has and split it up a bunch.
Seems like a dumb idea.
Just imagine you're in a group (one of the houses, or a merc group) already and have been playing with the same guys for awhile, if anyone of your members decides to go 3rd person you'll never see them on the battlefield again. Seems like a weird thing to incorporate into a game, no?
PANDO - ^ Variables for example - Player enjoys 3rd view, Player dislikes 3rd view, Player enjoys both 1st and 3rd view equally. Either which way you twist it that's another players decision. DEAL WITH IT.
Edited by Pando, 07 January 2013 - 12:50 PM.