You know what the argument that the Devs are using that 'it will bring in players who can't handle 1st person driving' brought to mind? That all they are doing is setting up players who don't have the skills to succeed to be more targets on the battlefield for the players who can.
I imagine it similar to if the US Army decided it would redesign the Abrams main battle tank to eliminate complex controls so they can get less-competent tank drivers in the field....
____________________
Vehicle motor pool, 2012 Hours, M1A0.5 Abrams-Light Battletank 514:
-
Platoon Sergeant, shouting to the Tank Commander: "Hudson! You have to use the throttle when you want to move, not just the two handles!"
-
Tank Commander: "Oh, okay!"
Sound of machinery in motion
-Platoon Sergeant: "No, no! You're turning the turret, not the tank!"
-
Tank Commander: "But, I can see the door right in front of me!"
-
Platoon Sergeant, exasperated: "That's because you are in the turret, and looking through the target sighting system, you moron!"
-
Tank Commander: "So?"
-
Platoon Sergeant: "Remember the training video? You can move one way and shoot the other!"
-
Tank Commander: "This is too complicated!"
-
Platoon Sergeant: "No, you can do it! Just pop out of the tank a minute, and look!"
Hatch opens, Tank Commander sticks his head out and looks around in bafflement before his face breaks out in a grin of amazement.
-
Tank Commander: "Wow! Okay, I got this, no problem!"
-
Platoon Sergeant: "Okay then, get back inside and turn that thing around!"
Tank Commander shuts hatch, sound of grinding gears, then rumbling as the tank moves.
-
Platoon Sergeant, happier: "That's it! Now, carefully move the tank out the door with the throttle!"
Sound of the tank rolling forwards, leaving the vehicle shed and stopping.
-
Platoon Sergeant, almost screaming: "What is it now, Hudson?!"
-
Tank Commander: "There's another tank out here, in the middle of the road!"
-
Platoon Sergeant: "Well, tell whoever it is to get out of the way! And use your IFF to ID that guy!"
-
Tank Commander: "They aren't answering. Wait, where's that button?? Why'd they have to make this thing so complicated?!?"
-
Platoon Sergeant: "It's under your thumb! It's the only button there! Wait, wait! Do you recognize that other tank?"
-
Tank Commander: "Hold on, I can't see him. I think I unplugged the tv-thingee! I'll just pop out of the hatch and look!"
Sound of hatch opening.
-
Tank Commander: "Oh, okay! I think that's one of them bad tanks you were telling us about! I wonder if he's having the same problems??"
Booming sound, followed by a streak of air. Tank 514 explodes.
Platoon Sergeant: "Grrr. Why do we lose so many new tank jocks these days??"
____________________
Yeeeah. Adding third person and getting alot of people who find just driving the 'mech too hard into the game will make those players so happy when they have to deal with the battlefield and be really just big targets for the normal players that they'll stay past the first three hopeless battles.
I pity the teams who find themselves saddled with such players.
Edited by Jakob Knight, 10 January 2013 - 10:24 AM.