AvatarofWhat, on 11 July 2013 - 08:00 AM, said:
Seismic is both "better than" and "not as good as" 3PV in regards to seeing what you can't see.
First, it is "better" because it can show you the location of an enemy mech even if it is on the other side of something that even 3PV would not let you see over / around.
It is worse because it is extrapolated data and you have to kind of know how to translate "where the blip on your mini-map is" with "where the target actually is in relation to your mech / terrain." It also gives you no information about their elevation or orientation.
They need to nerf seismic into the stone age. Make it so you have to be standing still for a few seconds for it to work or something. I don't like it.
Aym, on 11 July 2013 - 08:03 AM, said:
Kraven has a great idea here. Use the Battlegrid zoomed in to show the mech and the terrain around you and maybe even mechs in LOS in 3D. It's effectively 3rd person, but it's a graphic simulation that works in-universe. Come on PGI!
Exactly.
I'm all for lore-friendly ways to accomplish this.
Just not magical out-of-body experiences, you know?