Card, on 16 November 2012 - 03:03 PM, said:
Was that the point?
Have to agree with this.
The feedback thread and poll pretty much show how much a demand for 3rd person there really is.
Also a lot of the more constructive posts showed that 3rd person is especially not a very good solution for the Problem Russ described in the Podcast and said was the reason to get you thinking about 3rd person. Ther are better alternatives for that, especially if you take into the equation all the work needed to get 3rd person right.
I hope Bryan will answer the following questions in his post:
What are the true reasons for thinking about doing 3rd person?
I mean demand is there but it's not high enough in my view to justify alienating the massive opposition. Also people having a hard time getting into mech piloting cannot really be the reason as there are better ways that do not require 3rd person to mitigate that.
How much of a priority is it?
There are FAR MORE pressing concerns right here and right now and opening up yet another construction site on the project seems not a clever move. I just drop Ingame Voice, Frontend Lobby Chat, Netcode Optimization, More Maps, Bigger Maps, More Gamemode in here. You are still working on all of them and all of them are more important in my view than adding in 3rd Person for whatever reason.