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Regarding 3rd Person View


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#321 Chrithu

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Posted 17 November 2012 - 04:23 AM

View PostCard, on 16 November 2012 - 03:03 PM, said:

Well, that was so vague that it said absolutely nothing, will accomplish nothing, and makes no one whatsoever feel any better about it at all.

Was that the point?


Have to agree with this.

The feedback thread and poll pretty much show how much a demand for 3rd person there really is.

Also a lot of the more constructive posts showed that 3rd person is especially not a very good solution for the Problem Russ described in the Podcast and said was the reason to get you thinking about 3rd person. Ther are better alternatives for that, especially if you take into the equation all the work needed to get 3rd person right.

I hope Bryan will answer the following questions in his post:

What are the true reasons for thinking about doing 3rd person?

I mean demand is there but it's not high enough in my view to justify alienating the massive opposition. Also people having a hard time getting into mech piloting cannot really be the reason as there are better ways that do not require 3rd person to mitigate that.

How much of a priority is it?

There are FAR MORE pressing concerns right here and right now and opening up yet another construction site on the project seems not a clever move. I just drop Ingame Voice, Frontend Lobby Chat, Netcode Optimization, More Maps, Bigger Maps, More Gamemode in here. You are still working on all of them and all of them are more important in my view than adding in 3rd Person for whatever reason.

#322 Drakos Nightwing

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Posted 17 November 2012 - 04:27 AM

I perssonaly prefer a 1st person view but i don't think providing the option for a 3rd person view if done correctly is a big deal. If players in 3rd person view loose the advantage of a heads up display and are limited to 50-75 feet of viewing space then at best it makes for some great video clips and provides no real advantage to game play that i can see. Yes 90% of the time the devs should provide what the majority of players want but if the want to throw a bone to a few of the smaller groups of players once in a while why not? (as long as it doesn't destroy the core game play of course). Least us not forget this is a PC game if people want to create unfair advantages they will eventually pop up anyway, I tend to enjoy my game play regardless of what others do with theirs

#323 Stardancer01

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Posted 17 November 2012 - 04:35 AM

We had 3rd person in MW3-4 and none of us used it. Why because we all had a good radar, a bit too good I grant you. A decent 2nd person map view with an additional 100meter 360deg radar and a bigger map with obstacle detection. I agree that 3rd person gives an advantage over a good 1st but a very bad 2nd view. I like zer0imh's ideas, of a probe 0.5ton 1 slot like the trailer for MW5, that can be shot down that gives 3rd, this would negate some of the advantages.

#324 Buttski

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Posted 17 November 2012 - 05:06 AM

yeah ofc pgi... you had such a huge request for 3rd person cam, that over 90% of the community are against it. gj in listening to the community.

#325 Flit Asuno

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Posted 17 November 2012 - 05:12 AM

View PostUsagi, on 17 November 2012 - 01:07 AM, said:

I was going to quote a post for this...but there are too many that fit, and I don't want to single anyone out arbitrarily.

I'll start by saying I'm not in favor of 3rd person shenanigans. Reasons have been posted and reposted over and over.

The point of this post is to ask people to stop being blatantly and intentionally insulting to the developers. It does nothing positive. It's the easiest way to make them immediately ignore you, your opinions and wishes, and anyone else who agrees with you. It stops being a plea for sanity, or asking them to listen to the masses and turns into "I'm a screaming dickhole, I'm better then you, and you're not listing to me". They then look at that and, appropriately or not (tough with so many people doing it, it gets more and more appropriate) associate it with everyone who shares your stance. Even uf the other people are trying to be reasonable about it.

So, stop with the venom. Stop acting like there's a cadre of developers wringing their hands and laughing at your torment. Voice your opinion civilly and offer constructive comments. accusing developers of trolling, or being ******* morons or whatever does nothing to forward the cause you say you back.

P.S. apologies for language in this, it was a bit hard to avoid.


People have tried time and again to make well-meaning and positively phrased posts. People at this point are feeling that they're being ignored. While insulting vitriol may not do anything to have us listened to. I think at this point a lot of people feel they aren't being listened to anyway.

#326 Stickjock

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Posted 17 November 2012 - 05:20 AM

View PostButtski, on 17 November 2012 - 05:06 AM, said:

yeah ofc pgi... you had such a huge request for 3rd person cam, that over 90% of the community are against it. gj in listening to the community.

I really wish people would stop saying over 90% of the community are against it... the poll everyone refers to, yes, shows as of this morning 91.55% (even better for you stat spouters...)... but...

3,244 members have cast votes
2,969 voted No... 91.55%
401,128 total registered users on the forums...

So, that 2,969 isn't close to 90% of the community... it's more like .007%, so less than 1% of the community... yes, I know, most of those member that haven't voted probably don't even use the forums, but still...

#327 Lonestar1771

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Posted 17 November 2012 - 05:25 AM

This really shouldn't even be a thing.... PGI I think you have bigger issues to worry about than a fu**ing 3rd person view. Can we get a stable game with a semi decent net code first before you start catering to people that suck at video games.

#328 Dar_Veider

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Posted 17 November 2012 - 05:29 AM

Ok I write another time...

3rd person view = bye, bye MWO...

#329 xDNKx

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Posted 17 November 2012 - 05:31 AM

To my mind, 3rd person in MWO is a big "no-no!". It can be useful in singleplayer, in training...damn, a full control camera in MechLab would be great, too!

But not in today's MWO.

Look, it's not WoT. MWO is more like a sim. So...r we gonna ruin all this realistic atmosphere? All this handy tactics with "backstabs" and flank attacks?

If so, I'm out... Even after "long time no see" with BattleTech universe, 3rd person will spoil my experience and my feelings of MWO gameplay for sure.

#330 rema

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Posted 17 November 2012 - 05:40 AM

Dare you dont even think about a 3rd person view. :(

Edited by rema, 17 November 2012 - 05:41 AM.


#331 xenoglyph

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Posted 17 November 2012 - 05:45 AM

View PostStickjock, on 17 November 2012 - 05:20 AM, said:

I really wish people would stop saying over 90% of the community are against it... the poll everyone refers to, yes, shows as of this morning 91.55% (even better for you stat spouters...)... but...

3,244 members have cast votes
2,969 voted No... 91.55%
401,128 total registered users on the forums...

So, that 2,969 isn't close to 90% of the community... it's more like .007%, so less than 1% of the community... yes, I know, most of those member that haven't voted probably don't even use the forums, but still...


When they do polls do they talk to every person in the country? That's enough votes to have a very accurate result.

#332 Mauller

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Posted 17 November 2012 - 05:50 AM

Count me as a resounding no. If people are having troubles with Torso/Leg centering, it is because of the lack of any tutorial to introduce new players to the game. They are given a gun and thrown to the wolves.I would love to see 3rd person for replay or a possible offline mode against AI for film makers, but not in a live game where there is just too much of an advantage given to the player that uses it.

#333 SRRaleigh

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Posted 17 November 2012 - 05:51 AM

View PostStickjock, on 17 November 2012 - 05:20 AM, said:

I really wish people would stop saying over 90% of the community are against it... the poll everyone refers to, yes, shows as of this morning 91.55% (even better for you stat spouters...)... but...

3,244 members have cast votes
2,969 voted No... 91.55%
401,128 total registered users on the forums...

So, that 2,969 isn't close to 90% of the community... it's more like .007%, so less than 1% of the community... yes, I know, most of those member that haven't voted probably don't even use the forums, but still...


Ok so 0.008 voted out of the 400k+ registered.
You are correct 0.0074 voted no out of the 400k+ users.
But 0.0006 voted yes they wanted 3rd person view.
Whats this all mean? Well its a poll, and an open one at that.
Can't really tell much from it unless you do the margin of error and all that stuff.
However I really do wonder on the number of requests PGI got asking for 3rd person.

#334 Bucser

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Posted 17 November 2012 - 05:52 AM

View PostStickjock, on 16 November 2012 - 03:35 PM, said:

Frankly... I can't understand how the Devs even care anymore... honestly... they're busting their rear ends to bring us all what we want... a new reincarnation of MW/BT...

What do they get for their efforts damned if they do and damned if they don't...

Fairly disgusted with a vast majority of the community right now... with the attitudes and disrespectfull posts I've seen these past few days, makes me ashamed that I'm part of it...

:(


I second that.

#335 Oriius

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Posted 17 November 2012 - 05:54 AM

View PostGarth Erlam, on 16 November 2012 - 03:39 PM, said:

Just to make sure everyone, well, actually read that and listened to what Russ said, we don't plan to add 3rd person. We're looking at what it would require of us if we did.



Sadly It would require a massive change to the gameplay, assuming you wished to have any kind of tactical options left in.

We as a playerbase do understand the pressures you are all likely under, it is just very often the people pushing the dev's to do things are not the people who would ever be playing the game to start with. We don't want to see design by committee, we all know that leads to mediocrity.

I sure hope the impression I got, that is to say a bunch of tired/sick/uninterested people at games conventions stuggling to get to grips with the controls really isn't what is being taken so seriously.

Don't be scared to ask for opinions here, I know forums aren't always great, but there will always be gems to pick out from the opinions. Damn near everyone here wants this game to take off, we wanna help! Don't be shy with us, we can take brutal honesty better than you would think.

Edited by Oriius, 17 November 2012 - 05:56 AM.


#336 Xantha

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Posted 17 November 2012 - 06:12 AM

It absolutely is astounding that 92% of the community that funded the developers with 5 MILLION dollars before EVER PLAYING the game can be so blatantly disrespected in an attempt to lure the SUPPOSED masses that want 3rd person view and HAVE NOT funded the game.

The grass is NOT always greener and I am floored that PGI is willing to gamble that the community who, as I have stated, have ALREADY GIVEN 5 MILLION doesn't want.

While, I wouldn't begin to tell anyone what to do with their accounts moving forward, I think it's time we show PGI what it would look like if our voice is not heard. I'm calling on the 92% community to protest this even louder. Take a week off from MWO and let the server's be silent. Boycott mechwarrior online for 1 week starting today 11/17.

This change is NOT acceptable to any of us and we need to take a stand.

#337 Hekalite

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Posted 17 November 2012 - 06:12 AM

Thanks for the post Garth, but it seems that if people didn't actually listen during the podcast, they aren't going to hear what you are saying here either. Once again for the 90% majority of squeaky wheel forum posters which make up 1% of the user base...the sky is not falling.

#338 Squidhead Jax

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Posted 17 November 2012 - 06:15 AM

View PostSRRaleigh, on 17 November 2012 - 05:51 AM, said:


Ok so 0.008 voted out of the 400k+ registered.
You are correct 0.0074 voted no out of the 400k+ users.
But 0.0006 voted yes they wanted 3rd person view.
Whats this all mean? Well its a poll, and an open one at that.
Can't really tell much from it unless you do the margin of error and all that stuff.
However I really do wonder on the number of requests PGI got asking for 3rd person.


Exactly. People making the "only .74% against" argument seem to be willfully blind to "only .068% not opposed" (not even for, just combining all the votes that are not directly "no"). If there was some clamor from people who have actually tried MWO (and thus have accounts), one would think the pro-3PV showing would bea little farther from negligible, here and elsewhere.

Instead,

#339 Khan Warlock Kell

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Posted 17 November 2012 - 06:20 AM

My real concern about third person view is even with the option off and it coded into the game the option to force matches into first person views. In MW4 this will be hacked giving cheaters the ability to use third person even when the client says to the host server that the person is playing in first.

#340 Chrithu

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Posted 17 November 2012 - 06:26 AM

View PostYdav, on 17 November 2012 - 12:49 AM, said:

Collected only 5 million ... That's not enough to hire qualified staff to work on the game engine.



Haha that was good one.

Well 5 million would be well enough but I guess PGI saw never any of it while IGP gave it to PCGamer and NVidia for promotions.





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