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Regarding 3rd Person View


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#841 Salient

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Posted 24 November 2012 - 12:21 PM

My question is: Why are the devs flying around goofing off... and not sitting at a desk writing code?

#842 Frackin

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Posted 24 November 2012 - 12:57 PM

I vote no for 3rd person view. Please don't ruin the challenge of actually piloting a mech from a cockpit view.

#843 qlz19

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Posted 24 November 2012 - 02:36 PM

I am sure you are aware of all the people who are requesting refunds based off of this
If this game ever has a 3rd person view then I will be one of them

If someone is so bad that they NEED 3rd person to play this game then do you think they are ever going to actualy PAY you any money???

#844 SirriusLee

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Posted 24 November 2012 - 04:14 PM

If u want to run 3rd person view games separately from 1st person games,then its not an issue for those of us who prefer 1st person view. (1st person view is the way the game should be played;as a battlemech simulator).I believe having 3rd person view in a 1st person view game would ruin the game.I also believe most of those who want 3rd person are not real mechwarrior game fans.They want an easy game cuz they dont want to invest the time to learn how to pilot a battlemech.Plz dont ruin the game for your real fans.If the game is good(and so far, it is), then ppl will bother to learn to play the game as it is intended;in 1st person,as a battlemech simulator.

#845 Warge

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Posted 24 November 2012 - 05:03 PM

View Postzer0imh, on 16 November 2012 - 03:15 PM, said:

a drone with a camera, launched from your mech ... can be shot down by enemy fire.

Exellent idea!

#846 Coolant

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Posted 24 November 2012 - 06:06 PM

View PostGioAvanti, on 20 November 2012 - 07:10 AM, said:


You're missing that around 90% (not a made up.. there was a poll done) of the players don't 3rd person. Honestly its more of an issue of 3rd person phasing out 1st person due to inherent advantages. 3rd person dumbs down the game... and most online games suffer horribly if you keep dumbing them down.


and you're missing that those votes make up about 1% or less of the registered voters and the fact that in MW4:Mercs the vast majority of players played in 3rd Person servers when it was just as easy to create 1st Person Only servers and when when there actually was a 1st Person server it was empty...if in MWO they pit 1st Person only against 1st Person Only and 3rd against 3rd there is no advantage...

But, all these points have been hashed over and over again, and will be hashed over and over again until we find out exactly what PGI is planning...ultimately we should wait and see, but rational minds don't seem to post here...

#847 MW Waldorf Statler

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Posted 24 November 2012 - 11:16 PM

always wait for the worst tactics, see the world-history

MW4 as merc was dead, as were most of the servers in 3PV, UDN with unlimited ammo and no heat because the big leagues were dead and most were changed because of all the noob servers to MWLL or completely tasks

splitting the Community is the dead of MWO

Edited by CSJ Ranger, 24 November 2012 - 11:21 PM.


#848 Dirty Dawg

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Posted 24 November 2012 - 11:35 PM

I would be very disappointed if a 3rd-person view was implemented as a part of normal gameplay. A freelook or third-person view that starts after your mech is destroyed or that you could use as a spectator and unable to communicate with active players might be alright, but the normal, in-mission part of the game should be cockpit only. I don't really see a reason to split the community with 3rd-person and 1st-person matches or something like that.

One of the best parts of MWO is that it is a 1st-person simulation type game. I hope that doesn't change!

#849 Valaska

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Posted 24 November 2012 - 11:53 PM

This would be the ruiner of things lol. This isn't metal gear mech, its Mechwarrior, even MW4 servers were largely 1st person locked because 3rd made a lot of ******** options.

A vote was had, it was a resounding no, just listen to your community please.

#850 Talinthis

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Posted 25 November 2012 - 12:10 AM

View PostValaska, on 24 November 2012 - 11:53 PM, said:

This would be the ruiner of things lol. This isn't metal gear mech, its Mechwarrior, even MW4 servers were largely 1st person locked because 3rd made a lot of ******** options.

A vote was had, it was a resounding no, just listen to your community please.


whoever thought this was a good idea should be shot in the cockpit.. with a LBX 10

#851 Girth Fillmore

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Posted 25 November 2012 - 12:25 AM

The only 3rd person option I'd like to see is when spectating after I've taken a few gauss slugs to the head. Keep it out of gameplay.

#852 kozan

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Posted 25 November 2012 - 12:35 AM

Quote

Over the course of development, we’ve had a huge number of requests for a 3rd person camera option. At this early stage, it’s something we feel that warrants further analysis, understanding and exploration.

Please don't listen to the console kids, that is where most of these requests likely come from. All they want is mindless run and gun with no actual strategy, teamwork, and communication. 3rd person encourages mindless run 'n gun by allowing for unrealistic views (looking around cover without leaving it, seeing behind you, ect.)

Quote

MechWarrior Online is, and will always be, a game focused on 1st person combat in Mechs. That experience is sacrosanct to the classic Mechwarrior experience.

stop making contradictions please. first you say your considering 3rd person, then you say mwo will always be 1st person? you cant have both in this type of game. you either are going to keep 1st person only, or implement 3rd person. no need to beat aroud the bush with politician style doublespeak.

#853 Rejarial Galatan

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Posted 25 November 2012 - 12:38 AM

this one should bug you more than the double speak, what I show below, and yes I edited this to remove the codes that it carries with it from copy paste. Also, go to GAME on this website, scroll to the bottom, it says 1st person only there too.

MechWarrior Online is being designed to put you the player in the seat of the pilot. It is 100% first person view only. Being the pilot is one of our key design pillars and 3rd person breaks that pillar on multiple levels as seen in many of the other 3rd Person discussions.

We will investigate 3rd person in the far off distance for special game settings, but this is very far off in the distance.

While we appreciate those who enjoy 3rd person, MWO will be 1st person out of the gate and in the near future.

-Paul
Lead Designer

Edited by Rejarial Galatan, 25 November 2012 - 12:38 AM.


#854 Revener

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Posted 25 November 2012 - 03:05 AM

>Say NO to 3rd person<


<Say YES to rear mounted guns>

#855 Lucian Arkright

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Posted 25 November 2012 - 03:47 AM

Third person view isn't needed. Recorded battle cams that you can view after the action including third person would be cool. Being able to move the camera around my Mech in the Mech Lab would be cool, but there is no need for third person in the game.

If you can't work out torso twisting, then tough. Yes, a tutorial will help, but seriously? If you can't work out what the arrows on the HUD, and the markings on the Mini-Map mean without help, then you may be beyond it...

#856 JadeViper

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Posted 25 November 2012 - 07:55 AM

After listening to Russ's arguments, I'm all for it.

The Devs will no doubt be careful about how its implemented, meaning it wont be abuseable, and will test the snot out of it to ensure it is fair to first persons. Pro pilots will never use it in combat: your own mech would likely block your view. It wont be mech 4, and they've said that, but it will open up MWO to a bigger base.

So here's me saying don't knock it before you try it.

Playing mech 4 does not mean you've tried it.


No one here listened to the podcast apparently. It wont rain Armageddon, and if you don't like 3rd person, you'll never have to play in it. You say it will break the game. Well maybe it broke mech 4, but this isn't mech 4, its a new team with new improved ideas. Why not give them a chance to draw in those mech assault/commander players who arn't playing now? I bet they can do it without breaking MWO. Why on earth would you want to alienate tabletop and tactics players? We should make every effort to draw them into our world.

Everyone here listen in at about minute 47-50.

Edited by JadeViper, 25 November 2012 - 08:07 AM.


#857 repete

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Posted 25 November 2012 - 01:14 PM

View PostBigSteel, on 23 November 2012 - 08:44 PM, said:

Because many of those who would have increased the % arent currently playing (making posts) because they have decided to not play MWO because its solely 1st person.


[citation needed]

#858 Rejarial Galatan

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Posted 25 November 2012 - 01:18 PM

View PostJadeViper, on 25 November 2012 - 07:55 AM, said:

After listening to Russ's arguments, I'm all for it.

The Devs will no doubt be careful about how its implemented, meaning it wont be abuseable, and will test the snot out of it to ensure it is fair to first persons. Pro pilots will never use it in combat: your own mech would likely block your view. It wont be mech 4, and they've said that, but it will open up MWO to a bigger base.

So here's me saying don't knock it before you try it.

Playing mech 4 does not mean you've tried it.


No one here listened to the podcast apparently. It wont rain Armageddon, and if you don't like 3rd person, you'll never have to play in it. You say it will break the game. Well maybe it broke mech 4, but this isn't mech 4, its a new team with new improved ideas. Why not give them a chance to draw in those mech assault/commander players who arn't playing now? I bet they can do it without breaking MWO. Why on earth would you want to alienate tabletop and tactics players? We should make every effort to draw them into our world.

Everyone here listen in at about minute 47-50.

it will rain death to MWO because the moment they break first the promise that this game will forever be 1st person, that harms the company image and our trust, THEN, it will break the game play because it changes things on a fundamental level, and adds in tactical advantages to those who use it, advantages such as jump jetting up, firing a salvo of missiles, then landing. time in enemy fire risk = minimal like that. also you can see above hills, around corners all w/out risk to your mech. there is no positive way they can spin it. You want to teach the people who failed to learn how this stuff works? build a mother fracking tutorial and FORCE them to play it and LEARN this game as it was SOLD TO US. Not change it for the console crowd who, lets face it, wont be here long anyway, because of just how sharp the learning curve is.

#859 Vaerhoren

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Posted 25 November 2012 - 01:35 PM

Get the hell away from my cockpit! I had enough of dumbing down the games! No 3rd person in battle.

3rd person in spectator view? This too, could be abused by fallen teammates. So it leaves us with the option of recorded battles and there the possibility of 3rd person view.

Just make a ******* tutorial to silence the whiners. Teach them how to play step by step, showing them (via external camera) how torso twisting works. But keep it out of the battles itself.

Although to be honest, how stupid you must be to NOT to figure it out after a few battles? I played MW, yeah. Dozen years ago, when I had no idea what a *mech* is. That is, I was a kid and found the game stupid. This time I'm a lil' bit older and find the game(s) awesome.

Edited by Vaerhoren, 25 November 2012 - 01:38 PM.


#860 Coolant

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Posted 25 November 2012 - 02:32 PM

View PostRejarial Galatan, on 25 November 2012 - 01:18 PM, said:

it will rain death to MWO because the moment they break first the promise that this game will forever be 1st person, that harms the company image and our trust, THEN, it will break the game play because it changes things on a fundamental level, and adds in tactical advantages to those who use it, advantages such as jump jetting up, firing a salvo of missiles, then landing. time in enemy fire risk = minimal like that. also you can see above hills, around corners all w/out risk to your mech. there is no positive way they can spin it. You want to teach the people who failed to learn how this stuff works? build a mother fracking tutorial and FORCE them to play it and LEARN this game as it was SOLD TO US. Not change it for the console crowd who, lets face it, wont be here long anyway, because of just how sharp the learning curve is.


You responded without even reading what he wrote because of your emotions. He said, and paraphrasing Russ from the interview, "It wont rain Armageddon, and if you don't like 3rd person, you'll never have to play in it..."

How does what you wrote and I'm quoting, "and adds in tactical advantages to those who use it, advantages such as jump jetting up, firing a salvo of missiles, then landing. time in enemy fire risk = minimal like that. also you can see above hills, around corners all w/out risk to your mech." coincide with you will play in 1st person only maps with others that are playing first person only if you choose to do so, which, btw, is what Russ says they are looking at. No really, looking for your response...if you can answer how if you choose to play 1st person only against other 1st person only players how any of what your emotional outburst makes sense...





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