Regarding 3rd Person View
#281
Posted 17 November 2012 - 12:39 AM
#282
Posted 17 November 2012 - 12:41 AM
Garth Erlam, on 16 November 2012 - 02:59 PM, said:
http://mwomercs.com/...son-its-coming/
Yes (146 votes [4.59%] - View)
No (2911 votes [91.48%] - View)
Would you call it huge portion as well if you would be getting only 4,59% of your salary?
Garth Erlam, on 16 November 2012 - 03:39 PM, said:
Then your main post does not explain it well enough as it sounds as much as "Yeah a huge portion of community wants it (lie), so we are thinking on how to implement it in the future because of new players. We don't feel like making proper tutorials to help them though so we rather implement 3rd person view to further anger our community."
Looking into can mean as much as planning to implement it.
Edited by Xelrah, 17 November 2012 - 12:43 AM.
#283
Posted 17 November 2012 - 12:42 AM
#284
Posted 17 November 2012 - 12:43 AM
#285
Posted 17 November 2012 - 12:46 AM
#286
Posted 17 November 2012 - 12:49 AM
Xelrah, on 17 November 2012 - 12:41 AM, said:
http://mwomercs.com/...son-its-coming/
Yes (146 votes [4.59%] - View)
No (2911 votes [91.48%] - View)
Would you call it huge portion as well if you would be getting only 4,59% of your salary?
Then your main post does not explain it well enough as it sounds as much as "Yeah a huge portion of community wants it (lie), so we are thinking on how to implement it in the future because of new players. We don't feel like making proper tutorials to help them though so we rather implement 3rd person view to further anger our community."
Looking into can mean as much as planning to implement it.
3rd person camera option - it's all they can do. Collected only 5 million ... That's not enough to hire qualified staff to work on the game engine.
#287
Posted 17 November 2012 - 12:59 AM
#288
Posted 17 November 2012 - 01:04 AM
#289
Posted 17 November 2012 - 01:07 AM
I'll start by saying I'm not in favor of 3rd person shenanigans. Reasons have been posted and reposted over and over.
The point of this post is to ask people to stop being blatantly and intentionally insulting to the developers. It does nothing positive. It's the easiest way to make them immediately ignore you, your opinions and wishes, and anyone else who agrees with you. It stops being a plea for sanity, or asking them to listen to the masses and turns into "I'm a screaming dickhole, I'm better then you, and you're not listing to me". They then look at that and, appropriately or not (tough with so many people doing it, it gets more and more appropriate) associate it with everyone who shares your stance. Even uf the other people are trying to be reasonable about it.
So, stop with the venom. Stop acting like there's a cadre of developers wringing their hands and laughing at your torment. Voice your opinion civilly and offer constructive comments. accusing developers of trolling, or being ******* morons or whatever does nothing to forward the cause you say you back.
P.S. apologies for language in this, it was a bit hard to avoid.
#290
Posted 17 November 2012 - 01:12 AM
It's because of things like this.
You didn't tell us anything, and you're avoiding the issues that we've raised. Please stop, or give us all our money back, then you ruin your game however much you feel like.
#291
Posted 17 November 2012 - 01:23 AM
#292
Posted 17 November 2012 - 01:27 AM
I got the chance to enter closed beta in an early stage without buying in.
After 2 weeks i was so confident in the future of this game i bought the biggest package possible, just to support this stable beta with nice performance on its way to become a great game.
Today it is bugs, bad performance, removed features (tripping e.g) bad balancing and more and moving away from a mech "simulation".
If 3rd person makes it into the game for any other use as replay... Seriously Devs, is there anyone in your team capable and willing to consider the massive change of playstyle you cause so quite often and airy?
When i think of the 2 days of LRM rain from 6th to 8th of November... Probably not.
But there still is a chance to leave the path to casual console crap.
Think of those guys, who perhaps even bought this. http://www.razerzone.com/artemis and put faith in your abilities to code a mech simulation!
#294
Posted 17 November 2012 - 01:33 AM
Crayzed Lyon, on 17 November 2012 - 01:04 AM, said:
there are tons of issues that needs to be fixed. better matchmaking, balancing weapons, tutorials, an actual working modules,
like you guys said, IT'S BETA. fix the base feature.
3rd POV can go to hell and I thought everyone was agree and handshake that "THERE IS NO 3RD POV"
#295
Posted 17 November 2012 - 01:52 AM
For the rest of you guys, 99 pages on the official feedback thread stating the same reasons being posted here why 3rd person is bad is more than enough don't you think?
#296
Posted 17 November 2012 - 01:54 AM
Card, on 16 November 2012 - 03:03 PM, said:
Was that the point?
It told us many calming things. And besides, he said that "Bryan will be writing a detailed Command Chair post on this".
I feel a bit better.
Edited by FLes, 17 November 2012 - 01:56 AM.
#297
Posted 17 November 2012 - 01:57 AM
#298
Posted 17 November 2012 - 01:59 AM
#299
Posted 17 November 2012 - 02:08 AM
#300
Posted 17 November 2012 - 02:18 AM
New players come in 2 kinds: 1, the player that first get some knowledge about the game, and think, yes, this is what I want to play for a long time, and even dump some dollars into it. 2, the player that sees nice robots, downloads the client, sees all kinds of stuff not knowing what to do with it, clicks on the biggest trial mech, walks to enemy base, fires a few shots, overheats, dies, uninstalls the game.
Think about what type of player base you would like?
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