Regarding 3rd Person View
#601
Posted 19 November 2012 - 08:11 AM
In other words, no one in their right mind is going to purposely "gimp" themselves by using 1st person view when they can use 3rd person view and get a full range of visibility around them.
I implore the devs to think EXTREMELY hard on this, as it will only negatively impact the game, without adding any real benefit. If they add 3rd person view, they might as well just get rid of 1st person view...And doing that would undermine what Mechwarrior is all about.
#602
Posted 19 November 2012 - 08:16 AM
#603
Posted 19 November 2012 - 08:17 AM
Garth Erlam, on 16 November 2012 - 02:59 PM, said:
If the 3rd person view is put in with any game modes that are 1st person it gives them a advantage and all will have to play 3rd person to be competitive witch destroys the game. I have played 1,000's of games that have 3rd person and all of them you had advantages playing in 3rd person as you always do.
#604
Posted 19 November 2012 - 08:33 AM
I also hear there are a "Huge" number of players who have issues with blackscreens, controls on a joystick, and 3FPS once they drop.
Why don't we adress those issues?
Who cares about a few people who suck at video games?
IF they suck at video games, I.E. can't drive a Mech in third person view, then they don't spend money on video games. Ask any of those guys who shelled out 120 bucks if they had trouble driving their mech.
Then ask those whiney kids who want third person if they spent any money. OF course they didn't.
So why are you going to spend time and effort on a player base who doesn't pay to play?
Edited by Zakhodit, 19 November 2012 - 08:37 AM.
#605
Posted 19 November 2012 - 08:48 AM
#606
Posted 19 November 2012 - 08:49 AM
Apex Predat0r, on 19 November 2012 - 08:10 AM, said:
It's there in the two arrows on the compass for one, and then there's the big dotted arrow on the mini-map that shows which way your legs are facing while the large view wedge shows which way your torso is facing.
So the real question becomes: "Since they can't figure out the two devilishly simple indicators we've got now, how many more should we add before giving in to the obvious reality that some people just need to move on to a game more suited to their skill sets?"
#607
Posted 19 November 2012 - 09:01 AM
Quite simply put, I will be obtaining a full refund of my $120 and dropping MW:O like it's hot, should a 3rd Person Camera become an option in anything more than the planned training environment.
When I paid my money, I was offered a Mech Simulator Game, carrying on the MechWarrior franchise and traditions, while improving it as a multiplayer game. Since I actually handed over my money, I've watched that game be watered down to the point of homeopathy in a greedy attempt to make the game "appeal to a wider audience".
Who's running this show? From the outside looking in, it looks like greedy beancounters are calling the shots. Promised features and hardware support is now being quietly swept under the carpet and the Razer "Artemis" joystick thing is nothing more than a white elephant as joystick support is nothing short of abysmal. Lay off the stupid publicity and hype machine, you're building up to something you can't actually deliver. Instead, focus on what you can get done, build the *** MechWarrior *** game you started out to, and we'll be happy. Stop moving the goalposts around trying to simplify the game, you're fu<king up what makes the game work.
I don't say this lightly, in fact, re-reading this, I'm really very sad about the state MW:O is in, and where it looks like it's going.
PGI, consider this a warning; continue down this path and you will be the final nail in the MechWarrior franchise's coffin.
#608
Posted 19 November 2012 - 09:10 AM
cyberFluke, on 19 November 2012 - 09:01 AM, said:
Every Mechwarrior game (except maybe the first) has had MULTIPLE camera views. Your argument is null and void, and demanding a refund for 3rd person view is just being a little whiny b!tch at thjis point, if I were PGI I would keep your money and laugh at you.
"OMG, they added a feature I dont like, give me back ALL my money."
Grow up.
Edited by OneManWar, 19 November 2012 - 09:11 AM.
#609
Posted 19 November 2012 - 09:14 AM
#610
Posted 19 November 2012 - 09:15 AM
OneManWar, on 19 November 2012 - 09:10 AM, said:
Every Mechwarrior game (except maybe the first) has had MULTIPLE camera views. Your argument is null and void, and demanding a refund for 3rd person view is just being a little whiny b!tch at thjis point, if I were PGI I would keep your money and laugh at you.
"OMG, they added a feature I dont like, give me back ALL my money."
Grow up.
I am fully aware of the multiple camera views available in previous MW titles. Since you clearly didn't read the post, I'll explain it to you.
REMOVING THE 3RD PERSON VIEW IN THE UP TO CURRENT INCARNATION WAS "AN IMPROVEMENT TO MULTIPLAYER" FOR MW:O. WASTING TIME WORKING ON IT WOULD DETRACT FROM THAT, GOING AGAINST THEIR OWN WORD UPON WHICH I BASED MY DECISION TO LAY OUT CASH.
Block capitals so maybe it'll get though your skull.
PGI could attempt to laugh all they wanted, under the UK distance selling regulations, I'm fully entitled to a refund at this point.
Edited by cyberFluke, 19 November 2012 - 09:18 AM.
#611
Posted 19 November 2012 - 09:18 AM
Garth Erlam, on 16 November 2012 - 02:59 PM, said:
Has Bryan's plane still not landed?
Edited by Wizard Steve, 19 November 2012 - 09:24 AM.
#612
Posted 19 November 2012 - 09:20 AM
Garth Erlam, on 16 November 2012 - 03:39 PM, said:
And looking into doing it... means you are planning on doing it. You know what would make everyone happy and solve the issue of teaching people how to play? A nice small single play tutorial mode.
#613
Posted 19 November 2012 - 09:23 AM
cyberFluke, on 19 November 2012 - 09:15 AM, said:
You never said that in your previous post. Secondly, how do you know how much time it will waste? Maybe they have an idle programmer who's skills fit the need for the camera coding. Everyone is just freaking out WAY too much about this like it's the end of the world. This community here is THE MOST self entitled I have ever seen in 28 years of gaming. It's right up there with Diablo 3, and that's saying A LOT.
#614
Posted 19 November 2012 - 09:29 AM
OneManWar, on 19 November 2012 - 09:23 AM, said:
You never said that in your previous post. Secondly, how do you know how much time it will waste? Maybe they have an idle programmer who's skills fit the need for the camera coding. Everyone is just freaking out WAY too much about this like it's the end of the world. This community here is THE MOST self entitled I have ever seen in 28 years of gaming. It's right up there with Diablo 3, and that's saying A LOT.
I strongly inferred it with "When I paid my money, I was offered a Mech Simulator Game, carrying on the MechWarrior franchise and traditions, while improving it as a multiplayer game."
Frankly, I *am* entitled in this case, I was described a product, I paid for the product. I'm now being told I'm getting a different product and am rightly a little cheesed off.
This 3rd person camera bullsh!t is just the straw that broke the camel's back, y'know? When I paid out for MW:O I also put together a PC suitable, and bought a bunch of peripherals, not just for MW:O, but it was the primary driving force. Since then peripheral support and the simulation side of things have taken a back seat to pretty much anything that will bring in more money. I'm aware they have a lot of other things to work on, but this debacle shows that they clearly have time to p|ss over a wall on this sh|t.
EDIT-- Further explanation.
Edited by cyberFluke, 19 November 2012 - 09:35 AM.
#615
Posted 19 November 2012 - 09:33 AM
OneManWar, on 19 November 2012 - 09:23 AM, said:
You never said that in your previous post. Secondly, how do you know how much time it will waste? Maybe they have an idle programmer who's skills fit the need for the camera coding. Everyone is just freaking out WAY too much about this like it's the end of the world. This community here is THE MOST self entitled I have ever seen in 28 years of gaming. It's right up there with Diablo 3, and that's saying A LOT.
Yep, maybe we are. But on the other hand... it is quite clear how to make us happy: give us the SIM that was promised...without any 3rd person view except match replays maybe!
Edited by grayson marik, 19 November 2012 - 09:33 AM.
#617
Posted 19 November 2012 - 09:38 AM
They've said they're very aware of the ways that 3rd person was used as a cheat in the past and that they will ensure it won't result in an advantage if they put it in.
So WTF does everyone have their panties in a bunch about? This is the most over-dramatic, self-entitled, elitist group of people I've ever seen.
#618
Posted 19 November 2012 - 09:38 AM
OneManWar, on 19 November 2012 - 09:36 AM, said:
In a nerd voice: "I paid for a realistic ginat robot game, and now they're adding a camera OUTSIDE my big robot, that is not what I paid for better business bureau, now make them give me my money back".
LOL. Pathetic.
Ah yes!
Name calling, personal attacks, and outright bashing of other people's opinions is EXACTLY how you get people to agree with you.
Excellent.
#619
Posted 19 November 2012 - 09:39 AM
OneManWar, on 19 November 2012 - 09:36 AM, said:
In a nerd voice: "I paid for a realistic ginat robot game, and now they're adding a camera OUTSIDE my big robot, that is not what I paid for better business bureau, now make them give me my money back".
LOL. Pathetic.
Did you read my post at all? Go suck an exhaust pipe, ******.
#620
Posted 19 November 2012 - 09:40 AM
While other versions of MW had 3rd person and it worked fine in single player campaign games, it did not work in multiplayer games for the exact reason mentioned. There is no way around the inherent problems 3rd person cameras present when dealing with multiplayer games...unless they just intend for the game to become entirely 3rd person.
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