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Regarding 3rd Person View


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#2341 BigMekkUrDakka

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Posted 09 June 2013 - 04:23 AM

View PostPando, on 09 June 2013 - 03:56 AM, said:


I can think of some in less than 30 seconds ready?

Tombraider
Prince of Persia
Resident Evil series
Metal Gear Solid series
World of tanks
World of warcraft
Battlefield 2
Splinter Cell series

All of these have unique alternate perspective cameras.

You obviously aren't a battletech videogame fan. Otherwise, you would know 3rd person view was included on how many battletech videogame titles out of how many total titles created?


probably we should exclude console originated games for starters? or im afraid u will include tekken in ur list?
and i see that we have different definitions of unique, and even if i use yours definition of "unique" yours list should be cut to 3 or 2 games.
regarding BT videogames please don't mess in single player games that gone BS after MW2:mercs already and MOBA game based on BT that require staple set of rules and unsplit community to be successful,

#2342 Darth JarJar

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Posted 09 June 2013 - 04:25 AM

View PostPando, on 09 June 2013 - 03:12 AM, said:


Are all games in the history of videogaming that include an alternate prospective view were replicated in the exact likeness of this specific videogame arma2?

The answer is "no." Third person or otherwise alternate prospective cameras have existed in gaming for a long long time and they've almost always been unique to the videogame they were created in.


So you are saying that because, somehow, 3rd person is different in ArmA than it is in other games? How does this even remotely apply to this arguement??

#2343 Pando

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Posted 09 June 2013 - 04:35 AM

View Postvon Bremerhaven, on 09 June 2013 - 04:25 AM, said:


So you are saying that because, somehow, 3rd person is different in ArmA than it is in other games? How does this even remotely apply to this arguement??


You need to read a few pages back BRO.

** actually just like 6-7 posts up there where the video was first linked. that's how it's relevant.

Let me fix where I made a mistake.

It's relevant because this person who posted a video is effectively saying "well since its an advantage in arma2 it's going to be an advantage in MWO".

What I can't wrap my head around is the HOW it's an advantage if everyone has it, in the example that person used. How can you exploit something when everyone has the same access and the same intended functionality of that view. Simply put, its not an advantage and its not an exploit. The same would be true for MWO.

People need to read the original post and listen to the original audio from that dev's and beer session. THEN comment.

Edited by Pando, 09 June 2013 - 05:02 AM.


#2344 CyclonerM

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Posted 09 June 2013 - 04:36 AM

Actually, i think the 3p view would not be so useful. How can you aim with your screen filled by the mass of you Atlas? Nah.
In Mechwarrior games the 3P view is useful only to see your 'mech. So, it should not be in MWO and they could save time for more important features.

#2345 Pando

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Posted 09 June 2013 - 04:37 AM

View PostCyclonerM, on 09 June 2013 - 04:36 AM, said:

Actually, i think the 3p view would not be so useful. How can you aim with your screen filled by the mass of you Atlas? Nah.
In Mechwarrior games the 3P view is useful only to see your 'mech. So, it should not be in MWO and they could save time for more important features.


I was actually hoping it was offset to the side of the battlemech.

#2346 MrMadguy

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Posted 09 June 2013 - 07:25 AM

3rd person POV is a great feature: it will allow you to see how your mech looks from outside, see your weapons in action and etc. But I agree, that having wider FOV will be cheating and 3rd person POV will turn from option into mandatory feature. However, I think, that there is a compromise solution: enemy mechs should be hidden, when they're out of cockpit FOV. I.e. they should fade at the FOV border and then completely diappear.

Edited by MrMadguy, 09 June 2013 - 07:27 AM.


#2347 mechsae

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Posted 09 June 2013 - 08:38 AM

Third person view automatically gives the user a greater situational awareness than first person view. Players using it will have a better idea if their weapons are blocked by terrain, if they are caught up by terrain, if they are hidden by the terrain. That alone gives a player using 3rd person view an advantage over someone in the cockpit view.

Then there is using 3rd person view to see over and around cover, effectively 'cheating' the restrictive nature of this game when it comes to finding your opponents. Unless there's going to be coding to make any opposing 'mech NOT within cockpit view invisible, there's too great an advantage to 3rd person view.

This is the advantage of 3rp person view. It is a less restrictive camera for perspective and gives an advantage over players not using it. The option to turn it off will mean nothing if everyone is not also forced to play with the same restriction. There's little reason to take a handicap in a competitive environment for the novelty of it.

Because of this, having optional 3rd person view will simply have the user base switch to the more competitive mode or leave the game. If there's a choice to force matches to either 1st or 3rd person views a divide in the player base will emerge. At best there will be a smaller pool of players in each game type due to this divide. More than likely one of those game types will see less play, eventually being eliminated by this lack, and forcing everyone to play in one view mode or leave due to dissatisfaction.

#2348 Grimmnyr

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Posted 09 June 2013 - 08:47 AM

View Postmechsae, on 09 June 2013 - 08:38 AM, said:

Third person view automatically gives the user a greater situational awareness than first person view. Players using it will have a better idea if their weapons are blocked by terrain, if they are caught up by terrain, if they are hidden by the terrain. That alone gives a player using 3rd person view an advantage over someone in the cockpit view.

Then there is using 3rd person view to see over and around cover, effectively 'cheating' the restrictive nature of this game when it comes to finding your opponents. Unless there's going to be coding to make any opposing 'mech NOT within cockpit view invisible, there's too great an advantage to 3rd person view.

This is the advantage of 3rp person view. It is a less restrictive camera for perspective and gives an advantage over players not using it. The option to turn it off will mean nothing if everyone is not also forced to play with the same restriction. There's little reason to take a handicap in a competitive environment for the novelty of it.

Because of this, having optional 3rd person view will simply have the user base switch to the more competitive mode or leave the game. If there's a choice to force matches to either 1st or 3rd person views a divide in the player base will emerge. At best there will be a smaller pool of players in each game type due to this divide. More than likely one of those game types will see less play, eventually being eliminated by this lack, and forcing everyone to play in one view mode or leave due to dissatisfaction.


Apparently PGI has enough marketing data to be confident that the vast multitudes of players who will flock to MWO as soon as 3PV is implemented, will more than make up for the current core players that they may lose.

#2349 MWHawke

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Posted 09 June 2013 - 09:04 AM

View PostPando, on 09 June 2013 - 04:35 AM, said:


You need to read a few pages back BRO.

** actually just like 6-7 posts up there where the video was first linked. that's how it's relevant.

Let me fix where I made a mistake.

It's relevant because this person who posted a video is effectively saying "well since its an advantage in arma2 it's going to be an advantage in MWO".

What I can't wrap my head around is the HOW it's an advantage if everyone has it, in the example that person used. How can you exploit something when everyone has the same access and the same intended functionality of that view. Simply put, its not an advantage and its not an exploit. The same would be true for MWO.

People need to read the original post and listen to the original audio from that dev's and beer session. THEN comment.


We could all download wall hacks and use it in gaming. Since everyone is using it, it can't be cheating right??!?

Edited by MWHawke, 09 June 2013 - 09:05 AM.


#2350 MWHawke

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Posted 09 June 2013 - 09:08 AM

Oh, p.s. for those who want to check out a real good 3rd person shooter, try WarFrame. Now, that's what I call programming. Although, admittedly, I just started.. ^^

#2351 sgt scout

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Posted 09 June 2013 - 09:15 AM

i dont understand why they are even working on this. The time and effort should be put into something else, like colisions ! or any thing than a 3rd person veiw that 2 people want.

#2352 Pando

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Posted 09 June 2013 - 10:39 AM

View PostMWHawke, on 09 June 2013 - 09:04 AM, said:


We could all download wall hacks and use it in gaming. Since everyone is using it, it can't be cheating right??!?


I'll highlight something for you. Please, reading comprehension.


What I can't wrap my head around is the HOW it's an advantage if everyone has it, in the example that person used. How can you exploit something when everyone has the same access and the same intended functionality of that view. Simply put, its not an advantage and its not an exploit. The same would be true for MWO.

#2353 Dude42

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Posted 09 June 2013 - 11:02 AM

Is there really someone arguing that 3PV is a good thing?

View PostPando, on 09 June 2013 - 10:39 AM, said:


I'll highlight something for you. Please, reading comprehension.


What I can't wrap my head around is the HOW it's an advantage if everyone has it, in the example that person used. How can you exploit something when everyone has the same access and the same intended functionality of that view. Simply put, its not an advantage and its not an exploit. The same would be true for MWO.

So the people that wish to use First Person(As intended in every MechWarrior game, ever). should be screwed over and forced to use 3rd person, just to satisfy some small children that can't figure out which way their legs are pointing?

Go play Hawken.

It seems to be some peoples' goal to make every game the same boring shooter. What's next, gonna lobby for the removal of mechs, and just have the pilots fight it out?

The developers have stated that FPV users will never have to play against a 3PV nubcake. If they break that one, it's over.

And one more thing, just to be technical. Since in MechWarrior, you play the pilot, 3rd Person View should just show you the back of the pilots head.

Edited by Dude42, 09 June 2013 - 11:15 AM.


#2354 Hexenhammer

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Posted 09 June 2013 - 11:10 AM

View PostInkarnus, on 09 June 2013 - 02:43 AM, said:

even if they introduce
3d POV there will be huge benefits for 3d POV users wich cant
be in anyway fully negatet by settings especially if ppl try to bug
out restrictions knowing ppls genuinity if it is used for exploiting
and getting an undue advantage
this just summs it up really well





Huh. To bad it's impossible to program a video game so you can't see things in 3rd person view that you wouldn't be able to see in 1st person.

#2355 Odanan

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Posted 09 June 2013 - 11:13 AM

View PostPando, on 09 June 2013 - 10:39 AM, said:


I'll highlight something for you. Please, reading comprehension.


What I can't wrap my head around is the HOW it's an advantage if everyone has it, in the example that person used. How can you exploit something when everyone has the same access and the same intended functionality of that view. Simply put, its not an advantage and its not an exploit. The same would be true for MWO.


It's an advantage because Battletech/Mechwarrior fans (including me) DON`T WANT TO USE IT. It will ruin the simulation aspect and the imersion of the game and if you handful of kiddos want it so bad, go play Hawken.

Don't do it PGI. Don't put this in competitive gameplay.

View PostDude42, on 09 June 2013 - 11:02 AM, said:

Is there really someone arguing that 3PV is a good thing?

So the people that wish to use First Person(As intended in every MechWarrior game, ever). should be screwed over and forced to use 3rd person, just to satisfy some small children that can't figure out which way their legs are pointing?

Go play Hawken.

Ninjaed me.

View PostDude42, on 09 June 2013 - 11:02 AM, said:

It seems to be some peoples' goal to make every game the same boring shooter. What's next, gonna lobby for the removal of mechs, and just have the pilots fight it out?

The developers have stated that FPV users will never have to play against a 3PV nubcake. If they break that one, it's over.

What's next is: respawn.

#2356 Xeno Phalcon

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Posted 09 June 2013 - 12:27 PM

Coming to a uninstall button near you: MechAssault Online!

#2357 Grimmnyr

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Posted 09 June 2013 - 12:47 PM

View PostXeno Phalcon, on 09 June 2013 - 12:27 PM, said:

Coming to a uninstall button near you: MechAssault Online!


MWO still has the potential to be the best Mechwarrior game in years and to last for decades, if PGI makes the right choices. Honestly if PGI can keep their word and keep Fist Person and Third person in separate game types, everyone will be happy (which would be an amazing feat). I know that some of us (myself included) are very passionate about this game and I will keep supporting the game if I think that it will reach it's full potential. PGI needs to realize that it is the Battletech core players who will be here long after the fly-by-night shooter crowd moves on to greener pastures, so bait them, get them to play with separate 3PV games and get as much money as you can from them before they move on and then make this game reach it's full (Mechwarrior) potential. I also hope that someday we can buy the full game and run private servers, so this game will last long after it is no longer profitable.

#2358 80sGlamRockSensation David Bowie

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Posted 09 June 2013 - 01:07 PM

View PostPando, on 09 June 2013 - 03:56 AM, said:

You obviously aren't a battletech videogame fan. Otherwise, you would know 3rd person view was included on how many battletech videogame titles out of how many total titles created?



You obviously aren't a mechwarrior fan, because 3rd Person was SOO beneficial to MechWarrior 3 (LRMing people cleanly through hills) and especially MechWarrior 4 (Poptart: THE GAME).

If you want any of that complete exploit bullsheet back in MW:O then you just might be the most delusional pos on this planet.

Also

View PostPando, on 09 June 2013 - 10:39 AM, said:


I'll highlight something for you. Please, reading comprehension.


What I can't wrap my head around is the HOW it's an advantage if everyone has it, in the example that person used. How can you exploit something when everyone has the same access and the same intended functionality of that view. Simply put, its not an advantage and its not an exploit. The same would be true for MWO.


Just so you can keep on shooting yourself in the foot. By your logic, its not an exploit to see around corners and walls if EVERYONE does it. Here lies the problem, the vast majority of posters here (I cannot speak for the entire community) DOES NOT WANT TO PLAY IN THIRD F******* PERSON FOR THAT REASON YOU MORON. So now, there IS an advantage against those who rather play in first.

For anyone who is competitive, this now FORCES players who would rather play in first person against their will to play in 3rd to keep on the same competitive level. What don't you understand, because this whole reading comprehension thing is obviously a huge intellectual challenge for you.

Since you are a member of Jade Wolf, I assume you have past experience in League Matches in MW3 & 4. Do you NOT remember a damn thing about leagues that allowed 3rd person? Here's a hint, it was one team camping behind a single hill for half an hour while another team would also wait. All they would do is stare at each other behind hills. Yeah, man. I CANNOT wait for that to come back into mechwarrior online.

Edited by mwhighlander, 09 June 2013 - 01:16 PM.


#2359 -Muta-

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Posted 09 June 2013 - 01:45 PM

After 120 pages of complaining they simply did not listen to the community.

#2360 SaRg3nT1

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Posted 09 June 2013 - 02:20 PM

View PostMutaroc, on 09 June 2013 - 01:45 PM, said:

After 120 pages of complaining they simply did not listen to the community.


119*





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