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Regarding 3rd Person View


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#2361 Dude42

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Posted 09 June 2013 - 02:24 PM

View PostSaRg3nT1, on 09 June 2013 - 02:20 PM, said:


119*

Let the man round if he wants to. You get the point.

#2362 Name140704

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Posted 09 June 2013 - 02:58 PM

View Postmwhighlander, on 09 June 2013 - 01:07 PM, said:



You obviously aren't a mechwarrior fan, because 3rd Person was SOO beneficial to MechWarrior 3 (LRMing people cleanly through hills) and especially MechWarrior 4 (Poptart: THE GAME).

If you want any of that complete exploit bullsheet back in MW:O then you just might be the most delusional pos on this planet.

Also


Just so you can keep on shooting yourself in the foot. By your logic, its not an exploit to see around corners and walls if EVERYONE does it. Here lies the problem, the vast majority of posters here (I cannot speak for the entire community) DOES NOT WANT TO PLAY IN THIRD F******* PERSON FOR THAT REASON YOU MORON. So now, there IS an advantage against those who rather play in first.

For anyone who is competitive, this now FORCES players who would rather play in first person against their will to play in 3rd to keep on the same competitive level. What don't you understand, because this whole reading comprehension thing is obviously a huge intellectual challenge for you.

Since you are a member of Jade Wolf, I assume you have past experience in League Matches in MW3 & 4. Do you NOT remember a damn thing about leagues that allowed 3rd person? Here's a hint, it was one team camping behind a single hill for half an hour while another team would also wait. All they would do is stare at each other behind hills. Yeah, man. I CANNOT wait for that to come back into mechwarrior online.

That's why i played stock only matches after the first month. Seriously, it got old running Small laser shadowcats all the time.

#2363 AntharPrime

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Posted 09 June 2013 - 03:08 PM

View PostMutaroc, on 09 June 2013 - 01:45 PM, said:

After 120 pages of complaining they simply did not listen to the community.

View PostSaRg3nT1, on 09 June 2013 - 02:20 PM, said:


119*

View PostDude42, on 09 June 2013 - 02:24 PM, said:

Let the man round if he wants to. You get the point.

The point still stands, 3rd person will not be well received in any way that it is implemented. I think that with the backwards development plans there is a steady decline in interest of MWO. You can see by the chart there was a mounting interest until Open Beta hit then as the online community learned more about MWO interest waned.

Edited by AntharPrime, 09 June 2013 - 03:09 PM.


#2364 Grimmnyr

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Posted 09 June 2013 - 03:18 PM

View PostAntharPrime, on 09 June 2013 - 03:08 PM, said:

The point still stands, 3rd person will not be well received in any way that it is implemented. I think that with the backwards development plans there is a steady decline in interest of MWO. You can see by the chart there was a mounting interest until Open Beta hit then as the online community learned more about MWO interest waned.



I am strongly against 3PV in MWO, but even I would be ok with it as long as 3PV is kept completely separate from first person games. I have no problem with 3PV fans having games amongst themselves. PGI does pay attention to this, but their minds are made up.

Edited by Ed Steele, 09 June 2013 - 03:19 PM.


#2365 MentalPatient

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Posted 09 June 2013 - 05:47 PM

I'm sorry but, I'm fairly sure most people don't have trouble knowing which way their legs re pointing, and if they do it means they need to play more not that we need to make the game easier.

#2366 Inkarnus

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Posted 09 June 2013 - 10:29 PM

its alawys the same with games that want to take away skill as a mindset of adapting to the game
it makes the game even more boring and dull
same happened to DOW2
removed autocover
implimentet autotarget
implementet autoreinfrocement
so why even bother playing it there is no skill involved in playing it
since the CPU played the game for you and not you yourself
on top most features came flawed and werent even fixed with the latest addon
all happened because some lowely whiners just wantet there QQ
instead of adapting to the game and learn to focus fire or select the right
Units in a DOTA kind of fashion with really limitet squads (normal game max 5 huge long game 7-9)
it was totally fun to play but as they introduced that stuff above there wasnt really any
all came down to DPS and camping and blobing

and i doubt PGI will spent much time fixing the 3D Pov if it is broken
looking at other points of the game that are glaring but still not touched
remotely
i dont mind to give 3D pov to an asian server since asian Mechagames are sorta
unique and based on 3D but for EU and US its a huge nonono

Wot is the only "fair" 3D POV game but its Engine allows it to hide what you dont see
wich isnt the case with cryengine without alot of work (atleast to my knowing)
[not mentioning the huge flaws in Wot of rigged games and such]

on the other hand i cant really see what gives you that 3D view
if you want to see your mech in action like all that {Noble MechWarriors}
state they should introduce a record function and allow
in that to see your mech via 3D Pov or a free observer
camera alot of problem fixed alot of ppl pleased

#2367 Unbound Inferno

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Posted 09 June 2013 - 10:48 PM

View PostInkarnus, on 09 June 2013 - 10:29 PM, said:

on the other hand i cant really see what gives you that 3D view
if you want to see your mech in action like all that {Noble MechWarriors}
state they should introduce a record function and allow
in that to see your mech via 3D Pov or a free observer
camera alot of problem fixed alot of ppl pleased

That is an interesting idea.

Make it a consumable item that you need to 'launch' that trails behind the mech as it moves, giving the 3rd view.

Limited "camera" controls of it to adjust it somewhat, but the item like the UAV is 40k CB or 15 MC per match and takes up a module slot.

You then get a replay later option to watch yourself in action.

Edited by Unbound Inferno, 09 June 2013 - 10:49 PM.


#2368 Commander Kobold

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Posted 09 June 2013 - 11:08 PM

View PostUnbound Inferno, on 09 June 2013 - 10:48 PM, said:

That is an interesting idea.

Make it a consumable item that you need to 'launch' that trails behind the mech as it moves, giving the 3rd view.

Limited "camera" controls of it to adjust it somewhat, but the item like the UAV is 40k CB or 15 MC per match and takes up a module slot.

You then get a replay later option to watch yourself in action.


no offense intended but that is a horrible idea, you should not have to pay to be able to record your game (in game currency or otherwise) if they're going to include it as a feature it should be just that, a feature.

#2369 Inkarnus

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Posted 10 June 2013 - 06:24 AM

View PostUnbound Inferno, on 09 June 2013 - 10:48 PM, said:

That is an interesting idea.

Make it a consumable item that you need to 'launch' that trails behind the mech as it moves, giving the 3rd view.

Limited "camera" controls of it to adjust it somewhat, but the item like the UAV is 40k CB or 15 MC per match and takes up a module slot.

You then get a replay later option to watch yourself in action.

i should make it more clear
record GAME you played
then go somewhere under options after that game to
playback that recording and watch that in 3D
as much as u want like in Counterstrike
record demoxxx playback demoxxx


the concept that you refer to is that of a spydrone wich would be interesting too
like you need to stop your mech and control a Drone to spot the enemy
for a limitet amount of time


and if they would do something you suggestet i would quit the game right away
since thats on top moneymaking on an undesired feature that is just
wantet by some QQboys who want the gameto be as dense as COD[not really dense at all]
and who leave the game after a short while anyways

Edited by Inkarnus, 10 June 2013 - 06:32 AM.


#2370 Pando

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Posted 10 June 2013 - 06:43 AM

Instead I'll leave this here for everyone.

http://mwomercs.com/...095-3rd-person/

Also this,

View PostBryan Ekman, on 21 March 2013 - 03:58 PM, said:


This thread is not about whether or not 3rd person should it exist. Rather, we want your feedback on how it should be implemented. Understand we're not debating the merits of having 3rd person or not.


Enjoy the new thread!

Edited by Pando, 11 June 2013 - 06:59 AM.


#2371 CyclonerM

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Posted 10 June 2013 - 06:57 AM

Well, maybe 1p and 3p could balance eachother. In the cocpit view is easier to aim and you use the 3p view to get a better situational awareness. Look at how it works in World of Tanks or, better, fighters in Battlefield 3.

#2372 Ursus_Spiritus

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Posted 10 June 2013 - 09:27 AM

The point in NOT having 3p is that you DO NOT have "better situational awareness" because you have your view from the Cockpit, your displays (consoles only) and you have the information you get from your scout(s)/Lance mate(s) then MAY BE a UAV/Aerial unit. You as the Mech arrior DO NOT HAVE a remote camera view to look over hills/obstacles/buildings and around corners.

This also especially goes for poptarters that will easily exploit the "vantage point".

Oh and not to mention breaking the emersion of being the Mechwarrior and many of us that are against this want JUST THAT.

No 3P view PGI, and yes 3Pv iN MW4 contributed to the lack of game quality.

Edited by 8100d 5p4tt3r, 10 June 2013 - 09:28 AM.


#2373 Strongholdbk

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Posted 10 June 2013 - 09:40 AM

I always wanted to see a 3rd person view that would just allow you to look at your mech, similiar to mount and blade, just so I can look at how sweet it is. If it's a top down view that doesn't allow you to scope your own mech, I'm not interested. If it's designed to use just to check yourself out, I'm all for it.

#2374 Uncleclint

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Posted 10 June 2013 - 10:01 AM

Please PGI don´t listen to whoever brought up this obviously crazy idea (most likely some guys in suits that don´t know s*** about the game) and leave your 3PV plans in the darkest room of your deepest cellars.

Guard em with rabid dogs and throw away the keys.


Thank you very much.

#2375 Coolant

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Posted 10 June 2013 - 10:35 AM

View PostOdanan, on 09 June 2013 - 11:13 AM, said:


What's next is: respawn.


I hope so!

#2376 TANTE EMMA

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Posted 11 June 2013 - 04:34 AM

View PostCoolant, on 10 June 2013 - 10:35 AM, said:


I hope so!


You better be kidding....I, for my part, am not interested in any stoOpidmode gameplay in mwo:mercs !!!

3rd person is an absolute "no-go" when it comes to mechwarrior games.

respawn is an absolute "no-go" when it comes to mechwarrior games.


I would like to see repair-bays in certain gamemodes and on certain maps. In MW:4 it was always a blast when the forces started to fight over those spots.

#2377 grayson marik

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Posted 11 June 2013 - 05:00 AM

Ah, if they would only cater us simulation players the same way, they cater to the kiddies...
i could live with 3rd if:

- a real lobby system would be implemented, that lets me choose with and AGAINST whoom I want to play . any group of any size gainst a SPECIFIC other group of any size.

- if I could select to never participate in 3rd matches.

#2378 B0oN

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Posted 11 June 2013 - 05:08 AM

View Postgrayson marik, on 11 June 2013 - 05:00 AM, said:

Spoiler



Gray, have you looked into UI 2.0 thread ?
Everything you would like to see will most possibly be in there.
So anyone can choose against whom he fights and what perspective they are allowed to use (iirc and PGI keeps true) and so on and on .

http://mwomercs.com/...76#entry2425776

Edited by Rad Hanzo, 11 June 2013 - 05:09 AM.


#2379 reiGngehoWn

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Posted 11 June 2013 - 05:31 AM

View PostRad Hanzo, on 11 June 2013 - 05:08 AM, said:

Gray, have you looked into UI 2.0 thread ?
Everything you would like to see will most possibly be in there.
So anyone can choose against whom he fights and what perspective they are allowed to use (iirc and PGI keeps true) and so on and on .

http://mwomercs.com/...76#entry2425776


Ehm, am I that stupid?

Where is the lobby?

#2380 FEK315

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Posted 11 June 2013 - 05:31 AM

NO Please!

To make a mech game third person is to fundamentally not understand the Mecha genera of games! I DON"T want to control a robot toy!

If you want 3rd person, why not play Mech Warrior tactics?

I just spent the last 5 yeas playing 3 person view mech games. I am buying a new computer just to play MWO for the sole reason it is the only in cockpit mech game out there.

I am planning on spending at least $120.00 PLUS on MWO in the first year.
I HAVE BEEN WAITING FOR THIS GAME FOR 8 YEARS!!!!!
I AM SO EXCITED TO FINALLY PILOT IN FIRST PERSON!!!!
HOW MUCH MONEY DO YOU WANT TO KEEP THIS GAME 1ST P?

I could save a lot of money and time by playing 3rd p Armored Core Verdict Day.

I don't understand the logic here, you can already see through hills and buildings why the need to play with a Radio Controlled Robot? I come from Steel Battalion Line of Contact, I played that game for 6 years, why? because it was only cockpit view.

Here is how Steel Battalion addressed a third person view, they attached a field camera to missiles. People would launch missiles in the air just to find targets. It worked well and it only lasted about 7 seconds. Then you would have to waste another missile to see 3rd person.

Lastly, Steel Battalion Line of Contact had a big community of hardcore players that would have spent a lot of money to keep that server going. Free battle played 5 years after the campaign servers went down, people still play over Xlinx Kia.

PLease don't add a third person view.

please for give my grammar I am sick and cold medicine is kicking in... :)

Edited by FEK315, 11 June 2013 - 05:35 AM.






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