Orzorn, on 30 April 2012 - 09:29 PM, said:
They do not come with ammo. Each ton of ammo for the AC/20 is 10 rounds.
Errr.... No Each ton of AC/20 ammo is 5 shots. For an AC/20 and ten shot is 16 tons.
I think we are going to be forced in to using some ammo consuming weapons for the very fact of heat. One thins MW4 did was make Heatsinks take up NO space inside fo a mech. What this meant is I coudl fit pure energy weapons and add as many heatsinks as I wanted.
If we go by what we saw for the mech lab the interior or crit space of each mech is going to be the same as TT rules. What this means is once you ahve all the heatsinks your enegine will hold then you are going to need one crit space for each standard heat sink and THREE slots for each double heatsink. This might seem like a nonissue, but coulnt open slots in a mech.
Head = 1
CT =2
side torses = 12 each
Arms without lower arm actuator and hands = 10 each
Legs = 2 each
This means that at MOST you can load 14 more double heatsinks then your engine will hold and then that leaves you space for...nine medium lasers... NO PPCs/ER PPCs since each PPC/ER PPC takes as much space as one double heatsink. You could go with three LLs with oen each the legs and CT, and have three MLs for support... does that strike you as weak firepower for a Hv mech? It should.
What this means is that for lighter mechs where tonnage is the concern your going to use double heatsinks. For assault mechs where space will be an issue your going to use single heats in some cases because you can get more heat dissipation per slot.
This is for IS tech. Clan double Heat sinks take two slots. SO they maintain the 1:1 heat for crit slot ratio.
The short of it. Because of the space limitations in mechs all energy designs are going to be under strength compared to ballistic mechs in the short term. So it is easier for the ballistic pilot to kill you faster then for the energy boat. If the ballistic pilot wastes ammo then the energy pilot is going to win by default.
Some additional notes on tangents.
Coolant pods, look them up. Were in table top and were designed to dump/flush the coolant of mech. Required space and weight. They do exist. I probably won't use it. I prescribe to the bracket method of weapons. Dumping ALL the coolant in a mech should kill you.
PPC stay cohesive longer then a ballistic projectile.... do you really understand what a PPC is? Particle stream focused and fired out of a 'cannon.' We don't use them because they dissipate FASTER then a bullet, as in a few inches as the particles in the stream hit particles in air... particles like nitrogen, oxygen, you know, the thing that MAKE an atmosphere... In vacuum lasers have an unlimited range, particles weapons are affected by the gravity, but then there isn't' any air resistance to ballistic weapons and ballistics are affected by gravity also...
Edited by Terick, 02 May 2012 - 09:55 PM.