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There Is A Place For 3Rd Person


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#1 Thornfoot

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Posted 20 November 2012 - 09:19 AM

Make a save and playback feature for the battle. In this you can have 3rd person, you can have fly around cameras and you can have video feeds that show exactly what each mech pilot was seeing and looking at. You could setup ground cameras that track a mech as it walks past, missile cams that follow a volley into its target.

This feature could be used to improve your own tactics / create movies of the battle / identify cheaters, bugs and exploits.

I would love to rewatch sections of the battles I was in to find out WTF happened.

This is something that would be absolutely amazing once tournament play begins - groups could post the battles on their websites.

#2 Khan Warlock Kell

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Posted 20 November 2012 - 09:20 AM

Fly By camera modes yes. Third person cameras NO ! its just asking for an exploit.!

#3 Taryys

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Posted 20 November 2012 - 09:23 AM

For play backs they can do what ever they want since it will not affect game play.

#4 Thornfoot

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Posted 20 November 2012 - 09:28 AM

View PostTaryys, on 20 November 2012 - 09:23 AM, said:

For play backs they can do what ever they want since it will not affect game play.

Exactly! The 3rd'ies can get their fix (more than their fix) and it will absolutey not affect gamepley.

#5 AlanEsh

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Posted 20 November 2012 - 09:29 AM

A grainy, elevated chase cam that doesn't swivel would be fine if the goal is to give noobs an outside look at their mech for navigation. Lock out fire controls, lock out any sort of spotting, and it's just another very minor crutch that won't give anyone a real advantage in combat.

#6 Thornfoot

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Posted 20 November 2012 - 09:32 AM

View PostZakius, on 20 November 2012 - 09:20 AM, said:

Fly By camera modes yes. Third person cameras NO ! its just asking for an exploit.!

Please read the post, Zakius, before you jack my thread and turn it into another no 3rd person rant.

View PostAngelicon, on 20 November 2012 - 09:29 AM, said:

A grainy, elevated chase cam that doesn't swivel would be fine if the goal is to give noobs an outside look at their mech for navigation. Lock out fire controls, lock out any sort of spotting, and it's just another very minor crutch that won't give anyone a real advantage in combat.

Does no one read past the title of the thread before they post?

#7 Wispsy

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Posted 20 November 2012 - 09:36 AM

They could even make the save/replay feature cost mc and you pay more mc for additional save slots. Might make it worth doing the work on it...

#8 Tickdoff Tank

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Posted 20 November 2012 - 09:36 AM

View PostThornfoot, on 20 November 2012 - 09:32 AM, said:

Please read the post, Zakius, before you jack my thread and turn it into another no 3rd person rant.


Does no one read past the title of the thread before they post?


They read it. Then decided that you are putting forth your ideas and that they should do the same. If every person here created their own thread to talk about their ideas most of those threads would get deleted or combined by the mods anyway, so they are just doing what they are supposed to do, ie. using an existing thread to discuss the issues and not make a redundant thread.

#9 AlanEsh

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Posted 20 November 2012 - 09:37 AM

View PostThornfoot, on 20 November 2012 - 09:32 AM, said:

Does no one read past the title of the thread before they post?

Generally, no, so make it more detailed next time :)

/edit -- and for the OT portion of my post, yes your idea is great.

Edited by Angelicon, 20 November 2012 - 09:37 AM.


#10 sekzwee

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Posted 20 November 2012 - 09:43 AM

View PostThornfoot, on 20 November 2012 - 09:32 AM, said:

Please read the post, Zakius, before you jack my thread and turn it into another no 3rd person rant.


Does no one read past the title of the thread before they post?


rarely thorn, rarely.

And i would love to see your idea implemented at some point. Would be a nice icing on the cake. Too much to do in the immediate future game wise though.

#11 Strum Wealh

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Posted 20 November 2012 - 09:52 AM

View PostThornfoot, on 20 November 2012 - 09:19 AM, said:

Make a save and playback feature for the battle. In this you can have 3rd person, you can have fly around cameras and you can have video feeds that show exactly what each mech pilot was seeing and looking at. You could setup ground cameras that track a mech as it walks past, missile cams that follow a volley into its target.

This feature could be used to improve your own tactics / create movies of the battle / identify cheaters, bugs and exploits.

I would love to rewatch sections of the battles I was in to find out WTF happened.

This is something that would be absolutely amazing once tournament play begins - groups could post the battles on their websites.


Of interest on this point is that the Beagle Active Probe canonically "includes a memory unit that records the events of a battle and allows for later playback".
"This includes the ability for the user to "re-fight" the battle by making different tactical decisions, which are then analyzed and implemented by the system, allowing for the resulting consequences to be observed."
(This capability is described in TRO 2750, within the entry for the HTC-213B Hellcat II.)

This would be in addition to the "BattleROM" (data-recorder/"black box"/gun-cam system) that is a standard feature of BattleMechs.

With the above as the fluff/canon justification for such a thing to be available as a "replay" to be made available only after a match has taken place, this would (IMO) be the palatable method for allowing any sort of third-person play.

Though, it would remain to be seen whether the Devs have the interest to actually implement such functions for the BAP (which would likely require some limited AI to drive the 'Mechs in the "recording")...

Your thoughts?

#12 Thornfoot

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Posted 20 November 2012 - 10:06 AM

View PostStrum Wealh, on 20 November 2012 - 09:52 AM, said:

This would be in addition to the "BattleROM" (data-recorder/"black box"/gun-cam system) that is a standard feature of BattleMechs.

BattleROM as a puchaseable module? Hmm.

Whispsy suggested earlier about making this a sellable feature to justify the effort. Of course I'd rather it be free but understand a FTP game needs income and I am willing to pay for items that I consider useful.

#13 Havyek

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Posted 20 November 2012 - 10:31 AM

View PostThornfoot, on 20 November 2012 - 09:32 AM, said:

Please read the post, Zakius, before you jack my thread and turn it into another no 3rd person rant.


Does no one read past the title of the thread before they post?

Wasn't the title "Blah Blah Blah 3rd Person!"?

#14 Strum Wealh

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Posted 21 November 2012 - 08:25 AM

View PostThornfoot, on 20 November 2012 - 10:06 AM, said:

BattleROM as a puchaseable module? Hmm.

Whispsy suggested earlier about making this a sellable feature to justify the effort. Of course I'd rather it be free but understand a FTP game needs income and I am willing to pay for items that I consider useful.

Personally, I would prefer to see a "Basic BattleROM" (video replay limited to normal-vision view from one's own bun-cams) as a free and standard-issue feature, with an "Enhanced BattleROM" (video replay with different sensor modes, and/or other desirable features) as a purchasable/equippable expansion/module and BAP providing its additional features (video replay with controllable roaming camera, possible re-fighting of a recent battle against AI) as a separate purchasable/equippable item.

Your thoughts?

#15 Lane

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Posted 21 November 2012 - 08:29 AM

Might as well implement a switch that stops the packetflow that you can map to a keypress, to turn on and off. The only 3rd person I want to play or play against is the initial 10 seconds of the game to see our mech's.





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