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Online Mechlab, Maps, Stats And Data

smurfy mechlab guide

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#1 smurfynet

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Posted 20 November 2012 - 01:22 PM

Hi,

here is my Mechwarrior Online Reference Site:

http://mwo.smurfy-net.de/

You will find up2date stats and information about battlemechs, weapons, ammo, equipment and modules.

There is also a online Mechlab with the abiliy to share your favorite Loadouts with your friends.

http://mwo.smurfy-net.de/mechlab

All Data is directly parsed from Gamefiles, which means up2date data. After each patch there is a small manual process but the new stats should be available within a couple of hours after the patch.

I really appreciate your feedback.

For a quick reference i provide a cheat sheet for Battlemechs and Weapons. For more stats and information please visit the site.

Posted Image

Posted Image

--
smurfy

Edited by smurfynet, 02 July 2014 - 10:17 AM.


#2 Blark

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Posted 20 November 2012 - 01:54 PM

Very well done!
Thank you :(

#3 betocorp

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Posted 20 November 2012 - 02:47 PM

GREAT!

#4 Shok

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Posted 20 November 2012 - 03:09 PM

Well done sir!

#5 Shok

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Posted 20 November 2012 - 03:43 PM

I have questions about 2 mechs and their top engine size - 1) C Raven 3L - is 295 correct? 2) CTF 4X - is 255 correct? Thanks!





Edited for being unable to count above 1 correctly.

Edited by Shok, 20 November 2012 - 03:46 PM.


#6 betocorp

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Posted 20 November 2012 - 08:04 PM

One proposal: can you save actual page with a patch number and create another one in future patches?

It could be easier to compare what have changed

#7 smurfynet

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Posted 20 November 2012 - 11:29 PM

View PostShok, on 20 November 2012 - 03:43 PM, said:

I have questions about 2 mechs and their top engine size - 1) C Raven 3L - is 295 correct? 2) CTF 4X - is 255 correct?


yep, thats what the data says.

View Postbetocorp, on 20 November 2012 - 08:04 PM, said:

One proposal: can you save actual page with a patch number and create another one in future patches?


i currently store the data of the last patch in a different directory so it is possible to show the data aswell, in fact i think i can add a "switch" button which allows you guys to switch between the data. I also thought about some kind of autocompare and showing the differences, but thats could be a bit tricky.

But currently the differences are not that spectacular :D they added the catapract ^^. the streak changes and some soundfile changes are in the files, but are not shown. (and not really needed)

--
smurfy

#8 Thoman Coston

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Posted 21 November 2012 - 08:38 AM

great work!
Bookmarked!!

#9 FlyingSpaghettiMonster

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Posted 21 November 2012 - 10:32 AM

Amazing work Smurfy! Three cheers for this most useful data!

#10 Mattbeard

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Posted 21 November 2012 - 10:39 AM

Great site. I would like to see the component health and internal damage, It Might clutter up those great looking charts though, maybe a new chart just for that.

#11 PHAROSMJD

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Posted 21 November 2012 - 10:46 AM

DPS & HPS values for lasers seem to ignore duration.

Edited by Matiasdu, 21 November 2012 - 10:47 AM.


#12 smurfynet

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Posted 21 November 2012 - 12:18 PM

Thanks for all the Feedback via PM and Thread.

I just updated the site.

- smurfy

#13 Blark

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Posted 21 November 2012 - 02:34 PM

Well done, looks clearer now; your very quick with your updates ;)

Request sticky!

#14 Straylight

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Posted 21 November 2012 - 09:23 PM

Fantastic resource, Smurfy. Excellent work!

I too would like component & internal health values. Perhaps as a popup on hover like your weapon descriptions are now; that would prevent your very slickly organized work from getting too cluttered but still give quick access to the info.

#15 Blark

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Posted 22 November 2012 - 11:16 AM

Thanks for the update.

As I can see you also inplemented the jamming chance for the uac5 now, good work :P

#16 Loqgar

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Posted 22 November 2012 - 06:55 PM

Wow awesome, great work!

#17 Kmieciu

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Posted 22 November 2012 - 11:59 PM

View PostBlark, on 22 November 2012 - 11:16 AM, said:

Thanks for the update.

As I can see you also inplemented the jamming chance for the uac5 now, good work :rolleyes:


He did not "implement" it. The Devs did. smurfynet just extracted the vaule from itemstats.xml automatically.

smurfynet - could you please extract the values for the ammunition, heatsinks, upgrades and modules?

Because after every hotfix I browse through the files in fear they stealth-nerfed the heat sinks :-)

Edited by Kmieciu, 23 November 2012 - 12:01 AM.


#18 Keisuke Nagisa

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Posted 23 November 2012 - 02:14 AM

Nice! Goodbye ohmwrecker. Was great while it lasted. STICKY!

#19 Spooky01

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Posted 23 November 2012 - 02:39 AM

A very good tool, well done!

#20 Fiachdubh

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Posted 23 November 2012 - 04:48 AM

Nice, great work!





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