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[Discussion] Feature Roadmap


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#1 Xeven

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Posted 21 November 2012 - 06:45 AM

http://mwomercs.com/...eature-roadmap/

Quote

LAST UPDATE: November 20th, 2012

FAQ
  • Some features are considered high risk, these tend to slip the most.
  • Since going to OB, we have slowed the rate of new features. Why? To make sure we get them as polished and balanced as possible before pushing them to production.
  • Yes we miss dates. It's a fact of life when dealing when a live environment. We have less tolerance for shipping incomplete features.
  • All the dates below are targets. Unless it says 100%, then there's a chance it could be delayed at the last minute.
  • Testing at scale: some issues will only occur when they go to production. We are working to address this by setting up a new set of test servers.
  • Bug fixing is always ongoing and not included here.
Camo Spec
Target Date: November 27th - 100%
Status: Stable/Stage Testing
Notes: Fixing Bugs

Premium Time Activation
Target Date: November 27th - 100%
Status: Done
Notes: None

Btiching Betty (Partial)
Target Date: November 27th -100%
Status: Done
Notes: Partial Implementations. Missing startup sequence.

ECM
Target Date: December 4th - 60%
Status: Play Testing, Additional Feature Work
Notes: Working on balancing. Most likely will limit to specific Light/Medium Chassis for now (similar to how jump jets work).

Conquest
Target Date: December 4th - 50%
Status: Play Testing, Additional Feature Work
Notes: Requires balancing, HUD improvements,

Matchmaking Phase 2
Target Date: December 4th - 80%
Status: Working on FE UI.
Notes: NA

Matchmaking Phase 3
Target Date: Late December/Early January
Status: In Development
Notes: Work is mostly complete. A period of testing will commence shortly.

Combat Score
Target Date: No ETA
Status: Design Complete
Notes: Combat Score compliments the new matchmaking system and will be used in scoreboards to rank players. This is an aggregate scoring system.

In-Game Screen Overhaul (EOR/Start/Pause)
Target Date: December 18th - 50%
Status: Design Complete
Notes: General graphical improvement to several in game menus.

Statistics
Target Date: No ETA
Status: Partially Complete.
Notes: Early work done. Some statistics being collected already. FE/Web work and remaining statistics tracking to be started shortly.

Achievements
Target Date: No ETA
Status: In Design
Notes: Part of New User Experience<p class="ipsLikeBar right clearfix" id="rep_post_1465191"> ipb.global.registerReputation( 'rep_post_1465191', { domLikeStripId: 'like_post_1465191', app: 'forums', type: 'pid', typeid: '1465191' }, parseInt('5') );
Bryan Ekman

Creative Director/Co-Founder

Piranha Games Inc.

@bryanekman



Excellent information. Do you have any information on Mech deployments?, Hero Mech deployments, community warefare? Clan Roll out? New Maps?, Other new game Modes?

Would like to see the long term product backlog in the raw if you could lol.

#2 KuruptU4Fun

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Posted 21 November 2012 - 06:46 AM

All that information is a quote, not a discussion. That information is subject to change...

#3 Xeven

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Posted 21 November 2012 - 06:47 AM

Never mind I see you posted Features after I posted this!

http://mwomercs.com/...ontent-roadmap/

#4 Calmon

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Posted 21 November 2012 - 06:49 AM

Great information bryan! Keep us updated and you get less ****storm here. At least the community have information to argue with.

Please try to provide the stuff missing: Alternative Maps, Weapon Balancing, "Knock Back" State, detailed information how 8vs8 will be restricted to prevent the situation only few mechs are valueable to use.

Edited by Calmon, 21 November 2012 - 07:26 AM.


#5 Taryys

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Posted 21 November 2012 - 06:55 AM

I like the new format. More info and a status update.
Exactly what the doctor ordered!!! :)

#6 Skylen

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Posted 21 November 2012 - 07:00 AM

honestly about time.
they should know what being kept in the dark does to hardcore fanatics.

#7 CrazyCatDaddy

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Posted 21 November 2012 - 07:20 AM

Completely useless because its incomplete. What about new maps?`Vanity items? New Mechs? A third gamemode (the dropship one) and community warfare? What about Netcode fixes?

Please complete the upcoming features posts. Or arent they working on those right now?

Edited by ngl, 21 November 2012 - 07:21 AM.


#8 Taryys

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Posted 21 November 2012 - 07:25 AM

There is another post for that, but not as pretty as this one is.

http://mwomercs.com/...ontent-roadmap/

#9 -Kite-Man-

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Posted 04 December 2012 - 06:18 AM

Does anyone have any idea what EOR means in this context?

#10 beniliusbob

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Posted 04 December 2012 - 06:41 AM

View PostBucklar, on 04 December 2012 - 06:18 AM, said:

Does anyone have any idea what EOR means in this context?


"End of Round," maybe?

View Postngl, on 21 November 2012 - 07:20 AM, said:

Completely useless because its incomplete. What about new maps?`Vanity items? New Mechs? A third gamemode (the dropship one) and community warfare? What about Netcode fixes?

Please complete the upcoming features posts. Or arent they working on those right now?


I'd like more info, too, but honestly these posts get me excited anyway.





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