Jump to content

Centurion variants


49 replies to this topic

#1 Rjkk

    Member

  • PipPip
  • 44 posts
  • LocationMissouri

Posted 02 May 2012 - 07:34 PM

Seeing how this is probably going to be my first mech, and I know others will be picking this one too, I figured I'd start a discussion about the various canon and non-canon variants of this particular mech since I haven't seen anything specifically about this.

Thoughts?

#2 pursang

    Member

  • PipPipPipPipPipPipPipPip
  • 1,877 posts
  • LocationSurrey BC, Canada

Posted 02 May 2012 - 07:37 PM

I'm not sure what there is to talk about - aside from the fact that the re-design is awesome, of course! You can find all of the variants on this page:

http://www.sarna.net/wiki/Centurion

#3 Rjkk

    Member

  • PipPip
  • 44 posts
  • LocationMissouri

Posted 02 May 2012 - 07:42 PM

Well, I did mention non-canon variants, so really I want to hear what other people like to use. There's a lot of potential variation possible with mechs and I was curious as to what other people prefer and why. I knew about the Sarna page though, thanks.

#4 Orzorn

    Member

  • PipPipPipPipPipPipPipPipPip
  • 3,327 posts
  • LocationComanche, Texas

Posted 02 May 2012 - 07:43 PM

I like the idea of the CN9-AL, although I'd personally drop the small laser and half ton of armor for an additional medium laser.

I like what the CN9-AH is going for, but having two ammunition based weapons just doesn't jive with me. Perhaps drop the LRM-10 for an SRM 6 with two tons of ammunition then use the extra tonnage to bring back the two medium lasers and whatever other heatsinks you might be able to fit. I think that's a better design, and it still lets you keep the awesome power of the AC-20.

#5 Rjkk

    Member

  • PipPip
  • 44 posts
  • LocationMissouri

Posted 02 May 2012 - 07:48 PM

View PostOrzorn, on 02 May 2012 - 07:43 PM, said:

I like the idea of the CN9-AL, although I'd personally drop the small laser and half ton of armor for an additional medium laser.

I like what the CN9-AH is going for, but having two ammunition based weapons just doesn't jive with me. Perhaps drop the LRM-10 for an SRM 6 with two tons of ammunition then use the extra tonnage to bring back the two medium lasers and whatever other heatsinks you might be able to fit. I think that's a better design, and it still lets you keep the awesome power of the AC-20.

I'll have to try that, I've been experimenting with different ideas on MW4 and testing them out. Haven't settled on one yet, but I did enjoy unloading with Rotary Autocannons, too bad they jam all the time and run out of ammunition quickly.

#6 pursang

    Member

  • PipPipPipPipPipPipPipPip
  • 1,877 posts
  • LocationSurrey BC, Canada

Posted 02 May 2012 - 07:48 PM

View PostRjkk, on 02 May 2012 - 07:42 PM, said:

Well, I did mention non-canon variants, so really I want to hear what other people like to use. There's a lot of potential variation possible with mechs and I was curious as to what other people prefer and why. I knew about the Sarna page though, thanks.


Well, I'll have to get back to you on that one since I haven't played MW:O yet. I could speculate as to what load-out I may prefer, or as to what may perform the best, but it would just be mere speculation on my part.

Edited by pursang, 02 May 2012 - 07:49 PM.


#7 Rjkk

    Member

  • PipPip
  • 44 posts
  • LocationMissouri

Posted 02 May 2012 - 07:51 PM

View Postpursang, on 02 May 2012 - 07:48 PM, said:


Well, I'll have to get back to you on that one since I haven't played MW:O yet. I could speculate as to what load-out I may prefer, or as to what may perform the best, but it would just be mere speculation on my part.

Understandably. I'm just interested in the speculation.

#8 Sneak

    Member

  • Pip
  • 13 posts

Posted 02 May 2012 - 08:06 PM

Well, we cant talk about CN9 without talking about YLW ;) Both variants, '25 and '50ish (not sure if everything you need for the newtech one is actually available by '50 as lots of it is experimental) - Regardless, 25 variant has AC20 and 2 MLs IIRC - the 50 variant has a GR, 2 MPLs and TSM.

Its a pretty ****** mech.. But if you pilot as well as the Allards, you can have success with it B)

#9 Sychodemus

    Member

  • PipPipPipPipPipPipPip
  • 656 posts
  • LocationUSA

Posted 02 May 2012 - 08:22 PM

One custom variant that seems to work well is the -AL "2"; Upgrading the 16 single heatsinks to 12 double let's you replace the LL and SL with an ERLL and ERML, the forward facing ML is upgraded to an ER version and the LRM-10 gets nudged to a LRM-15 w/ Artemis and CASE.

While not an especially powerful variant, I've seen it used to great effect over the years by units on a modest budget.

#10 Rjkk

    Member

  • PipPip
  • 44 posts
  • LocationMissouri

Posted 02 May 2012 - 08:26 PM

View PostSneak, on 02 May 2012 - 08:06 PM, said:

Well, we cant talk about CN9 without talking about YLW ;) Both variants, '25 and '50ish (not sure if everything you need for the newtech one is actually available by '50 as lots of it is experimental) - Regardless, 25 variant has AC20 and 2 MLs IIRC - the 50 variant has a GR, 2 MPLs and TSM.

Its a pretty ****** mech.. But if you pilot as well as the Allards, you can have success with it B)

Okay, I thought I was pretty well up on MW speak, but I'm not familar with a few of the things you mentioned. :rolleyes:
Anyway, I'm a fan of Medium mechs and the Centurion seems more my speed than the Hunchback, but that may change once I get to play MWO.
It seems like according to Sarna the standard Centurion comes with an AC10, but the AC20 fits pretty well, especially the LX-AC20 since it does more damage, doesn't make much sense to me not to use the more powerful weapon.

#11 Insidious Johnson

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 2,417 posts
  • Location"This is Johnson, I'm cored"

Posted 02 May 2012 - 08:38 PM

View PostRjkk, on 02 May 2012 - 08:26 PM, said:

Okay, I thought I was pretty well up on MW speak, but I'm not familar with a few of the things you mentioned. ;)
Anyway, I'm a fan of Medium mechs and the Centurion seems more my speed than the Hunchback, but that may change once I get to play MWO.
It seems like according to Sarna the standard Centurion comes with an AC10, but the AC20 fits pretty well, especially the LX-AC20 since it does more damage, doesn't make much sense to me not to use the more powerful weapon.

Lotta weapon Cbills to let hang loose on an ARM. Stripping mechs of their most awesome weapons with the first alpha is a proud team battle tradition.

#12 Sporklift

    Member

  • PipPipPipPipPipPip
  • Bridesmaid
  • 279 posts
  • LocationDecorah, Iowa

Posted 02 May 2012 - 09:01 PM

View PostInsidious Johnson, on 02 May 2012 - 08:38 PM, said:

Lotta weapon Cbills to let hang loose on an ARM. Stripping mechs of their most awesome weapons with the first alpha is a proud team battle tradition.


Which is why I always wait until my lance has their attention then come from behind! Screaming!
Plus even a CN9-A only has an LRM 10 and two medium lasers after the AC-10 is gone. YLW carries a 4 ton hatchet (no hatchets in MWO), which has to be replaced with other weapons (missiles), and you can probably safely drop a ton of AC-20 ammo for more flexibility. It would still probably take a very special Mechwarrior to operate it and not many mediums carry that sort of weapon.

#13 Insidious Johnson

    Member

  • PipPipPipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 2,417 posts
  • Location"This is Johnson, I'm cored"

Posted 02 May 2012 - 09:10 PM

Don't speak for ALL time! No hatchets @ launch =/= no hatchets in MWO.

#14 pursang

    Member

  • PipPipPipPipPipPipPipPip
  • 1,877 posts
  • LocationSurrey BC, Canada

Posted 02 May 2012 - 09:14 PM

View PostInsidious Johnson, on 02 May 2012 - 09:10 PM, said:

Don't speak for ALL time! No hatchets @ launch =/= no hatchets in MWO.


Alright you and me Insidious Johnson: The day they introduce melee weapons into the game will be the day we duel at dawn on the map of your choice! Winner gets the infamous Paul's Pink Thunder hammer.

Let's make it happen.

Edited by pursang, 02 May 2012 - 09:14 PM.


#15 Karyudo ds

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 1,706 posts
  • LocationChaos March

Posted 02 May 2012 - 09:16 PM

View PostRjkk, on 02 May 2012 - 08:26 PM, said:

It seems like according to Sarna the standard Centurion comes with an AC10, but the AC20 fits pretty well, especially the LX-AC20 since it does more damage, doesn't make much sense to me not to use the more powerful weapon.


Actually with this being 3049 the "standard" should be the CN-9D with LBX-10. Might be wrong though, didn't get the 3050 book back in the day but it has been mentioned in the news feeds so it will likely exist if it's not the basic model. Honestly I think I'd just go with that one too. Fast enough to get into range and an LBX to brawl its way through. Maaaaybe drop the LRM for an SRM but I don't like limiting my ranged options.

As pursang mentioned though, I haven't played MW:O either so we're speculating on what could be outdated data. For all we know the LBX can fire slug and cluster rounds like it could in Battletech. If it could I might not have much need to mod the mech at all. If not I'm not entirely sure how I would. Downgrading the AC only nets you some range and space, not a whole lot though. Upgrading would make it basically a Hunchback with a different profile almost. Maybe an ultra, or guass.

View PostInsidious Johnson, on 02 May 2012 - 09:10 PM, said:

Don't speak for ALL time! No hatchets @ launch =/= no hatchets in MWO.


I'd be happy with hatchet mounting mechs even if we couldn't get them on any others ;)

#16 Jonas

    Member

  • PipPipPipPipPipPip
  • 302 posts
  • Google+: Link
  • Facebook: Link
  • LocationHot Springs Ar.

Posted 02 May 2012 - 09:25 PM

I have been looking over the Centurion very closely, from what I can tell from the redesign. You have a ballistic hard point in the right arm, Beam hard point (s) in the center torso and a Missile hard point in the left torso. Going by these assumptions I would go with XL engine, Endo Steal, TSM, 1x AC/20, 2x medium pulse lasers, 1x LRM launcher, & switch out the heat sinks with 10 DBL's. I would use the remaining tonnage
for ammo, perhaps add a anti missile system. Now that is just going from what I can tell about the Mech from looking at it. Now in all honesty its been a while since I have played a TT game but I think the mods would work and still have me at the right tonnage and critical spaces.

#17 Minatorc

    Member

  • PipPipPip
  • Philanthropist
  • Philanthropist
  • 74 posts
  • LocationSouth Australia

Posted 03 May 2012 - 02:36 AM

Hoping that the Cn9-AL is one of the unlockable variants. I prefer energy to ballistic weapons as I tend to be pretty trigger happy :D
An extra 2.5t of armour is always handy on a medium mech as well.

#18 El Loco

    Member

  • PipPipPipPipPipPip
  • Survivor
  • 395 posts
  • LocationNew Haven, CT

Posted 03 May 2012 - 02:46 AM

I'd probably only make one modification to the CN9-A at launch: Replacing the LRM with a SRM-6 launcher. The additional 2t left will go in one more ton of AC ammo and one ton of armor. If I choose the Centurion, I prefer it as a mid to close range 'Mech and don't want to lose one weapon due to minimum range.

Edited by El Loco, 03 May 2012 - 02:46 AM.


#19 Soviet Alex

    Member

  • PipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 626 posts

Posted 03 May 2012 - 03:26 AM

Remember, you are going to need to master multiple variants of the Centurion to unlock the Elite piloting tiers. Since the -9AH can be made from a -9A in the Mech-Lab, I'd expect 3 variants of the Centurion at launch: -9A (basic), -9AL (energy hardpoint RA) & -9D (bulk discount on lostech?).

#20 autogyro

    Member

  • PipPipPipPipPipPip
  • 424 posts
  • LocationPerth, Australia

Posted 03 May 2012 - 04:55 AM

I've spent quite some time outfitting an AL Centurion, replacing the LRMs with the SRMs and adding speed (hence the AS variant). It's only $3.9 million C-Bills, so it won't break the bank either and puts out 33 damage up to a range of 9, which is very good for a medium mech. Of course, heat is a problem so you certainly don't want to alpha more than once every couple of minutes, if it all probably. The extra speed allows it to close in on the enemy faster than the canon variants, which is important and 9.5 tons of armor is a ton more than the standard CN9-A as well.


Centurion CN9-AS

Mass: 50 tons
Cost: 3,936,500 C-Bills
Battle Value: 1,122

Chassis: Unknown Standard
Power Plant: Unknown 250 Fusion Engine
Walking Speed: 54.0 km/h
Maximum Speed: 86.4 km/h
Jump Jets: None
Jump Capacity: 0 meters
Armor: Unknown Standard Armor
Armament:
1 Large Laser
1 SRM-6
2 Medium Lasers

================================================================================
Equipment Type Rating Mass
--------------------------------------------------------------------------------
Internal Structure: Standard 83 points 5.00
Engine: Fusion Engine 250 12.50
Walking MP: 5
Running MP: 8
Jumping MP: 0
Heat Sinks: Single Heat Sink 16

Armor: Standard Armor AV - 152 9.50

Internal Armor
Structure Factor
Head 3 9
Center Torso 16 23
Center Torso (rear) 6
L/R Torso 12 19
L/R Torso (rear) 5
L/R Arm 8 14
L/R Leg 12 19

================================================================================
Equipment Location Heat Critical Mass
--------------------------------------------------------------------------------
2 Medium Lasers CT 6 2 2.00
SRM-6 LT 4 2 3.00
Large Laser RA 8 2 5.00
@SRM-6 (15) RT - 1 1.00

Edited by autogyro, 03 May 2012 - 05:11 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users