i am proposing that the jamming probability be linked to the heat scale of the mech. if you are very low on the heat scale the chance of them jamming is low or possibly nonexistent, but if you are high on the heat scale it would jam regularly. this would mean the uac 5 would be really good for short skirmish type engagements, but players might still choose the standard ac5 for prolonged fighting. this would also encourage more careful heat management instead of just stopping before 100%.
any numbers listed can and should be adjusted for balance. these are just to express the general idea.
heat ------odds of jamming on a any given shot
0-20% little or no chance of jamming
20-40% 1 in 40 chance of jamming
40-60% 1 in 20 chance of jamming
60-80% 1 in 10 chance of jamming
80-100% 1 in 5 chance of jamming
for this to function properly the ROF for the AC5 would need to be increased to bring it's DPS in line with all of the other AC weapons (i think this should be done anyway). this increase would be about 33%. and to properly keep pace the UAC5 would also need a 33% increase in ROF.
this would force anything using more than one UAC5 to invest in heat sinks or risk the weapon being unreliable. so players must choose between having more ammo or having a more reliable weapon. as an added bonus players would be rewarded for exercising trigger discipline.
Edited by blinkin, 05 April 2013 - 05:54 PM.