General Taskeen, on 26 February 2013 - 01:06 PM, said:
Its not that its Clan Tech, I'm just saying the soonest you will see an UAC/10 or 20 is the Clan version. IS and Clan Ultra's are identical in damage, and function, except the Clan versions simply weight less and use less crit space. Only some Clan weapons have better damage, Autocannon's do not fit that category.
A current UAC/5 can shoot 2 shells that do 5 damage each (essentially making double double better fire rate, since it can dish out double damage for an even better cool down makes little sense and is also why we have a stupid design element involving a percentage chance to jam).
A UAC/10 or 20 under this design priniciple (no matter if it is IS or Clan) means a UAC/10 will fire 2 shells that do 10 damage and a UAC/20 will fire 2 shells that do 20 damage each. That is just bonkers. Just having 2 CUAC/20's on a Mech (IS or Clan) means an amazing, potential of 80 damage alpha.
no argument here. well some... often a single ton or a slot of crit space can make a huge difference to a mech design. all of my designs use all of the tonnage and most of them use all of their crit space.
but i agree very thoroughly with the rest of what you said.