Thanksgiving Day Surprise
#161
Posted 22 November 2012 - 01:04 PM
#163
Posted 22 November 2012 - 01:09 PM
I still have ~16500 from my 20.000 founders MC . I won't spend them and buy new ones until there is more to spend them on.
In my opinion they are to slow with the implantation of skins, camouflage and other customization items.
#164
Posted 22 November 2012 - 01:10 PM
River Walker, on 22 November 2012 - 11:55 AM, said:
Sorry... If you construed a last minute "surprise" as some sort of veiled code for a wholesale bug fix... I don't know what to tell you.
Ryvucz, on 22 November 2012 - 11:59 AM, said:
According to most of the posts, they also wanted that leg lamp.
Absolutely not... That'll be the X-mas console bobble!
#165
Posted 22 November 2012 - 01:10 PM
Vermaxx, on 22 November 2012 - 12:57 PM, said:
For founders its not that interesting, agreed. For non founders this is a decent deal, especially for those who somehow missed out on being a founder.
#166
Posted 22 November 2012 - 01:11 PM
And you know what: i will spent a bit more money...but uh, sorry, not for you...will upgrade my pledge of this new Chris Roberts Project. Estimated Release Date: Nov 2014..quite the same time frame i expect that final MWO will be published.
Even the crowdfounding phase was more fun than the last weeks playing MWO.
I'm eagerly waiting now for your upcoming christmas surprise/gift...happy thanksgiving, dear PGI
Edited by Necron, 22 November 2012 - 01:12 PM.
#168
Posted 22 November 2012 - 01:13 PM
#170
Posted 22 November 2012 - 01:17 PM
Ryvucz, on 22 November 2012 - 01:14 PM, said:
I totally did.
>puts on flame resistant gear<
Come at me community.
Damn you for having your own mind and thinking for yourself! How dare you put money into the development while receiving something in exchange when we should all be playing it for free for all time!!!
You should be flogged to death with a dismembered Cicada leg.
The free to play model is absolutely founded on being free for everyone, that's why they put free in the name!!!
Edited by Tekerton, 22 November 2012 - 01:18 PM.
#171
Posted 22 November 2012 - 01:20 PM
#172
Posted 22 November 2012 - 01:22 PM
#173
#174
#175
Posted 22 November 2012 - 02:03 PM
Vermaxx, on 22 November 2012 - 12:57 PM, said:
No, they didn't need to have a sale. On the other hand, no sale might have been preferable to the implications of a sale on only the two most expensive packs for a game in 'open beta' and still riddled with problems and delays.
Would YOU buy this deal? Right now, as a 120 founder? And I don't mean 'if you had not paid yet, would this sell you?' Would YOU - BDU Havoc, having spent 120 US (or equivalent CN) pay an additional 50/100 because of this sale?
If the answer is no, your point is somewhat undermined. Doubly so with the inflammatory ending comment.
You didn't need the "shart" statement in your post. Right up until then you made a very valid, very well spoken rebuttal to this entire thread. And then you bollocksed it all up with the open insult.
#176
Posted 22 November 2012 - 02:12 PM
Gristle, on 22 November 2012 - 11:18 AM, said:
And a surprise for PGI - I can't actually buy any MC if I wanted to. The "MWO / Profile /Credits" page doesn't have any way for me to buy MC!!.
It's because after the change, they could see the game data and the amounts of deaths being generated by Ultra/AC5's made it blatantly obvious they needed a nerf. If you don't understand this, please look up "Monty Haul Campaign". I'm sure you'd like it.
#177
Posted 22 November 2012 - 02:19 PM
Coolant, on 22 November 2012 - 01:47 PM, said:
You linked this in two different posts. I'm glad you like it, but those in no way will affect my game play, and was really hoping the surprise was something useful in-game...
actually they are useful if you like to formulate a solid tactical plan as it helps you to pinpoint the "hot spots" on a map and use that to your advantage.
#178
Posted 22 November 2012 - 02:44 PM
GameData.pak\Levels\forestcolony_snow\forestcolony_snow.dds
#179
Posted 22 November 2012 - 02:46 PM
Rhent, on 22 November 2012 - 02:12 PM, said:
It's because after the change, they could see the game data and the amounts of deaths being generated by Ultra/AC5's made it blatantly obvious they needed a nerf. If you don't understand this, please look up "Monty Haul Campaign". I'm sure you'd like it.
If that's the case why did they not put back collision with the herds of lights killing off heavy when they took it out.
Ps collision been off for a mouth now i think they know about the kill rate on that one by now don't you think.
Edited by River Walker, 22 November 2012 - 02:48 PM.
4 user(s) are reading this topic
0 members, 4 guests, 0 anonymous users