NaerahQc, on 22 November 2012 - 01:45 PM, said:
I says what? The reason why we haven't released details, is mostly due to the fact tuning is ongoing. In my dreams, we'll have an API for you guys to plug into. Right now, that's not a reality.
Calmon, on 22 November 2012 - 03:54 PM, said:
Thanks for answering Bryan! Any explanation why DHS 2.0 in engine and not outside? It pushes mainly lighter mechs and make the use of DHS outside ineffective. This leads to have mechs "more equal", everybody could be happy with engine DHS only which is bad by nature because it prevents different builds! It also makes it more difficult if you plan to balance the game with tons because you start to make tons matter less!
We're still collecting data on DHS. Expect some more tweaks as promised a while ago when we addressed DHS concerns. The community gave us a ton of builds to test out. We're working through them slowly.
Redoxin, on 22 November 2012 - 03:54 PM, said:
Thanks, but I cant believe we are only getting this now as an answer to a random forum post.
I DID promise to do it a while ago. Slipped through the cracks.