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So Stats Will Be Public - What Do You Think?


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Poll: Should Stats be Public? (493 member(s) have cast votes)

Should Stats be Public?

  1. Yes! (145 votes [29.41%])

    Percentage of vote: 29.41%

  2. No! (161 votes [32.66%])

    Percentage of vote: 32.66%

  3. I Don't Care. (187 votes [37.93%])

    Percentage of vote: 37.93%

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#41 hanitora

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Posted 22 November 2012 - 08:17 PM

Stats encourage some bad behaviours, but I think it's nice to be able to see stats of people. You can learn a few things from there

#42 Stygian Steel

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Posted 22 November 2012 - 08:19 PM

i think they'd be nice to have, but i personally want more stats, i want to see my accuracy, my damage done, maybe an average per match, i would also like to see my best mech(i.e which mech i;ve done best in with total points ) and also this game needs medals, such as most dmg in a match most spot assist, that kind of thing

#43 Bloody Moon

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Posted 22 November 2012 - 08:25 PM

View PostGhost Bear, on 22 November 2012 - 08:14 PM, said:

public stats make me play worse on purpose.. like in world of tanks, I think I have a 42% win ratio in that game. Just to see people rage makes it so worth it.


Ooookay, so just to clarify. You seriously intentionally play badly only 'cos someone can see your statistics? :)
Being a bad player is one thing, being an ****** with your teammates is another and the latter is far worse obviously.
So i wouldn't be proud of that.

Edited by Bloody Moon, 22 November 2012 - 08:27 PM.


#44 New Breed

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Posted 22 November 2012 - 08:27 PM

It's pretty much the worst idea you could do, but hey.. it's not my game.

My two brothers who are founders but play casual will not be looking forward to being made fun of from people.

GOOD IDEA GUYS!..(not really)

Put an opt out option in.

View PostBloody Moon, on 22 November 2012 - 08:25 PM, said:


Ooookay, so just to clarify. You seriously intentionally play badly only 'cos someone can see your statistics? B)
Being a bad player is one thing, being an ***hat is another and the latter is far worse obviously. :)


bum rushing in that game is the fastest way to get credits when you have multiple tanks.

#45 Dagnome

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Posted 22 November 2012 - 08:28 PM

Public stats will only further increase the amount of pansies who DC right before they die in an effort to save their precious K.D ratio. If they DC while taking damage it should count as a death hands down.

#46 cmopatrick

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Posted 22 November 2012 - 08:28 PM

just to note to the folks who think this is Bro's idea, it was Bryan Ekman that he quoted from this (now locked) thread... next to last post.

(added on edit):

View PostGhost Bear, on 22 November 2012 - 08:27 PM, said:

My two brothers who are founders but play casual will not be looking forward to being made fun of from people.

btw, Ghost, you can have them turn off the founders tag in client (under the "options" tab at the bottom left). i have mine off until i can get analog stick support, because i am that embarrassed by how bad i am trying to dance a target (or do any serious piloting) with kb/mouse... i just don't want to have the rest of the founders disrespected because i (rhymes with "duck") so bad...

Edited by cmopatrick, 22 November 2012 - 08:36 PM.


#47 Felicitatem Parco

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Posted 22 November 2012 - 08:31 PM

Stats should only be public if you check a check-box, in my opinion.

#48 Dagnome

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Posted 22 November 2012 - 08:34 PM

View PostProsperity Park, on 22 November 2012 - 08:31 PM, said:

Stats should only be public if you check a check-box, in my opinion.


I'll check YOUR check-box
*Evil laugh*

#49 Ryvucz

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Posted 22 November 2012 - 08:54 PM

View PostBroceratops, on 22 November 2012 - 05:34 PM, said:

Edit: Added the fence sitting option :)


Thanks for the fence sitting option, I appreciate it. =)

#50 Voidsinger

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Posted 22 November 2012 - 09:04 PM

Okay, I'll be the first to admit I tend to really suck as a player.

My K/D is around 0.35 on about 1400 matches. Win loss runs about 5/7.

I pug almost exclusively (waiting for community warfare), and tend to be highly individualistic, if someone has a decent plan, I'll follow, but I do get in squirrel chaser mode at times.

Pilot lights and mediums almost exclusively. I scout. When I scout, I go into GoD mode (Gatherer of Data). I die early, and often.

What I've learned:

The aim is not to annihilate the enemy, but rather to achieve battlefield dominance either through combat or capping, or a combination.

Anything I do that helps my team achieve the goal of the mission is good.

Anything I do that denies the enemy achieving their goal is good.

Any time I put my own glory above the objective, I hurt my team.

The overall win counts far more than individual stats from a match. The individual stats just lets you know what they counted.

Make the stats public, let idiots brag. The real experience is knowing you did something in the game, whether acknowledged or not.

Edited by Voidsinger, 22 November 2012 - 09:06 PM.


#51 xDark

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Posted 22 November 2012 - 09:15 PM

If they do this, they really need to separate stats for different game types. One set of stats for pugs, one for premades, one for Solaris, etc. In the game's current state I'm always afraid to go pugging even when I want to because I know it will negatively affect the stats I've gotten from playing with my friends. I don't want to constantly have to worry about making sure some stupid numbers are high.

#52 Sean von Steinike

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Posted 22 November 2012 - 09:18 PM

Stat-***** will be over joyed. Get ready for massive amounts of e-peen ****

#53 BlackAce

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Posted 22 November 2012 - 09:24 PM

Not in favour, not at all! There are enough douche-bags discoing to protect their precious KDR. Not only does it render everyone's KDR stats inaccurate and so irrelevant anyway, it screws you out of XP and C-Bills.

If stats went public that type of crap would get way worse.

#54 MacKerris

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Posted 22 November 2012 - 09:33 PM

In the last 10 years I have run numerous servers where the players wanted stats. On every occasion they caused problems, whether it be stat whoring, bickering, or just an increase in accusations of cheating. The accusations of cheating ate up enough time as it was, but dealing with the drama was worse. Honestly there is no good from public stats only bragging rights for those who think that individual stats mean something in a team game. Team stats will be obvious once we can conquer worlds. Team stats will also have some meaning within the Meta Game. Individual stats....meh

#55 Murphy7

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Posted 22 November 2012 - 09:36 PM

View PostViper69, on 22 November 2012 - 06:02 PM, said:

I honestly could give a rats ***. I am quite certain any kid on here making fun of another persons stats is probably not worth worrying about in real life.


I have a penchant for trying a lot of builds, some of which are complete garbage.

I am one who will run back to defend the base while my team presses on, and die in the attempt while getting no kills, but maybe the win.

I know that the stats will be used by some to make points on the forums or to disregard points made by others. Not looking forward to it, but it is what it is.

#56 Tempered

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Posted 22 November 2012 - 09:44 PM

I don't particularly care if others see my stats, but I think making them public will be one more nail in the coffin of MWO. It will only cause players to worry more about getting that last kill rather than helping out their team. If you think all the disconnects just before death were bad before, just wait till the stats go public.

#57 xxx WreckinBallRaj xxx

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Posted 22 November 2012 - 09:46 PM

Oh no, now people will really see what a bad k/d ratio I have. WHatever will I do?! Oh wait... I'll just not give 2 shits. That was easy.

Edited by Bluten, 22 November 2012 - 09:46 PM.


#58 Broceratops

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Posted 22 November 2012 - 09:48 PM

View PostTempered, on 22 November 2012 - 09:44 PM, said:

I don't particularly care if others see my stats, but I think making them public will be one more nail in the coffin of MWO. It will only cause players to worry more about getting that last kill rather than helping out their team. If you think all the disconnects just before death were bad before, just wait till the stats go public.



I've heard this D/C thing mentioned by several people but really it should be easy enough to track if your mech is destroyed and tally it up as a death regardless if you're in-game or not. This is not to say people won't do stupid things to boost their stats, but this particular exploit will eventually be fixed I'm sure.

#59 Lokust Davion

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Posted 22 November 2012 - 09:53 PM

I don't care = Passive YES :rolleyes:

This means the majority vote likes to have stats shown for public viewing.

#60 Rejarial Galatan

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Posted 22 November 2012 - 09:58 PM

i am torn between what is the worst idea PGI has had of late. 3rd Person Views or Public Stats. Both are bad for any number of reasons, but, the former has been discussed and is STILL being discussed with great vigor on its own threads, so, I will get on my soap box. Pop corn is on the stand behind you guys, beer is the stand next to it.

Okay, all joking aside, making stats a publicly viewed thing is going to go about as well as a steel balloon. No, really. For those of us who were in Closed Beta in early June or before, you remember the Leader Board we had? Remember how they TOOK THAT DOWN? I forget what excuse they used when they removed it, and honestly I do not care, the important thing was, that it was GONE. I am sorry, oh so sorry, but, making stats publicly visible is going to create a sense of elitism in an already divided crowd that may yet be further divided if PGI goes through with adding in 3rd person views. Oh sure, you can say: well, if stats are not important to you, then do not worry what others think as they are not someone you want to play with if they get all twisted over who has what specific stat. I am sorry, again, oh so sorry, but, as we clearly see RIGHT NOW, dropping in Lone Wolf/Pug is not ending well for ANYONE forced into that by factors that limit play times or what ever. It will get to the point where this game stops being fun to play for kicks and giggles, and becomes a 2nd or 3rd job for people who just dont want to be stomped all the time because now they are forced to achieve some arbitrary stat just to find a group that thinks that number means something.

I see this taking a huge amount of fun from the game and not doing ANYTHING to add it back in. Battlefield 3 broke down badly because of stat farming, players would play nothing but maps like METRO for KDR farming, and I honestly see that coming here. Some map will be the pinnacle of stat farming. Only way to prevent that, is to keep maps random as it is, but, that would break CW and the idea they sold us on fighting for planets, but then again, they are considering shattering a key design pillar so, who knows right?





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