

Buying Pots Of Paint With Mc
#41
Posted 26 November 2012 - 06:01 AM
#42
Posted 26 November 2012 - 06:18 AM
#43
Posted 26 November 2012 - 06:29 AM
#44
Posted 26 November 2012 - 07:12 AM
In several other games when I spend money on cosmetic upgrades I'm spending at most $10, and once purchased I keep that cosmetic upgrade for as long as I play. Oh and that cosmetic upgrade typically comes with a completely new skin with it's own animations and I can swap it between "characters" at will. Not to mention at that price I'm usually getting 3 - 8 completely different skins to use.
The idea of spending $3 - $8 each time I want change the color of one mech from olive drab to flamingo pink with blue stripes is absolutely nuts. We wont even touch on the fact that I'll be paying that again if I want to change it again.
As for the OP's idea, I'd still be reluctant to pay for a color / scheme I can only use a limited number of times. We're not talking about special particle effects or animated widgets hanging off my mech, we're not talking about a company having to purchase chemicals & dyes then mixing and packaging them, we're talking about someone sliding the RBY settings around on a color wheel and asking for prices comparable to what you pay in a hobby shop and getting a fraction of what's in the pot.
(sorry for the mini rant, I just get worked up very quickly over blatant cash grabs, I don't do it to my customers and I refuse to let someone do it to me)
#45
Posted 26 November 2012 - 07:25 AM
Kakamouth, on 26 November 2012 - 07:12 AM, said:
In several other games when I spend money on cosmetic upgrades I'm spending at most $10, and once purchased I keep that cosmetic upgrade for as long as I play. Oh and that cosmetic upgrade typically comes with a completely new skin with it's own animations and I can swap it between "characters" at will. Not to mention at that price I'm usually getting 3 - 8 completely different skins to use.
The idea of spending $3 - $8 each time I want change the color of one mech from olive drab to flamingo pink with blue stripes is absolutely nuts. We wont even touch on the fact that I'll be paying that again if I want to change it again.
As for the OP's idea, I'd still be reluctant to pay for a color / scheme I can only use a limited number of times. We're not talking about special particle effects or animated widgets hanging off my mech, we're not talking about a company having to purchase chemicals & dyes then mixing and packaging them, we're talking about someone sliding the RBY settings around on a color wheel and asking for prices comparable to what you pay in a hobby shop and getting a fraction of what's in the pot.
(sorry for the mini rant, I just get worked up very quickly over blatant cash grabs, I don't do it to my customers and I refuse to let someone do it to me)
Cosmetic upgrades are absolutly for more important to some than others. Those that they are not very important to MIGHT try pay to spray once, and be done with it. Or likewise thy might buy a couple pots and play around a little bit with them and be done with it. They still get more value for the pot. As far as the RBY color wheel. Think about hobby store paints. Metallic, High gloss, inks etc... There are so many effects you can make and then put in a pot and put a price tag on it. Not to mention Selling patterns like camo or checkers and then using your pots of paints with your patterns. If I were doing it patterns would cost more but be a one time buy that you got to keep. Whlie the paints would be limited use. Decals I would probably sell at a low price but once time use.
#46
Posted 26 November 2012 - 10:31 AM
Mathmatics, on 26 November 2012 - 07:25 AM, said:
Cosmetic upgrades are absolutly for more important to some than others. Those that they are not very important to MIGHT try pay to spray once, and be done with it. Or likewise thy might buy a couple pots and play around a little bit with them and be done with it. They still get more value for the pot. As far as the RBY color wheel. Think about hobby store paints. Metallic, High gloss, inks etc... There are so many effects you can make and then put in a pot and put a price tag on it. Not to mention Selling patterns like camo or checkers and then using your pots of paints with your patterns. If I were doing it patterns would cost more but be a one time buy that you got to keep. Whlie the paints would be limited use. Decals I would probably sell at a low price but once time use.
Yeah I get what you're saying Math, I'm a firm believer in custom paint schemes. Half of the joy of war gaming is being able to make your troops look the way you want them to. And I'm fine with spending a couple of bucks here and there for new color palettes, really I am! I certainly like your suggestion better than what's currently in the works, I just don't think the value is really there if the colors / decals run out over uses ( even worse is paying per spray ). For me, the purchase has to be a one time thing to compare with similar products from similar games.
Lets say you're charging 100 MC per mech, per paint job... that works out to roughly 50 cents each time you do it. While not exactly breaking the bank it's still more expensive than painting a table top army by hand.
Meh, in the end it all depends on how they price the cosmetic changes. I just feel that paying per use or paying for a limited number of uses is a bit overboard when compared side by side with what's offered by the other competitors.
#47
Posted 26 November 2012 - 10:32 AM
#48
Posted 26 November 2012 - 11:03 AM
But yes, gouging me for REAL MONEY and making me re-purchase colors and/or patterns I've previously purchased for use on my other 'mechs and/or switching between paintjobs (I too want to be able to switch between normal and parade colors depending on situation without having to spend real money (or MC) on it).
Charge us for patterns. Charge us for color packs. Don't charge us to make changes when we've already bought patterns and colors... At least don't charge us with real money or MC (I could see C-Bill charges being applied, at least that's in-game currency that you have to earn by playing the game and not real money).
#49
Posted 26 November 2012 - 02:19 PM
DirePhoenix, on 26 November 2012 - 11:03 AM, said:
But yes, gouging me for REAL MONEY and making me re-purchase colors and/or patterns I've previously purchased for use on my other 'mechs and/or switching between paintjobs (I too want to be able to switch between normal and parade colors depending on situation without having to spend real money (or MC) on it).
Charge us for patterns. Charge us for color packs. Don't charge us to make changes when we've already bought patterns and colors... At least don't charge us with real money or MC (I could see C-Bill charges being applied, at least that's in-game currency that you have to earn by playing the game and not real money).
Suggestions forum....Touche!
#50
Posted 26 November 2012 - 04:36 PM
If I have to pay every time for every mech I'd expect it to be closer to 25 mc, not 750. 750 is more reasonable if we were buying a infinite use skin like the pc gamer skin. Buy once, use on as many mechs as we like.
If I have to buy multiple skins, that's fine, if I have to buy different paint sets, fine, individual paints, fine.
The most important thing is that I get to keep what I pay for. This is why I will never buy gxp. It's temporary.
Please do something about this. It's unreasonable and dissuading me from buying any when I'd be more than happy to buy all if the price was fair.
#51
Posted 26 November 2012 - 04:50 PM
There is no technical reason behind doing it this way, the only reason is because you want to get more money out of players. Making people pay real money for something temporary that has no in-game effect is insulting, greedy and should be discouraged strongly if not simply prohibited.
#52
Posted 26 November 2012 - 06:36 PM
Brickyard, on 26 November 2012 - 04:36 PM, said:
If I have to pay every time for every mech I'd expect it to be closer to 25 mc, not 750. 750 is more reasonable if we were buying a infinite use skin like the pc gamer skin. Buy once, use on as many mechs as we like.
If I have to buy multiple skins, that's fine, if I have to buy different paint sets, fine, individual paints, fine.
The most important thing is that I get to keep what I pay for. This is why I will never buy gxp. It's temporary.
Please do something about this. It's unreasonable and dissuading me from buying any when I'd be more than happy to buy all if the price was fair.
As luck would have it, we have smart devs at PGI. I have faith it will all come out the way the players are asking for it. Hell, we are basically throwing money at them if they impliment it in a reasonable fashion "If I have to buy multiple skins, that's fine, if I have to buy different paint sets, fine, individual paints, fine." pretty much sums it up. Though as you all know im quite partial to the pots of paint idea

All that being said, if the paint system comes out the way it was previewed (which was a very small preview I will admit) I MIGHT buy ONE ONCE. but probably not.
Edited by Mathmatics, 26 November 2012 - 06:37 PM.
#53
Posted 26 November 2012 - 06:48 PM
I should go get my car repainted, and then painted over again, and then tell the body shop owner that he should let me swap colors all the time for free.
Ya think it'd work?
-PT
#54
Posted 26 November 2012 - 06:51 PM
PerfectTommy, on 26 November 2012 - 06:48 PM, said:
I should go get my car repainted, and then painted over again, and then tell the body shop owner that he should let me swap colors all the time for free.
Ya think it'd work?
-PT
Real paint =/= Digital assets.
#56
Posted 27 November 2012 - 07:13 AM
PerfectTommy, on 26 November 2012 - 06:48 PM, said:
First off, when you buy your car, you have a selection of colors to start with. So if you buy a car in black, and suddenly realize you want yellow, you should have to pay for your mistake. As far as I can tell, there is no way to select a default color for a mech at purchase, so you will always need to paint the mech. Basically, this is a silent tax on the price of the mech, and a very expensive one at that.
Secondly, this is a digital asset we are talking about here, and the expectation would be that you would be "unlocking" patterns and colors for infinite use, versus unlocking it for one time application.
#59
Posted 27 November 2012 - 09:38 AM
#60
Posted 27 November 2012 - 11:47 AM
buckX, on 27 November 2012 - 09:38 AM, said:
I would not mind option 3 at all.
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