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[Fix|Updated]Poor Game Performance Solution{Nvidia/amd Users}


458 replies to this topic

Poll: multi thread (299 member(s) have cast votes)

Did this Fix Help make your Game run better?

  1. Yes. (95 votes [31.77%])

    Percentage of vote: 31.77%

  2. No. (Post your Specs Below) (158 votes [52.84%])

    Percentage of vote: 52.84%

  3. I alread had it on. (35 votes [11.71%])

    Percentage of vote: 11.71%

  4. I don't Own a Nvidia/Amd card, So I'm Still affected. (11 votes [3.68%])

    Percentage of vote: 3.68%

Vote

#161 warp103

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Posted 28 November 2012 - 09:57 AM

View PostSteelPaladin, on 27 November 2012 - 08:13 AM, said:

No love. FPS still sits at 18-30.

Phenom X4 9650 @2.3GHz
8 GB DDR2 SysRAM
GTX 670 w/2 GB VRAM

The CPU is old, but it doesn't bottleneck literally ANY other game that I play. The GTX 670 is overclocked and MWO never pushes it past 60% (rarely even past 50%). No idea why this game is so in love w/smacking the hell out of my CPU and letting a killer GPU just coast.

i have the same cpu and it never hit 50%.So that should not be the issue. ATI6900 x2 blah blah here and and it at 100% when i run the game.
4Gig ram
still only getting 12 -20 fps med settings
had 9600 and 6900 revs

Edited by warp103, 28 November 2012 - 10:00 AM.


#162 OneManWar

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Posted 28 November 2012 - 10:58 AM

View PostEternalCore, on 28 November 2012 - 07:57 AM, said:

Instead of complaining about it...Why don't you try the Fixes that are provided to you; Like the one on the 1st post of this thread! :angry:

P.S. A Quad-Core does make a world of Difference Because it's 2x the torque of a Dual-Core! And now a days you require Torque over speed!...



I did try them, they did not work for me. I can run every other game in existence that I've tried at max settings on my machine at 1920x1080, but for the last 2 patches I can't get more than 15FPS in combat so it's a patch issue not an issue with my CPU being underpowered. I mean, it came out in March of this year, if that's underpowered, I feel bad for other people.

#163 DarklightCA

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Posted 28 November 2012 - 04:06 PM

I tried it and it seemed to make it a tad better but not overall fixing the problem. My lag is not as bad as it use to be however its not completely gone either.

Intel i7 3.20GHz
GTX 570
12GB RAM
Windows 7 64 bit

Oh well, its atleast somewhat playable now. Thanks for the help.

#164 fxrsniper

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Posted 28 November 2012 - 05:46 PM

View PostCel, on 26 November 2012 - 01:04 AM, said:

OS Version: Microsoft Windows 7 Ultimate
System RAM: 4094 MB
CPU Name: AMD Phenom™ II X6 1090T Processor
CPU Speeds: 3200
Physical CPUs: 1
Virtual CPUs: 6
Video Card Description: NVIDIA GeForce GTX 470
VRAM: 1280 MB
Primary Display Resolution: 1920x1080
Multi-Monitor Desktop Resolution: 3840x1317
Microphone: True
Language: English (United States)
Free Hard Drive Space: 15098 MB
Total Hard Drive Space: 610377 MB
Windows Experience Index Rating: 5.9

Regardless you need more ram just for the simple fact you're using Win 7 ultimate I struggled with 4 gigs on my previous build with the same cards only running 4 gigs

#165 fxrsniper

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Posted 28 November 2012 - 05:55 PM

View PostOneManWar, on 28 November 2012 - 10:58 AM, said:



I did try them, they did not work for me. I can run every other game in existence that I've tried at max settings on my machine at 1920x1080, but for the last 2 patches I can't get more than 15FPS in combat so it's a patch issue not an issue with my CPU being underpowered. I mean, it came out in March of this year, if that's underpowered, I feel bad for other people.

Most high resource games that are out or have come out in the last year recommend quad cores this game in earlier stages was fine with that but CryEngine 3.4 is going to be resource heavy you cant expect to get the same results as most people.
On another note everyone in this post needs to post specs of your machine everyone is different and will get different results FPS, Graphics etc. You can bottle neck your system in many ways, whether you have a great CPU and a lesser video card or and great video and a lesser CPU it does make a difference in all games. Not having enough ram makes a difference depending on which version of windows you are running not having enough can bottle neck the system. To get high game performance is by first having a good CPU mainly a Quad core with a decent video card. Any Nvidia video card under a GTX/GTS/GT 400 series is GDDR3 and will not run DirectX 11 so keep that in mind as well.

Dual cores are fine but dont expect to get the same Performance as quad cores with higher end cards

Edited by fxrsniper, 28 November 2012 - 06:04 PM.


#166 fxrsniper

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Posted 28 November 2012 - 06:08 PM

View Postwarp103, on 28 November 2012 - 09:57 AM, said:

i have the same cpu and it never hit 50%.So that should not be the issue. ATI6900 x2 blah blah here and and it at 100% when i run the game.
4Gig ram
still only getting 12 -20 fps med settings
had 9600 and 6900 revs

AMD quit making that CPU for a reason and started the Phenom 2 X4. Your CPU is a 2.3 Quad core but your onboard ram is only 4 gigs that does make a difference. 2.3 is a bit low but usable

Edited by fxrsniper, 28 November 2012 - 06:13 PM.


#167 Vlad Ward

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Posted 28 November 2012 - 06:34 PM

Tested out with my HD6870. Did not take well at all. Activating the ATI tray tools application caused severe system instability including, but not limited to, artifacting, graphical stuttering on idle, and system lockups.

Application worked fine when I had an HD5750 hooked up to the same machine, but the developer hasn't worked on it in a while as far as I can tell.

The fact that you have to go find a .dll either in older Driver packages or through a third party in order to install ATT doesn't help matters either. Downloading third-party .dll's is an extremely unsafe proposition for computer novices who may or may not be able to identify trustworthy sources.

I cannot, in good conscience, recommend the use of ATI Tray Tools with newer ATI cards (68xx, 69xx, and 7xxx series) or any cards with updated Drivers which may require searching on the internet for .dll files (Catalyst 12.10 or higher, at the least).

Relevant specs:
Windows 8 x64 Pro
i7-930 @2.93Ghz
6GB DDR3 3-channel 1333MHz
ATI HD6870 @ Catalyst 12.10

#168 JazzySteel

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Posted 28 November 2012 - 07:24 PM

No luck. I FPS is still about 20 when sitting still with no moving objects on screen and if anything moves it still drops to 7-9 FPS.

Intel i7-2820QM 2.3ghz
Nvidia GT 555m
8 GB RAM
Win7 Home Edition

I've consistantly had this same low performance for the past four or five patches (ever since the Cryengine update in Closed Beta)

#169 OneManWar

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Posted 28 November 2012 - 08:14 PM

View Postfxrsniper, on 28 November 2012 - 05:55 PM, said:

Most high resource games that are out or have come out in the last year recommend quad cores this game in earlier stages was fine with that but CryEngine 3.4 is going to be resource heavy you cant expect to get the same results as most people.
On another note everyone in this post needs to post specs of your machine everyone is different and will get different results FPS, Graphics etc. You can bottle neck your system in many ways, whether you have a great CPU and a lesser video card or and great video and a lesser CPU it does make a difference in all games. Not having enough ram makes a difference depending on which version of windows you are running not having enough can bottle neck the system. To get high game performance is by first having a good CPU mainly a Quad core with a decent video card. Any Nvidia video card under a GTX/GTS/GT 400 series is GDDR3 and will not run DirectX 11 so keep that in mind as well.

Dual cores are fine but dont expect to get the same Performance as quad cores with higher end cards



I have an i5 quad core running at 3.1 GHZ with 8 gigs of ram and a 560 TI on Win7-64 bit. I've been a systems administrator and worked in the tech field for 15 years I'm by no means running a low end PC, It ran just fine for all of September and October, so it's not *my* system. Whatever they did in the November patches screwed ***** up.


Edit: And for the record I can run EVERY single other game I've played, even other newly released one, at max settings and they run smooth. Something is definitely wrong lately performance wise and it's not my PC;.

Edited by OneManWar, 28 November 2012 - 08:16 PM.


#170 LordBraxton

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Posted 28 November 2012 - 08:24 PM

View PostJazzySteel, on 28 November 2012 - 07:24 PM, said:

No luck. I FPS is still about 20 when sitting still with no moving objects on screen and if anything moves it still drops to 7-9 FPS.

Intel i7-2820QM 2.3ghz
Nvidia GT 555m
8 GB RAM
Win7 Home Edition

I've consistantly had this same low performance for the past four or five patches (ever since the Cryengine update in Closed Beta)


Sounds like we have the same problem....
because I run the game the about 30fps idle and drop to like 8 frames in combat or anytime there is activity.

This is scary because your PC seems much stronger than mine. I am on a LAPTOP

Intel core2duo (thats the dual cores right?) 2.8ghz
Nvidia m260gtx
4gigs ram
win7 64

I am running the game med-low at 720p

trying fix now will update post with results

UPDATE: no noticeable help. Glad it fixed your issues though OP and thank you for posting! Obviously it has helped a number of our members' performance and lord knows we need it.

Edited by LordBraxton, 28 November 2012 - 08:46 PM.


#171 Draxtier

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Posted 28 November 2012 - 08:27 PM

I didn't notice any improvement from applying this fix.

AMD Phenom II X4 910 @2.6ghz /w 8gb DDR3
MSI GTX 660 OC @ 1033Mhz (factory OC only) /w 2gb GDDR5
Windows 7 64 bit

#172 fxrsniper

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Posted 28 November 2012 - 09:51 PM

View PostOneManWar, on 28 November 2012 - 08:14 PM, said:



I have an i5 quad core running at 3.1 GHZ with 8 gigs of ram and a 560 TI on Win7-64 bit. I've been a systems administrator and worked in the tech field for 15 years I'm by no means running a low end PC, It ran just fine for all of September and October, so it's not *my* system. Whatever they did in the November patches screwed ***** up.


Edit: And for the record I can run EVERY single other game I've played, even other newly released one, at max settings and they run smooth. Something is definitely wrong lately performance wise and it's not my PC;.

As so am I I've got 18 years Tech support/repair Building low to high end machine Mine is not having this issues along with 10 others with the exact same or similar build as mine have you tried reinstalling the game also you can try deleting your shaders folder C:\games\Piranha Games\MechWarrior Online\USER\Shaders\Cache\D3D9 delete the d3d9 folder and restart the game

Asus P8Z68 V Gen 3 Board, Intel i5 2500k @ 4.4 overclocked, Kingston DDR3 1600 , Corsair H80 CPU liquid cooler, Dual Nvidia GTX 560 ti superclocked @900Mhz SLI, , 250g,1.5 terabyte Hard drives Seasonic 80 plus platinum 860 watt powersupply,CoolerMaster Haf 932 case

#173 Malrock

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Posted 28 November 2012 - 10:34 PM

Posting here so i can find this thread again and try this later

#174 Nightsong

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Posted 28 November 2012 - 10:59 PM

Strange. haven't been having any issues before or after the patch.

Phenom II X4 945
16GB RAM
2x HD 6870s on the most current Catalyst drivers as of last night.
Windows 7 64

#175 Asatruer

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Posted 28 November 2012 - 11:22 PM

View PostOneManWar, on 28 November 2012 - 08:14 PM, said:

I have an i5 quad core running at 3.1 GHZ with 8 gigs of ram and a 560 TI on Win7-64 bit. I've been a systems administrator and worked in the tech field for 15 years I'm by no means running a low end PC, It ran just fine for all of September and October, so it's not *my* system. Whatever they did in the November patches screwed ***** up.


Edit: And for the record I can run EVERY single other game I've played, even other newly released one, at max settings and they run smooth. Something is definitely wrong lately performance wise and it's not my PC;.

View Postfxrsniper, on 28 November 2012 - 09:51 PM, said:

As so am I I've got 18 years Tech support/repair Building low to high end machine Mine is not having this issues along with 10 others with the exact same or similar build as mine have you tried reinstalling the game also you can try deleting your shaders folder C:\games\Piranha Games\MechWarrior Online\USER\Shaders\Cache\D3D9 delete the d3d9 folder and restart the game


Not going to bother listing my credentials, but here is my not impressive at all rig

View PostAsatruer, on 27 November 2012 - 08:13 PM, said:

Specs:
WinVista 64th Ultimate
AND Phenom II X3 720 2.8GHz
4GB DDR3 1333 Dual Channel
EVGA GeForce GTX 470 (Fermi) "SuperClocked"
OCZ Vertex 3 SSD

I run 1920x1200 on medium. Other games I run the same resolution with usually medium or higher settings just fine.
In closed beta it was fine, mostly yellow range FPS. I could play a light mech wonderfully.
Since Open Beta, or maybe the patch right before, my FPS have had a noticable drop, and regularly dip into the red.
Following the advice in the OP, I gained a couple FPS, but nothing significant.
This morning I was able to get my FPS back up to a reasonable level of never dropping red by dropping my resolution down to 1024x768 and running on low, and I could play a Jenner again. Over the course of the day playing, I would shut the game down and delete the shaders cache, but eventually I just could not get my performance back, I haven't rebooted yet to see if that helps... but I did not do so before temporarily regaining some decent performance... still I should do it anyway.

I have not reinstalled since CB, and while I really do not see how it would help, I might as well do it as well.

#176 skud789

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Posted 29 November 2012 - 05:44 AM

This has just occurred to me whilst reading this thread again and is probably in the wrong place but,

I'm a builder. I can build a house with my eyes closed, I listened to a friend of mine about a year ago and spent nearly $2000 on a laptop specifically so it can play games. And so far it has played every new game I've tried at full settings easily.
Apart from that I know nothing about them. However it seems to me that some people on here are saying "well your system obviously isn't good enough" when we're getting unplayable fps on a game which a month ago was working fine. If the only people who are able to play this game from now on are the people who have thousands to spend on new machine's or are experts with computers and have the time and money to consntly upgrade. When every other game out there plays perfectly well on year old technology, then I really can't see this game lasting.
I don't think the developers are that short sighted though, so I will just assume that something is wrong and it will eventually get fixed, instead of going out and buying a 15 core uber computer with an experimental holographics card.

#177 EternalCore

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Posted 29 November 2012 - 08:05 AM

View Postfxrsniper, on 28 November 2012 - 09:51 PM, said:

As so am I I've got 18 years Tech support/repair Building low to high end machine Mine is not having this issues along with 10 others with the exact same or similar build as mine have you tried reinstalling the game also you can try deleting your shaders folder C:\games\Piranha Games\MechWarrior Online\USER\Shaders\Cache\D3D9 delete the d3d9 folder and restart the game

And if that doesn't help you can reinstall the game using the method below to start from scratch as people have reported success by doing so because the game files can get damaged and or corrupt because this is a beta game and those issues are normal for beta testing.
Solution: Remove the Game using ONLY This program: http://support.micro...l_and_uninstall
Then Install and patch the game, try MWO and report back here.

I've been a Computer Tech now for over 20yrs and I started by dicesting and repairing electronics, So I know how every little component works with each other at a component by component level; to learn to diagnose the smallest issues that are leading up to bigger issues in the long run and then fix them so the the big issue never happen. :D
Also I find that It's always fun to diagnose remotely on a forum because it helps you think way more and problem solve; thus maintaining and building up your knowledge; Including always thinking outside of the box and outside the specs your used to, to build up your solutions to help new people on-the-fly! :P

Edited by EternalCore, 29 November 2012 - 08:10 AM.


#178 Asatruer

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Posted 29 November 2012 - 09:42 AM

View PostEternalCore, on 29 November 2012 - 08:05 AM, said:

Solution: Remove the Game using ONLY This program: http://support.micro...l_and_uninstall

I am curious, why only that program, and not any other say something like Revo Uninstaller?

#179 EternalCore

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Posted 29 November 2012 - 09:45 AM

View PostAsatruer, on 29 November 2012 - 09:42 AM, said:

I am curious, why only that program, and not any other say something like Revo Uninstaller?

Because Microsoft is the owner of windows and they know every nook and cranny where things can be hidden and or get messed up. That program is the best program ever for windows to fix all program install issues.

Edited by EternalCore, 29 November 2012 - 09:51 AM.


#180 Asatruer

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Posted 29 November 2012 - 09:51 AM

View PostEternalCore, on 29 November 2012 - 09:45 AM, said:

Because Microsoft is the owner of windows and they know every nook and cranny where things can be hidden and or get messed up. That program is the best program ever for windows to fix all issues.

As a counter argument, Microsoft also made the built into Windows Add/Remove programs, and if it does not actually know every nook and cranny to remove everything while uninstalling... why would another MS product? Honestly it is more of a rhetorical question, MS does strange things that do not necessarily make any sense, but I can believe they would make a secondary more advanced and not built-in uninstall app that is better than the one they ship with Windows.
I do have to say, the MS Fix It you linked runs a lot faster than Revo Uninstaller ever has for me, whether that means it is better, or just less thorough I am not sure.





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