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[Fix|Updated]Poor Game Performance Solution{Nvidia/amd Users}


458 replies to this topic

Poll: multi thread (299 member(s) have cast votes)

Did this Fix Help make your Game run better?

  1. Yes. (95 votes [31.77%])

    Percentage of vote: 31.77%

  2. No. (Post your Specs Below) (158 votes [52.84%])

    Percentage of vote: 52.84%

  3. I alread had it on. (35 votes [11.71%])

    Percentage of vote: 11.71%

  4. I don't Own a Nvidia/Amd card, So I'm Still affected. (11 votes [3.68%])

    Percentage of vote: 3.68%

Vote

#301 fxrsniper

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Posted 06 December 2012 - 11:38 AM

View PostMarctraider, on 06 December 2012 - 08:02 AM, said:

Just a confirmation that this 'Fix' doesn't do jack ****. I ask myself why even bothered making a thread with such a 'fix.
Its not like the game is forced to use more then 1 core... lol

Unaffected.


But guys, there is a new thread around !! "Fix for bad performance solution"

Go to your nvidia control panel and set your power management mode from adaptive to performance!!

And um, go to your task manager, right click on mwo.exe and set the cpu affinity to ALL cores, it will force the game to use all cores!!!

haha what a joke.
No disrespect but only relative newbies and desperate people try stuff like this. Game is simply not optimized, far from it, and there is nothing we can do except perhaps de-assemble the game? :P

Oh and wait, thats what you can do :P This game doesnt even run smoothly on my i7 3770K @ 4.5GHz with 670GTX OC'ed

I agree but I also disagree the vote says otherwise it may work for some systems and not for others. I feel your pain I have a i5 2500k OC 4.4 and dual Superclocked GTx 560ti's and I see issues at times. Every system is different video cards are different but when the game gets fully optimized things will be different.

#302 fxrsniper

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Posted 06 December 2012 - 12:42 PM

View PostStepanLevin, on 05 December 2012 - 09:48 PM, said:

Specs:
Motherboard - Gigabyte GA-MA770-UD3
CPU - AMD Athlon II X4 620 4800+
SSD - 128gb Crucial M4
Internal HDDs - 1TB WD Caviar Black, 3TB WD Caviar Green
External and HDDs - Thermaltake BlacX Duet Dual 2.5/3.5IN SATA Hard Drive Docking Station USB 2.0 eSATA, 500GB WD Caviar Green (Backup), 2TB WD Caviar Green
RAM - Corsair DDR2 6GB: 4 slots, 2x2GB, 2x1GB
GPU - Current: MSI Radeon HD 7850 Twin Frozr III 860MHZ 2GB 4.8GHZ GDDR5 (overclocked to 953mhz Core Clock 1348mhz Memory Clock using MSI Afterburner)

What I have tried:
-reinstalling the game
-removing the cache
-installing Radeon Pro and setting flip queue size to 0
-using low and medium settings
-updating to latest graphics beta driver
-running the game in windowed and full screen mode
-stopping Realtek HD audio manager (was told this was an issue for ASUS motherboards)
-using MSI Afterburner to force overclock settings on 2D and 3D applications

What I have not tried:
-the OP's fix, I tried installing ATI tray tools and got the following error "Can not initialize ATIPDLXX library!", I tried installing the 12.1 graphics driver but that did not fix the issue
-whatever can be done with ambient occlusion, I could not find the setting anywhere

Questions
-Is it simply a systems specs issue? If so why has my FPS declined significantly with the last two patches?
-would running a video on my other monitor significantly impact the game?

Worth noting I live in Canada and my ping is typically below 30ms and never higher than 130ms.

2 things that stand out for me1. DDR2 6gigs here's the problem with DDR2 memory controllers has a limit volume VS speed if you have 1066 Mhz memory and you run over 4gigs it down clocks to 800Mhz so running 6 gigs you are hurting the system by cutting its speed 266Mhz 2. Athlons are good Quad cores but they weren't built for gaming they dont support Hypertransport Technology Phenom do. Keep in mind that directX 11 is not in and this game is not optimized.

#303 fxrsniper

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Posted 06 December 2012 - 12:52 PM

View PostEternalCore, on 06 December 2012 - 11:38 AM, said:

If you Setup the Phenom II x4 965(Deneb) BE @3.4ghz as I have it becomes High-end, as it has hidden power when you get it; you just need to know how to get this power unlocked. Once it's setup right it keeps up with the i5's and i7's. :P

Oh I agree Im just saying that my argument was for the 980 black and 1100t stock was out performing the FX series in most categories for gaming and processing. Also on that note same testing they tested the FX 6200 VS FX 6200 OC and the stock one was out performing the OC version in a lot of areas

Edited by fxrsniper, 06 December 2012 - 12:54 PM.


#304 Smokeyjedi

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Posted 06 December 2012 - 01:17 PM

View Postfxrsniper, on 06 December 2012 - 11:16 AM, said:

Are you a moron or just uneducated 3DMark 11 is 80% GPU based I use the full version of 3dMark that has even more features what was your scores GRAPHICS SCORE PHYSICS SCORE COMBINED SCORE these are all GPU based with some CPU processing Physics Processing is mainly done by GPU Nvidia has onboard PhysX CPU AMD is software related processing. So when you actually know whats going on come back because you're the one thats misinformed.

Guess that one went way over your head.............yes stock clocks performance is aweful............back top my first point: OC scaling is impressive on it.
To say its not capable because u cant get your chip to the razors edge 4.5+ghz to feel the "powerband"........doesnt mean the chip cant do it.
look at all those P.O.S honda running out there that'll smoke a covette............

#305 FerretGR

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Posted 06 December 2012 - 02:10 PM

View Postfxrsniper, on 06 December 2012 - 12:52 PM, said:

Oh I agree Im just saying that my argument was for the 980 black and 1100t stock was out performing the FX series in most categories for gaming and processing. Also on that note same testing they tested the FX 6200 VS FX 6200 OC and the stock one was out performing the OC version in a lot of areas


Yeah, I'm planning on overclocking mine as in EternalCore's case as well. Sorry, I didn't mean to imply anything about your discussion, just making a general statement about my experience with an FX-series cpu.

#306 StepanLevin

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Posted 06 December 2012 - 02:34 PM

View PostEternalCore, on 06 December 2012 - 09:31 AM, said:

You have a major Bottle-neck with your system, it is your CPU and your DDR2 Ram. With that CPU and Ram your Motherboard is using Backwards compatibility mode, Which Means it's using a Front-Side-Bus to run it. that's why your system is going slow for gaming.

You should upgrade it as soon as possible to a Phenom II(I recommend a AMD Phenom II x4 965 BE) with DDR3 Ram, before they become completely unavailable.

Happy Hunting.

P.S. Once you do that this Fix will work for your system as it requires HyperTransport to work.


Thanks for the thread and the fast reply to my post. Unfortunately I can't afford to upgrade my system currently especially since I would have to upgrade my motherboard to support DDR3 RAM. What I don't understand is that I've played many recent games with higher system spec demands without issue.

I got your ATT fix working briefly but then it caused my PC to consistently crash after starting up. This happened when I tried to upgrade the graphics driver to the latest. I assumed I just needed the specific file from an earlier version of the graphics driver, do I also need to have the graphics driver installed be pre 12.2? The other possibility is that running RadeonPro conflicts with ATT.

#307 Click

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Posted 06 December 2012 - 03:39 PM

Eternalcore and fxrsniper, you are leading people in error.

The first consumer grade cpu to use HT was the Athlon 64 that appeared in early 2004, far before the first Phenom even appeared. Seriously, if you dont have first hand knowledge of the hardware you're talking about at least look it up before you say anything.

View Postfxrsniper, on 06 December 2012 - 12:42 PM, said:

DDR2 6gigs here's the problem with DDR2 memory controllers has a limit volume VS speed if you have 1066 Mhz memory and you run over 4gigs it down clocks to 800Mhz so running 6 gigs you are hurting the system by cutting its speed 266Mhz

Can you get me a source on this? I can't 100% say you're wrong but I've never heard or seen such a thing on the machines I've dealt with and theres nothing about it in wikipedia either..

Anyhow the presence of HT or fsb in a cpu or even DDR2 instead of DDR3 should not be a major factor on how this game performs in a given machine, we're not looking at a any kind of bandwidth bottleneck here. This whole ordeal is a core ipc performance bottleneck caused by bad code (ie. the game is wasting cycles), so honestly, advising someone easily above minimum specs to upgrade just because they can't play atm is ludicrous. You need to realize you're telling people to overcome bad coding by sheer brute force. If all possible methods to improve cpu performance (overclocking, fixes such as the one in this thread, updating OS, etc) have been exausted, just wait it out for christ sake. Otherwise you're wasting money.

Edited by Click, 06 December 2012 - 03:43 PM.


#308 StepanLevin

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Posted 06 December 2012 - 03:43 PM

View PostClick, on 06 December 2012 - 03:39 PM, said:

Eternalcore and fxrsniper, you are leading people in error.

The first consumer grade cpu to use HT was the Athlon 64 that appeared in early 2004, far before the first Phenom even appeared. Seriously, if you dont have first hand knowledge of the hardware you're talking about at least look it up before you say anything.


Can you get me a source on this? I can't 100% say you're wrong but I've never heard or seen such a thing on the machines I've dealt with and theres nothing about it in wikipedia either..

Anyhow the presence of HT or fsb in a cpu or even DDR2 instead of DDR3 should not be a major factor on how this game performs in a given machine, we're not looking at a any kind of bandwidth bottleneck here. This whole ordeal is a core ipc performance bottleneck caused by bad code, so honestly, advising someone easily above minimum specs to upgrade just because they can't play atm is ludicrous. You need to realize you're telling people to overcome bad coding by sheer brute force. If all possible methods to improve cpu performance (overclocking, fixes such as the one in this thread, updating OS, etc) have been exausted, just wait it out for christ sake. Otherwise you're wasting money.


Thank you for this, I was wondering if this was just as likely the issue. I will hold off on brute forcing through hardware upgrades and hope that PGI gets their **** together with regards to coding.

#309 fxrsniper

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Posted 06 December 2012 - 05:58 PM

View PostClick, on 06 December 2012 - 03:39 PM, said:

Eternalcore and fxrsniper, you are leading people in error.

The first consumer grade cpu to use HT was the Athlon 64 that appeared in early 2004, far before the first Phenom even appeared. Seriously, if you dont have first hand knowledge of the hardware you're talking about at least look it up before you say anything.


Can you get me a source on this? I can't 100% say you're wrong but I've never heard or seen such a thing on the machines I've dealt with and theres nothing about it in wikipedia either..

Anyhow the presence of HT or fsb in a cpu or even DDR2 instead of DDR3 should not be a major factor on how this game performs in a given machine, we're not looking at a any kind of bandwidth bottleneck here. This whole ordeal is a core ipc performance bottleneck caused by bad code (ie. the game is wasting cycles), so honestly, advising someone easily above minimum specs to upgrade just because they can't play atm is ludicrous. You need to realize you're telling people to overcome bad coding by sheer brute force. If all possible methods to improve cpu performance (overclocking, fixes such as the one in this thread, updating OS, etc) have been exausted, just wait it out for christ sake. Otherwise you're wasting money.

Well I can Honestly say that you dont know I have 18 years Exp, in the field everything plays part in gaming yes its not perfect but CryEngine 3.4 is and will be resource heavy. What you dont realize is yes HT technology was around then but does not apply to dual core research this its everywhere. DDR2 VS DDR3 there is a big Difference DDR2 has 2 limitations max 1066 Mhz and 4 gig max at 1066 mhz., DDR2 Memory controllers allow 4 DIMMS that being said 2x2/2x4 gig is 4 DIMMS 4x2 gigs is 8 DIMMS. FOr DDR2 Dual Channel memory its 4 DIMMS total.DDR3

Memory Controllers isn't affected until you get up to 2133 Mhz. DDR3 8 gig or higher 1333-2666 Mhz. Everything plays a part from memory Graphics cards need fast data transfer between framebuffers. So the higher bandwidth capabilities of DDR3 are useful., Dual VS Quad core CPU's fsb vs HT low end cards VS high end card and combinations of all the above. Also we're giving people some reasoning and options every game that has been out for the last 2 years play best with Quad cores, DirectX 11 plays apart as well . What you dont seem to understand people are complaining that there not getting 30-40 fps or lower on there system so post your specs then we say what we say then I look at mine and see that I'm only getting 48-60 or lower sometimes that should be explaination enough for our statements. My machine will play anything I through at it on max settings.

You are never wasting money on upgrading from a Dual core and DDR2 to DDR3 that is the most ridiculous thing I've ever heard http://www.overclock...-gaming-results FSBvs HT http://www.avadirect...sts.asp?TID=186

To the Guy that actually like that post you have yet to bring anything to the table so your opinion doesn't matter

Edited by fxrsniper, 07 December 2012 - 10:25 PM.


#310 fxrsniper

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Posted 06 December 2012 - 06:17 PM

View PostStepanLevin, on 06 December 2012 - 03:43 PM, said:


Thank you for this, I was wondering if this was just as likely the issue. I will hold off on brute forcing through hardware upgrades and hope that PGI gets their **** together with regards to coding.

That guy really has no clue what he's talking about these games are getting resource heavy I dont tell people wrong I do this for a living 18 years of it.

#311 Click

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Posted 06 December 2012 - 11:53 PM

Hahahah...oh wow. I had some doubts as to whether you were a bad troll or just a well intended, poorly informated guy but your answers have pretty much pointed which one out. Your post barely made any sense, for the love of god at least start using paragraphs. In case, this one time I'll bite. Mistake me not, I do not change a word of my previous post, you ARE leading people in error.

So, you say you've got 18 years experience in this field, I say I have 25. Now what..? Do I get a medal? This is the internet, no one cares who you say you are, get over yourself. It adds nothing to this arguement anyway.

Your rambling on memory speed/module combinations made no sense whatsoever, nor do I understand what it adds to this discussion. Your "DDR2 controllers downclock modules when combined capacity exceeds 4gb" theory is ridiculous. I've searched everywhere and found nothing of the sort so either post proof or shut it. My rig uses DDR2, if that were true I'd know. What happens is, when you have any given modules of different speeds, when in dual channel they run at the lowest speed, when in single channel they run at their native speeds. I can try to borrow a module from a friend to check this if you want.

I have no idea where you got that "Hypertransport doesn't apply to dual cores" theory either, but this one I can prove wrong right now. Ever since AMD adopted HT they have used it in every single CPU they made. Here's copypasta from wikipedia for Athlon 64, Sempron 64, Turion 64, Phenom, Phenom II and FX families. You can check each gen has a list of cpus released under it and their respective specs. Every single one has Hyper Transport. And yes, that includes dual cores. What now, you're gonna tell me Wikipedia has it wrong?

To make things clear, I know very damn well that quads are better than duals and DDR3 is better than DDR2, at no point did I say otherwise.

The thing is you're talking about these differences like they're essential to run this game and they are not. You can check my pc in my sig, with that pc I used to run MWO reasonably well before Nov 20ths' patch. Right now I can't (barely) because dual cores can't, because the game's code is messed up. Do you understand that? Your emphasis on these details just shows how little you know of why this game under performs for so many. Basically you've been telling people the 'pipes' between the cpu and the motherboard are clogged when it's actually the cpu thats full of sh**!! The game breaker isn't memory speed, dual cores with DDR3 are almost as clogged as dual cores with DDR2. It's not system bus bandwidth (ie. FSB/QPI for Intel, HT for amd), right now even a pc as old as mine has it's cpu so clogged the gfx card doesn't even go above 50%. It's not memory amount, the.exe is barely 2gb, its not gfx memory either, lowest textures work well with any card with 512mb minimum. THE GAME BREAKER IS CPU OPTIMISATION. Is this clear enough?

That's why people with quads and more up-to-date rigs like you can mostly play the game ok, you've got enough extra performance to just power through the crappy coding (even though the game still is under performing for you). We, the ones with dual cores (and weaker quads), don't. Once they fix this (which they will) we'll be able to play again. Yes, at highest settings the game will be resource heavy, more so with every engine update as Crytek builds on it, yet if you don't want to run it highest settings that doesn't mean anything because the min specs will remain the same.
That is why I said it's dumb to buy a new pc just because of this game when your current one is above minimum specifications, you should just wait for the devs to fix the game. Not because todays hardware isn't better.

Also I forgot to point out in the other post, whether a pc has FSB or HT or QPI or WHAT EVER, it does not influence this fix and I have no idea how a system bus even could, it's like saying I like oranges because tomorrow's gonna rain. As long as you've got a multithread capable dual core it should work, though its' stability and effectiveness are another issue entirely.

Again, think I'm wrong? Prove it, post a reliable source and fund your claims and I'll gladly admit I'm wrong. Otherwise quit babbling ridiculous conjectures and passing for someone that understands what they're talking about. This thread was stickied for devs to monitor peoples feedback regarding this "fix", not as a "AMD FX cpus suck" thread or a "buy a better pc" thread or anything of the like. The offtopic is already bad enough, if you insist on leading people in error I will report you.

Now my head hurts, yet something tells me you still won't get it. Anyhow I've provided enough reasoning for anyone interested in the matter to make their own judgements so, bye.

Edited by Click, 07 December 2012 - 12:14 AM.


#312 EternalCore

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Posted 07 December 2012 - 12:39 AM

@Click: This thread is meant to Help other Players and It is NOT for arguing OR fighting over who has more of what and or how long, blah blah blah; ETC.... So Please if you have nothing Nice to say, then keep it to your self. Thanks

Now BACK ON TOPIC: WHICH IS TO HELP OTHER PLAYERS!!!

Edited by EternalCore, 07 December 2012 - 12:39 AM.


#313 StepanLevin

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Posted 07 December 2012 - 02:09 AM

View PostEternalCore, on 07 December 2012 - 12:39 AM, said:

@Click: This thread is meant to Help other Players and It is NOT for arguing OR fighting over who has more of what and or how long, blah blah blah; ETC.... So Please if you have nothing Nice to say, then keep it to your self. Thanks

Now BACK ON TOPIC: WHICH IS TO HELP OTHER PLAYERS!!!


You don't think clarifying whether a player's system must be upgraded to perform or if the fault lies with the way the game's coded is important? I applaud Click for taking the time to actually dispute what the two of you have said because I may have considered spending hundreds of dollars upgrading my system for no reason. It is wrong to suggest players spend money unnecessarily if the issue is as simple as PGI failing to optimize their coding. Click is helping me so don't try to silence him because you don't like what he has to say.

Now back top helping players as you said please answer these questions:
-Why is my PC consistently crashing almost immediately after logging in when I have ATI Tray Tools installed?
-Why should I have to upgrade my hardware when my specs easily beat the minimum requirements and nearly meet all the recommended ones? In fact the only one I don't meet is 8GB RAM.
-Why has my FPS significantly dropped since the Nov. 20 patch and subsequent ones?

Edited by StepanLevin, 07 December 2012 - 02:09 AM.


#314 p4r4g0n

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Posted 07 December 2012 - 03:06 AM

View PostStepanLevin, on 07 December 2012 - 02:09 AM, said:

Now back top helping players as you said please answer these questions:
-Why is my PC consistently crashing almost immediately after logging in when I have ATI Tray Tools installed?
-Why should I have to upgrade my hardware when my specs easily beat the minimum requirements and nearly meet all the recommended ones? In fact the only one I don't meet is 8GB RAM.
-Why has my FPS significantly dropped since the Nov. 20 patch and subsequent ones?


If you're having problems with ATI Tray Tools, you may want to try using RadeonPro if you have an AMD/ATI card

I would not upgrade my hardware unless:
  • PGI updates the minimum specs;
  • I wanted to play the game in all its glory; or
  • the game is unplayable right now and I can't wait for the software optimization to be done (which could take a while)
You may want to take a look at this update from the Devs for a more detailed explanation straight from the horse's mouth so to speak.

Hope this helps

#315 StepanLevin

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Posted 07 December 2012 - 06:05 AM

View Postp4r4g0n, on 07 December 2012 - 03:06 AM, said:


If you're having problems with ATI Tray Tools, you may want to try using RadeonPro if you have an AMD/ATI card

I would not upgrade my hardware unless:
  • PGI updates the minimum specs;
  • I wanted to play the game in all its glory; or
  • the game is unplayable right now and I can't wait for the software optimization to be done (which could take a while)
You may want to take a look at this update from the Devs for a more detailed explanation straight from the horse's mouth so to speak.


Hope this helps


I have Radeon Pro installed for the flip queue setting but I can't see where I can force multithreading in this program.

#316 p4r4g0n

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Posted 07 December 2012 - 07:20 AM

Under the Tweaks tab, bottom of the page. All CPUs should be checked and if you want to put MWO on high priority, you can also check that option. If you have Windows 7, check disable Aero and see if that helps too.

Edited by p4r4g0n, 07 December 2012 - 07:22 AM.


#317 StepanLevin

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Posted 07 December 2012 - 11:00 AM

View Postp4r4g0n, on 07 December 2012 - 07:20 AM, said:

Under the Tweaks tab, bottom of the page. All CPUs should be checked and if you want to put MWO on high priority, you can also check that option. If you have Windows 7, check disable Aero and see if that helps too.


I did these things but then I was getting the crash when trying to launch a game bug. I tried re-installing the client and I ran a few games before the game began crashing again whenever I tried to launch. I disabled Aero entirely as it seemed to flash off then on again when trying to use the Radeon Pro option.

#318 p4r4g0n

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Posted 07 December 2012 - 11:17 AM

Think we've reached the limit of what I can help you with (not a techie) :) . Unless someone else has some better ideas on what to try, I can only suggest the following:-

Check the LogBackups sub folder in the MechWarrior Online folders, move all existing reports to another folder.

The next time the game crashes, check to see if a new report was created for that crash and send that to support@mwomercs.com and ask if they can help you figure out if the crashes are at your end or the game software itself.

Edit: Errm, you did uninstall ATI Tray Tools right? Also, your version of the RadeonPro is 1.1.0.6?

Edited by p4r4g0n, 07 December 2012 - 11:18 AM.


#319 StepanLevin

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Posted 07 December 2012 - 02:17 PM

View Postp4r4g0n, on 07 December 2012 - 11:17 AM, said:

Think we've reached the limit of what I can help you with (not a techie) :huh: . Unless someone else has some better ideas on what to try, I can only suggest the following:-

Check the LogBackups sub folder in the MechWarrior Online folders, move all existing reports to another folder.

The next time the game crashes, check to see if a new report was created for that crash and send that to support@mwomercs.com and ask if they can help you figure out if the crashes are at your end or the game software itself.

Edit: Errm, you did uninstall ATI Tray Tools right? Also, your version of the RadeonPro is 1.1.0.6?


I appreciate your effort nevertheless. It turns out that the issue causing my game to crash had to do with MSI Afterburner's forcing the overclock profile on 2D and 3D. Doing this turned on RivaTuner which seems to be the issue, when I set the application detection level to none the game no longer crashes.

#320 fxrsniper

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Posted 07 December 2012 - 10:39 PM

View PostClick, on 06 December 2012 - 11:53 PM, said:

Hahahah...oh wow. I had some doubts as to whether you were a bad troll or just a well intended, poorly informated guy but your answers have pretty much pointed which one out. Your post barely made any sense, for the love of god at least start using paragraphs. In case, this one time I'll bite. Mistake me not, I do not change a word of my previous post, you ARE leading people in error.

So, you say you've got 18 years experience in this field, I say I have 25. Now what..? Do I get a medal? This is the internet, no one cares who you say you are, get over yourself. It adds nothing to this arguement anyway.

Your rambling on memory speed/module combinations made no sense whatsoever, nor do I understand what it adds to this discussion. Your "DDR2 controllers downclock modules when combined capacity exceeds 4gb" theory is ridiculous. I've searched everywhere and found nothing of the sort so either post proof or shut it. My rig uses DDR2, if that were true I'd know. What happens is, when you have any given modules of different speeds, when in dual channel they run at the lowest speed, when in single channel they run at their native speeds. I can try to borrow a module from a friend to check this if you want.

I have no idea where you got that "Hypertransport doesn't apply to dual cores" theory either, but this one I can prove wrong right now. Ever since AMD adopted HT they have used it in every single CPU they made. Here's copypasta from wikipedia for Athlon 64, Sempron 64, Turion 64, Phenom, Phenom II and FX families. You can check each gen has a list of cpus released under it and their respective specs. Every single one has Hyper Transport. And yes, that includes dual cores. What now, you're gonna tell me Wikipedia has it wrong?

To make things clear, I know very damn well that quads are better than duals and DDR3 is better than DDR2, at no point did I say otherwise.

The thing is you're talking about these differences like they're essential to run this game and they are not. You can check my pc in my sig, with that pc I used to run MWO reasonably well before Nov 20ths' patch. Right now I can't (barely) because dual cores can't, because the game's code is messed up. Do you understand that? Your emphasis on these details just shows how little you know of why this game under performs for so many. Basically you've been telling people the 'pipes' between the cpu and the motherboard are clogged when it's actually the cpu thats full of sh**!! The game breaker isn't memory speed, dual cores with DDR3 are almost as clogged as dual cores with DDR2. It's not system bus bandwidth (ie. FSB/QPI for Intel, HT for amd), right now even a pc as old as mine has it's cpu so clogged the gfx card doesn't even go above 50%. It's not memory amount, the.exe is barely 2gb, its not gfx memory either, lowest textures work well with any card with 512mb minimum. THE GAME BREAKER IS CPU OPTIMISATION. Is this clear enough?

That's why people with quads and more up-to-date rigs like you can mostly play the game ok, you've got enough extra performance to just power through the crappy coding (even though the game still is under performing for you). We, the ones with dual cores (and weaker quads), don't. Once they fix this (which they will) we'll be able to play again. Yes, at highest settings the game will be resource heavy, more so with every engine update as Crytek builds on it, yet if you don't want to run it highest settings that doesn't mean anything because the min specs will remain the same.
That is why I said it's dumb to buy a new pc just because of this game when your current one is above minimum specifications, you should just wait for the devs to fix the game. Not because todays hardware isn't better.

Also I forgot to point out in the other post, whether a pc has FSB or HT or QPI or WHAT EVER, it does not influence this fix and I have no idea how a system bus even could, it's like saying I like oranges because tomorrow's gonna rain. As long as you've got a multithread capable dual core it should work, though its' stability and effectiveness are another issue entirely.

Again, think I'm wrong? Prove it, post a reliable source and fund your claims and I'll gladly admit I'm wrong. Otherwise quit babbling ridiculous conjectures and passing for someone that understands what they're talking about. This thread was stickied for devs to monitor peoples feedback regarding this "fix", not as a "AMD FX cpus suck" thread or a "buy a better pc" thread or anything of the like. The offtopic is already bad enough, if you insist on leading people in error I will report you.

Now my head hurts, yet something tells me you still won't get it. Anyhow I've provided enough reasoning for anyone interested in the matter to make their own judgements so, bye.

First I'd like to apologize to Eternal for this argument 2nd Again to the uneducated guy this will be quick I posted the sources and you still bring "anybody can edit" wiki post, bring something to the table or shut up my education and certifications say otherwise step on our House of Davion teamspeak of 309 members   where im well respected by all or step on the gaming community that I help run with 2000 members if you need further proof. Other than that the conversation is over I've proved my points with sources you came with wiki lmao. FSB vs HT is speed man big difference between the 2 also you need to learn the difference between AM/AM2/AM2+/AM3/AM3+ boards and cpus to understand what runs off FSB or HT. I think you are missing something here some boards are FSB for AM2 CPU's and some are not. Example http://www.asus.com/...#specifications   Up to 5200 MT/s ; HyperTransport™ 3.0 interface for AM2+/AM3 CPU/  This is FSB 2000 / 1600 MT/s for AM2 CPU .

Dual Cores dont support 1066Mhz it down clocks to 800Mhz which told to me from OCZ, and Kingston because I went from Athlon X2 to the Phenom ll X4 945 and tried to switch it to 1066Mhz it kept crashing so I called them they explained tome DDR2 limitations. Soon as I switched to the phenom ll is was back to 1066Mhz.
Note: Due to AMD AM2+ CPU limitation, DDR2 1066 is only supported by 1 dimm per channel.
Also look at AMD's CPU limitations with DDR2 memory its on every motherboard manufactures website it will be in Memory support list

Remember I used AMD for 18 years I just recently switched to intel so I kinda know what Im talking about Also I let all of the tech guys I work with read this they got a big laugh out of so thanks for the day. Report me to who we're not leading anyone in error we are explaining the reasons and giving options report away lmao. So back to the topic at hand.

Edited by fxrsniper, 08 December 2012 - 06:53 AM.






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