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Best Kill/death Ratio!


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#21 Insidious Johnson

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Posted 26 November 2012 - 11:53 PM

Paging Cartman, Paging Saevus, we have another KDR thread!

#22 Quad Ace

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Posted 26 November 2012 - 11:56 PM

KDR - .78

win loss is 194/162

Not bad considering I drive a commando most of the time. I focus more on the win/loss really. I'm easy to pop, but I get a ton of assists (worth the same as a kill) and spotting bonuses. Information is Ammunition!

#23 Armorpiercer M82

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Posted 26 November 2012 - 11:59 PM

KDr ? are you crazy ? this ISNT COD men, go away. this is team based effort.

#24 Buttski

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Posted 27 November 2012 - 12:02 AM

3.17

i only pug and i never altf4'd.

#25 Locan Ravok

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Posted 27 November 2012 - 12:04 AM

At the moment 1.30 with 95%+ of my games PUGs.

It was ~1.45, but I got some bad "vs pre-made" days.

View PostQuad Ace, on 26 November 2012 - 11:56 PM, said:

KDR - .78

win loss is 194/162

Not bad considering I drive a commando most of the time. I focus more on the win/loss really. I'm easy to pop, but I get a ton of assists (worth the same as a kill) and spotting bonuses. Information is Ammunition!


To a commando SSRM is ammunition :D

#26 TruePoindexter

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Posted 27 November 2012 - 12:08 AM

Never done 8 man premades - purely 4 man premade or pug. Mostly pug. Just shy of 3.0 here. It helps to favor sniping and hiding in the back :D Counter to this though running experimental builds doesn't help either.

As has been said the stat is fairly meaningless.

Edited by TruePoindexter, 27 November 2012 - 12:10 AM.


#27 Mazikar

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Posted 27 November 2012 - 12:18 AM

Sadly there are people that still disconnect just before death just to save their precious KDR, with that still happening I dont give anyone credit for a high KDR, as they are more than likely the ones doing it.

#28 Springbok

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Posted 27 November 2012 - 12:19 AM

KDR: 247 deaths 2 kills = 0.01

Good? Bad? Who gives a damn!

#29 Voidsinger

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Posted 27 November 2012 - 12:23 AM

My KDR is 0.34 and I'm proud of it.

I do over 90% of my times in lights and mediums. I've ground my way through basic training on all of them, mastered a few.

I'm willing to do suicidal runs, if I believe that what is gained from the run will help my team win.

I pug nearly 100% of the time.

I scout, and scouted during those first few post-Artemis release days.

You worry about your KDR. I'll worry more about doing my part to try and ensure my team ends up victorious.

#30 Xenophontis

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Posted 27 November 2012 - 12:23 AM

1.2 and raising. Only been playing 2 weeks or so. Had to pull out of my early slump during my learning days. Primarily a PuGer but joined a Merc Corp and running 4 mans these days.

I don't really think KDR matters though. Hell I can grab 5 kills in my Gausscat and do **** for damage just because I waited for those last CT shots.

I do my best to do my part and support the team. If I get kills in the process, cool. I try to get high damage and high assists as a primarily Medium and Heavy players.

Edited by Xenophontis, 27 November 2012 - 12:26 AM.


#31 Armorpiercer M82

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Posted 27 November 2012 - 12:24 AM

View PostSpringbok, on 27 November 2012 - 12:19 AM, said:

KDR: 247 deaths 2 kills = 0.01

Good? Bad? Who gives a damn!


ye, but dont worry, you kills will come.

#32 Zwietracht

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Posted 27 November 2012 - 12:28 AM

2.28, but do not ask about w/lr - lone wolf pug Player :D

#33 TruePoindexter

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Posted 27 November 2012 - 12:30 AM

View PostLotharian, on 27 November 2012 - 12:18 AM, said:

Sadly there are people that still disconnect just before death just to save their precious KDR, with that still happening I dont give anyone credit for a high KDR, as they are more than likely the ones doing it.


Not necessarily. High KDR is easily achievable in team play - especially back when 8 mans were around and now with sync drops.

It really is a dumb stat though.

#34 FLes

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Posted 27 November 2012 - 12:32 AM

It depends on too many things to be relevant.

Type of Mech for example.
Different Mechs - different roles, and they are all important for team success.

Who are you playing with?
People who play in organized teams and win almost every time, can have high k/d, for example 5.0, by doing 1 or 2 kills per match, simply because they rarely die. It doesn't mean they single handedly destroy 5 Mechs every game. And this isn't Counter Strike where you die in a second. Mechs have a lot of health, so it doesen't really matter who makes the killing blow, more important is who does the highest damage. And so on...

Also this:

View PostLotharian, on 27 November 2012 - 12:18 AM, said:

Sadly there are people that still disconnect just before death just to save their precious KDR, with that still happening I dont give anyone credit for a high KDR, as they are more than likely the ones doing it.

Edited by FLes, 27 November 2012 - 12:33 AM.


#35 Draxos Synge

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Posted 27 November 2012 - 12:39 AM

My K/D ratio is bugged. It just says Please Stop Playing :D Nah right now its .42 my W/L is 60/73 but I'm a pug too and still kinda new at the game.

#36 MorbidGamer

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Posted 27 November 2012 - 12:44 AM

Start of open beta.

Posted Image

A day later premades out the ying yang.

Posted Image

Right now after weathering all the BS lag, jenners, streak cats, LRMs, premades and all that other crap.

Posted Image

Not to bad. Pug it up 100% no stat padding here.

#37 Orkhepaj

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Posted 27 November 2012 - 12:56 AM

View PostVoidsinger, on 27 November 2012 - 12:23 AM, said:

My KDR is 0.34 and I'm proud of it.

I do over 90% of my times in lights and mediums. I've ground my way through basic training on all of them, mastered a few.

I'm willing to do suicidal runs, if I believe that what is gained from the run will help my team win.

I pug nearly 100% of the time.

I scout, and scouted during those first few post-Artemis release days.

You worry about your KDR. I'll worry more about doing my part to try and ensure my team ends up victorious.

You are the winner.
Way better than those elitist noobs who think cause they premade and only use tanky high dps mechs with maxed out items casing lame k/d ratio.
Everybody with better than 2.0 should be ashamed.

#38 Springbok

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Posted 27 November 2012 - 01:02 AM

View PostArmorpiercer M82, on 27 November 2012 - 12:24 AM, said:


ye, but dont worry, you kills will come.


I actually made that stats up to illustrate that KDR is irrelevant - my real stats are much higher but it is.... irrelevant.

KDR in MWO does not give a good indication of your skills and contributions to what is primarily a team based game and is only there for showing meaningless e-peen.

Edited by Springbok, 27 November 2012 - 01:08 AM.


#39 p00k

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Posted 27 November 2012 - 01:15 AM

View PostLotharian, on 27 November 2012 - 12:18 AM, said:

Sadly there are people that still disconnect just before death just to save their precious KDR, with that still happening I dont give anyone credit for a high KDR, as they are more than likely the ones doing it.


there's nothing wrong with not giving people credit for having high kdr's, because that's not what kdr's are for. they have meaning only in the context of what you play, how you play, and who you play with, more as a marker of trends in personal performance than a comparison between people.

but if you think the only way to have a high kdr is disconnecting before dying, you're now as sad as those who accuse anyone that kills them of hacking. you've given up on the pursuit of excellence and settled for mediocrity by assuming it's only possible through dishonest means

#40 Armorpiercer M82

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Posted 27 November 2012 - 01:17 AM

View PostSpringbok, on 27 November 2012 - 01:02 AM, said:

I actually made that stats up to illustrate that KDR is irrelevant - my real stats are much higher but it is.... irrelevant. KDR in MWO does not give a good indication of your skills and contributions to what is primarily a team based game and is only there for showing meaningless e-peen.


ye i have stated that also a fe posts above... so +1.
anyone who concentrate on KDr here is COD tard.





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