Jump to content

Best Kill/death Ratio!


85 replies to this topic

#1 MECHWARRlOR

    Member

  • PipPipPip
  • Legendary Founder
  • Legendary Founder
  • 60 posts
  • LocationCorea(south)

Posted 26 November 2012 - 10:58 PM

Hello Warriors and Commanders.
who is the best Killing machine on the battlefield?
please show your Kill/Death Ratio!!

Edited by MECHWARRlOR, 27 November 2012 - 12:01 AM.


#2 Vassago Rain

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 14,396 posts
  • LocationExodus fleet, HMS Kong Circumflex accent

Posted 26 November 2012 - 11:02 PM

[color=#A00]
0.66[/color]

Kill / Death Ratio

#3 pjnt

    Member

  • PipPipPipPipPipPip
  • Philanthropist
  • 425 posts
  • LocationDetention Block 23, Death Star

Posted 26 November 2012 - 11:07 PM

It's a BS stat. Causes people to disconnect and ruins the game. It shows more of how your team mates perform as a whole than you as an individual.

To me, the winner of this should also be the first target of every battle I see you in.

#4 MayGay

    Member

  • PipPipPipPipPipPip
  • Survivor
  • Survivor
  • 304 posts
  • LocationOntario

Posted 26 November 2012 - 11:08 PM

not so great xp grinding ravens atm and the paper they pass for armour on these things is useless

#5 Streeter

    Member

  • PipPipPipPipPipPip
  • 447 posts
  • LocationJapan

Posted 26 November 2012 - 11:08 PM

I used to sort of care about this but with 1 in ~8 games resulting in a crash to desktop leaving my mech in game to be shot and killed and it counting as a death. I dont really care as much any more.

currenty 10:1 with that handicap :D

#6 Scrawny Cowboy

    Member

  • PipPipPipPipPipPipPip
  • Survivor
  • 574 posts
  • LocationVermont

Posted 26 November 2012 - 11:08 PM

0.6 thanks to my reckless tactics when I was using trial mechs...

Wish damage was tracked, especially if it were average per match. Show off all the damage I dish out now with my Atlas. :D

#7 verybad

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,229 posts

Posted 26 November 2012 - 11:11 PM

I had a kill in my first game, and I didn't die. so it was ∞.

It's gotten worse since...

I do think there are quite a few people alt-F4ing out to keep their KDR high.

Edited by verybad, 26 November 2012 - 11:13 PM.


#8 JimSuperBleeder

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 473 posts
  • LocationZimbabwe

Posted 26 November 2012 - 11:12 PM

View PostB3RZ3RK3R, on 26 November 2012 - 11:08 PM, said:

0.6 thanks to my reckless tactics when I was using trial mechs...

Wish damage was tracked, especially if it were average per match. Show off all the damage I dish out now with my Atlas. :D


That would be nice.

Mines at like .52 but I almost always have the most assists and damage done. So I like to think I'm not doing to bad.

#9 ciller

    Member

  • PipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 486 posts
  • LocationEdmonton

Posted 26 November 2012 - 11:14 PM

4.00. Not bad, not awesome. The 4 mans really tanked it.

#10 MECHWARRlOR

    Member

  • PipPipPip
  • Legendary Founder
  • Legendary Founder
  • 60 posts
  • LocationCorea(south)

Posted 26 November 2012 - 11:14 PM

actually, my death is also counted by client fail and many disconnects..... LOL
it's almost 50% of my death.. so this ratio is not important for playing MWO
but I'm just curios about it :D

#11 MECHWARRlOR

    Member

  • PipPipPip
  • Legendary Founder
  • Legendary Founder
  • 60 posts
  • LocationCorea(south)

Posted 26 November 2012 - 11:15 PM

View Postverybad, on 26 November 2012 - 11:11 PM, said:

I had a kill in my first game, and I didn't die. so it was ∞.

It's gotten worse since...

I do think there are quite a few people alt-F4ing out to keep their KDR high.



Alt + F4 ? is it affect ???

#12 Scrawny Cowboy

    Member

  • PipPipPipPipPipPipPip
  • Survivor
  • 574 posts
  • LocationVermont

Posted 26 November 2012 - 11:16 PM

View PostMECHWARRlOR, on 26 November 2012 - 11:14 PM, said:

actually, my death is also counted by client fail and many disconnects..... LOL
it's almost 50% of my death.. so this ratio is not important for playing MWO
but I'm just curios about it :D


Wonder if the Dev's will do a wipe of the stats when the game is more stable or when it's "officially" out of Beta... :wub:

#13 Streeter

    Member

  • PipPipPipPipPipPip
  • 447 posts
  • LocationJapan

Posted 26 November 2012 - 11:27 PM

View PostMECHWARRlOR, on 26 November 2012 - 11:14 PM, said:

actually, my death is also counted by client fail and many disconnects..... LOL
it's almost 50% of my death.. so this ratio is not important for playing MWO
but I'm just curios about it :D


but the stat means nothing, for example if I disconnect and get blown to bits 5 times more often than you do that means my ratio should be much higher than yours. and yours much higher than someone who doesnt get crashes at all.

useless stat is useless.

#14 Kdogg788

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 2,314 posts

Posted 26 November 2012 - 11:28 PM

Stats are irrelevant and for your own information therefore a wipe isn't needed.

-k

#15 Pharoah85

    Member

  • PipPip
  • 26 posts

Posted 26 November 2012 - 11:30 PM

A legendary founder with less posts than me who started like 2 days ago and you come up with something to epeen compare.. interesting. Pretty sure my kdr is like 0.2 or somethin horrible. I get lots of assists and try to distract it's always the big hitters that seem to get the killing blow when I'm around. It is worth mentioning that most of those assists I get are not from hitting them once or twice. Unless I do something dumb and die early or we get stomped I leave the battle with top 3 or so damage done on my team.. lots of times it's the most damage done and still no kills Lol. KDR.. pfft.

#16 Goose

    Member

  • PipPipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 3,463 posts
  • Twitch: Link
  • LocationThat flattop, up the well, overhead

Posted 26 November 2012 - 11:30 PM

May as well reset them numbers: 4-men too closely resembles PuGing …

1.6 and falling. :-(

#17 Metafox

    Member

  • PipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 360 posts

Posted 26 November 2012 - 11:36 PM

View Postciller, on 26 November 2012 - 11:14 PM, said:

4.00. Not bad, not awesome. The 4 mans really tanked it.

5.04. I'm glad I'm not the only one with less than 10. The pugs sometimes let us die, but they also leave most of the kills to us. It'll probably get much lower when we finally have team vs. team.

#18 MECHWARRlOR

    Member

  • PipPipPip
  • Legendary Founder
  • Legendary Founder
  • 60 posts
  • LocationCorea(south)

Posted 26 November 2012 - 11:37 PM

last night, I saw some stupid guy in the game, he was continuing suicide himself.
so I have curious about this. his name is Kevin.. Anchor???
is it counted to Kill?? or Death???

#19 ciller

    Member

  • PipPipPipPipPipPip
  • Liquid Metal
  • Liquid Metal
  • 486 posts
  • LocationEdmonton

Posted 26 November 2012 - 11:47 PM

View PostMetafox, on 26 November 2012 - 11:36 PM, said:

5.04. I'm glad I'm not the only one with less than 10. The pugs sometimes let us die, but they also leave most of the kills to us. It'll probably get much lower when we finally have team vs. team.


I consider anything over 1.00 good. Especially after a few months of 8vrs8's. I wont mind seeing it go down if the games are challenging and fun. Can't wait for full groups to come back! >_<

#20 Operant

    Member

  • PipPipPipPipPip
  • 162 posts

Posted 26 November 2012 - 11:50 PM

0. I am a pacificist Basewarrior. I don't have any weapons on my mech I just base cap like all the other pug idiots.





4 user(s) are reading this topic

0 members, 4 guests, 0 anonymous users