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Suicide Scripters: A Stop-Gap Solution?


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#41 Enigmos

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Posted 27 November 2012 - 09:33 AM

First give the suicidal an eject button, but ejecting means no rewards whatsoever. Running out of bounds leads to no reward. Death by heat leads to no reward. Disable the ability to 'quit match' unless the client is closed completely. Lock any abandoned mech as well as that pilot in the game, and allow no other mech for that account to drop until the match is over. Allow no mech to drop without a minimun threshhold of armor equipped, and at least one weapon. Disallow the launch of any mech that lacks ammunition when they have ballistic or missile weapons that require ammo. Keep the drop requirement to have an engine installed.

Basically, make it such that the culprit might as well play, even to 'ghost' upon death for the rest of the match unless they close out their client, and even if they do that they should be unable to drop again until that match is over.

Edited by OriginalTibs, 27 November 2012 - 09:37 AM.


#42 Zynk

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Posted 27 November 2012 - 09:35 AM

Can you tell the difference between a "BOT" and someone who "CTD" loading in or walks ten paces and then "CTD" or the guy who in the middle of battle "CTD" then walks into a bldg forever or my favorite "CTD" just as you kill someone then have your guildies on coms tell you your mech just suicided by walking out of bounds after you crashed.

Until PGI fixes these bugs make sure you truly know what is going on.

Also you do not always disconnect when you CTD which technically makes you an AFK'r but I'd rather go down fighting then having some asshat standing on my base destroying my mech.

A note for you if fit that category, if you cap the base you get more c-bills and exp.

#43 Volkite

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Posted 27 November 2012 - 09:44 AM

When the bot disconnects after doing its thang, it's useless anyway.
May as well deprive the enemy of Component destroyed XP and Cbills.
I leave myself open, but as I said, the ones who do that are so stupid they deserve the loss of XP and Cbills, while those who aren't that stupid don't bother me.

Reporting by name, map, time of day, and such is a very long and tedious process.
And they will either fill the message bank, or multiple redundant messages of the same nature are ignored.
[REDACTED] has screencaps showing his advertisement of where to find info on how to get his script.
He obviously doesn't care if he's found out. If he's named.
And official response to it?
Nothing. No patch, no statements. Over this crap; where we're being made to sit through either suicide botting or the same Streak cats over and over again.
This is my official vote of no confidence in the punitive measures this community takes. We must take the action I illustrate - destroying all non-essential parts of the suicide bots before they disconnect so they lose the contribution bonuses - or nothing will be done at all.
Wishful thinking, headcanon, and filing more paperwork has done nothing.

[REDACTED]

Edit:
AFK I generally leave alone. Once they start trying to make a Rammstein concert I put them down. There's that initial calm point in each map that everybody seems to look around to see if anyone's AFK.
Besides. We on the whole know the names of the common culprits. It's a fair thing to assume when it's them that they'll be doing what they do.
I don't seek to destroy allies if they're not botting. Some people are a bit slow on the startup. But if they look right up and maybe walk back slowly while firing 6 Large lasers? No-brainer right there.

EDIT:
Foul language I can understand. But naming is not a thing any board other than this one cares about. God forbid we are able to identify one another, thanks MWO Gestapo; I'll swear less from now on.

Edited by Merovigian, 29 November 2012 - 05:26 PM.
Removed names and offensive language


#44 MaDD TreeD

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Posted 27 November 2012 - 10:02 AM

Kinda used to having at least one suicider or afk on my team, can deal with that. Last night I had a game with 1 suicider and 3 afks. Very annoying.

#45 Sir Wulfrick

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Posted 27 November 2012 - 10:06 AM

View PostDracol, on 27 November 2012 - 07:35 AM, said:

I really feel sorry for those who feel the need to suicide farm and other methods of cbill earning without fighting. The reason being is they are not learning anything.

Once they get enough cbills to buy the mech they feel will let them dominate the battlefield, they'll be taken apart by everyone else who has played and gained the skills needed to be good at this game.

They're shorting themselves as well as making me a better pilot. You can only get better by facing a better opponent. When my side is down a mech, either from farmers or glitched mechs, it ramps up the challenge. My chances of winning will be decreased, but win or lose, I'm gaining valuable knowledge.


Absolutely agree with this. I have a suspicion that all those suicide farmers are in for a nasty shock when they actually start playing. Lots of CB and fancy equipment are no substitute for experience and skill.

#46 Kylere

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Posted 27 November 2012 - 12:42 PM

My experience has been that the mission starts and before we get the countdown 1/10th of the time I CTD, When I do not, someone else does. Then one in eight of my team mates will start firing shots randomly and hitting their own team, or about 10% of the time they intentionally damage other team mates. Last night it got so bad I had the same guy in three diff matches pop in with a gausscat and start killing his teammates.


I had to light up an Atlas that would not stop backshooting me, and I did not feel bad about it at all, I only wish TAG showed up for the enemies in that case too. I even asked him in teamchat to stop!

In the end, I will play this another few weeks then be bored, I love the IP behind it but it does not have great replay value because of the lack of ability to not play with idiots, and the lack of any game play other than crush/be crushed experiment with weapons and try again.

It was bloody well hard to get a Cat of my own, I did it legitimately and as an IT/DB guy I know they can fix this so that other people who grind through are not having to deal with children.

#47 Taizan

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Posted 29 November 2012 - 05:36 PM

Once matchmaking is introduced in its final phase with ELO ranking, doing suicide runs will be detrimental to your stats.In the end, all suicide runners will be matched against each other because their ranking will be influenced by their behaviour.

#48 Volkite

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Posted 29 November 2012 - 05:38 PM

You're assuming there'll be matchmaking before this game tanks.

#49 Taizan

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Posted 29 November 2012 - 05:59 PM

View PostMerovigian, on 29 November 2012 - 05:38 PM, said:

You're assuming there'll be matchmaking before this game tanks.

Up till now we are going into the second of three phase matchmaking in 5 days, the next step is full stats system and ELO ranking. I do not "assume" that the game will tank before that happens, maybe because I'm not that jaded as you seem to be.

#50 GalaxyBluestar

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Posted 29 November 2012 - 09:58 PM

the suicide bot i just encountered was a commando flaming himself to death, his reward 100xp. that's all so to stop suiciders all you have to do is ban ALL rewards if you overheat your mech to destruction. it's an incredably stupid thing to do in battle so i think it's an fair punishment if you were silly enough to take the risk. now if that happened you'd find the suiciders being rendered useless. because quiete frankly the way it is at the moment i'm going to be spending more time filling reports than playing the game.

Edited by GalaxyBluestar, 29 November 2012 - 09:59 PM.


#51 Volkite

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Posted 02 December 2012 - 02:36 AM

View PostTaizan, on 29 November 2012 - 05:59 PM, said:

Up till now we are going into the second of three phase matchmaking in 5 days, the next step is full stats system and ELO ranking. I do not "assume" that the game will tank before that happens, maybe because I'm not that jaded as you seem to be.

>Implying the game will be populated by anything other than the more stubborn and Golden of us, and suicide bots left behind by everyone else out of spite before they left.
>Implying matchmaking will matter anymore at that point.

#52 Khobai

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Posted 02 December 2012 - 03:06 AM

The solution is pretty simple... remove the win/loss bonuses completely. Increase the rewards for performance.

#53 Shiney

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Posted 02 December 2012 - 05:33 AM

I don't TK 'players'. I don't consider 'bots' players or and if they are seen over the course of days or weeks doing the same thing, shooting then exploding, collecting xp and Cbills, even after I have personally reported them... it might lead 'some' people to consider shooting non-human bots. They are NOT players. They are NOT there. I personally consider their botting griefing me, my friends, my team and the whole community. I consider their actions as selfish and not what this is about. Ie. playing.

#54 Paul Inouye

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Posted 02 December 2012 - 05:59 PM

Under NO circumstance should you be firing on your own team mates. There is a big change coming to the reward system that will curtail this issue.

Closing thread for the actions it is suggesting.





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