Throwing 2-3 dollars of value in colors that cant be reused after purchase is pure robbery.
When I buy
some mech with MC,
mechbay with MC,
Bobblehead item with MC,
I keep it.
When I buy premium time with MC, I keep it until the delay last.
Why by the sake of god cant I keep the paintjob I just buy ? That awful, way worse than having to repay upgrades for switching back (at least, its only CB).
No mention the CBills prices of colors... Why on earth PGI think that a single color worth more than two victories gains ? Or a complete endo-steel upgrade ?
What is this new meaningless money-blackhole supposed to be ?
Listen my advice :
Makes MC-purchased items permanent and reusable.
Throw them with lower prices, that will greatly encourage micro-transactions and more players (including me who have already given you much more of my money than an average game costs) may be interested by buying MC items...
In current state, especially in beta, there no way I give you 3 dollars for splashing ONE non-permanent COLOR on ONE mech. Better play my founder ones or a default color...
Also, if there is no way to choose our paintjob function of the played map (like preselect ones per map, assigned by the player), why bothering with any camo attempt at all ?
Currently better make them free, or they will never be used until release. Just saying...
Edited by Crimson Fenris, 28 November 2012 - 04:30 AM.