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Camo Spec Feedback



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Poll: Camo Spec costs (410 member(s) have cast votes)

Have you used any MC for Camo Specs, and if you have, how much?

  1. No, I haven't used any MC on colors or patterns. (292 votes [71.22%] - View)

    Percentage of vote: 71.22%

  2. I have bought a pattern but no extra colors (7 votes [1.71%] - View)

    Percentage of vote: 1.71%

  3. I have used 125-250 MC on colors. (26 votes [6.34%] - View)

    Percentage of vote: 6.34%

  4. I have used 250-500 MC on colors. (32 votes [7.80%] - View)

    Percentage of vote: 7.80%

  5. I have used 500-1000 MC on colors and patterns. (27 votes [6.59%] - View)

    Percentage of vote: 6.59%

  6. I have used more than 1000 MC on colors and patterns. (26 votes [6.34%] - View)

    Percentage of vote: 6.34%

Do you think colors should be permanent once bought instead of having to pay to for every repaint? If yes, what kind of system would you want?

  1. Yes, I think colors should be permanent once bought, and they should be available for every mech I own, free of charge. (112 votes [27.32%] - View)

    Percentage of vote: 27.32%

  2. Yes, I think colors should be permanent once bought, and they should be available for every mech I own, but changing them should cost C-bills. (174 votes [42.44%] - View)

    Percentage of vote: 42.44%

  3. Yes, I think colors should be permanent once bought, but only for the mech I bought them for, and changing them on that mech should be free. (67 votes [16.34%] - View)

    Percentage of vote: 16.34%

  4. Yes, I think colors should be permanent once bought, but only for the mech I bought them for, and changing them on that mech should cost C-bills. (49 votes [11.95%] - View)

    Percentage of vote: 11.95%

  5. No, I think the current system is fine. (8 votes [1.95%] - View)

    Percentage of vote: 1.95%

How much would you be willing to pay for patterns and colors if they were permanent? (The maximum you would be willing to pay!)

  1. 50-125 MC per color, 100-250 MC per pattern. (227 votes [55.37%] - View)

    Percentage of vote: 55.37%

  2. 125-250 MC per color, 500-1000 MC per pattern. (144 votes [35.12%] - View)

    Percentage of vote: 35.12%

  3. 250-500 MC per color, 1000-2000 MC per pattern. (31 votes [7.56%] - View)

    Percentage of vote: 7.56%

  4. 500-1000 MC per color, 2000 or more MC per pattern. (8 votes [1.95%] - View)

    Percentage of vote: 1.95%

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#141 Corvus Antaka

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Posted 28 November 2012 - 10:55 AM

wonder how much 3rd person view and admiring your paintjob has to do with all this.

#142 Herrmann van Hinden

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Posted 28 November 2012 - 11:04 AM

Hey guys, I am really disappointed! I cant Change anything else than Basic Colors to my founders catapult, and to be honest, it makes the founders mech quite useless in Terms of camo if I have to buy another cata C1 to just get the Color I want on my mechs..... Will this Change?

#143 Morang

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Posted 28 November 2012 - 11:04 AM

Reposting here inbefore merge of another topic or anything:

We currently have 6 playable factions. And what a coincidence - in RGB color model we also have 3 basic (RGB) and 3 secondary (CMY) colors. And in BT universe these colors are used to designate said factions on the Inner Sphere map.
Red for Kurita, Draconis Combine. Yellow (Gold) for Davion, Federated Suns. Green for Liao, Capellan Confederation. Cyan for Free Rasalhague Republic. Blue for Steiner, Lyran Commonwealth. Purple for Marik, Free Worlds League.

We currently have five basic colors purchasable for CBills. Red, Orange, Green, Blue and Purple. I ask for addition of sixth basic color Cyan and replacement of basic Orange with Yellow (or Gold).

#144 Elder Thorn

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Posted 28 November 2012 - 11:06 AM

View PostMorang, on 28 November 2012 - 11:04 AM, said:

Reposting here inbefore merge of another topic or anything:




way to late my friend, way to late, topic is a huge merge, and it didn'T even get sticky like the other feedback topics... they will be happy if this one drops down to pake 29883942765256 or so

Edited by Elder Thorn, 28 November 2012 - 11:07 AM.


#145 ScrapIron Prime

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Posted 28 November 2012 - 11:09 AM

View PostSkwisgaar Skwigelf, on 28 November 2012 - 10:49 AM, said:

Any chance we can get a black or gray added to the basic colors list?

Agreed, i would like to see a few more basic (cBills) colors.

#146 Orzorn

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Posted 28 November 2012 - 11:11 AM

Why is it that in camo spec my Dragon looks like this:
Posted Image

but in game the top of its torso looks like this:
Posted Image

Note that, for some reason, the entire top part of its center torso is a blocky looking grayish color, whereas on my design, PCgamer black is the only dark color, and its on the tertiary channel.

I noticed this same issue with my much brighter previous paint job. The top of my torso still looked gray.

Edited by Orzorn, 28 November 2012 - 11:11 AM.


#147 Zolthar

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Posted 28 November 2012 - 11:26 AM

I don't get why PGI are making such an aggressive marketing decisions...

Don't you see the downward spiral that is about to start, ?

-Founder's program ended, (Earned over 5Millions $$)
-Collisions removed and some performances issue begin to be witnessed
-End of the closed beat (and of the milk cow called the founders program)
-Opened Beta start, Devoloppement continue (costing $$)
Upgrades are implanted, but requires C-Bills to switch between them.

Now is the point I think PGI is starting of having financial issues
Premium package arent selling (my guess, because it's so expensive for a few play time in a buggy Beta environement, so people are holding their breath before buying them)

Financial issue is increasing
Camos Spec are implanted, but cost lot of MC, and are not permanent, if you switch them, you loose them.
(That way they can milk some wealthy cows and maybe solve some of the financial issue) But on the other hand they risk of loosing the less wealthy player bases because they start feeling ripped off in a game with no real progress in stability and playability (Still one kind of mach, Collision are still disabled, we are still stuck in 4 man group, etc...)

Now what will happens
The wealthy will have thier toys and be happy, no more need to spend.
A good base of player might have quit, and won't witness the improvement made to the game, improvement that might have encouraged them to spend money on Premium/Vanity.
The wealthy will get bored of a low players basis...



That's what's I think it's awaiting the game if nothing is done to make the game more enjoyable(Stable and Fun).

Edited by Zolthar, 28 November 2012 - 11:27 AM.


#148 Lanessar

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Posted 28 November 2012 - 11:49 AM

Not to derail the thread, but honestly, they'd be making more money (even from myself) if mechs were a lot cheaper/cost less MC.

As well, anything I do purchase should be permanent. Premium time I count as permanent due to increased XP/CBill gain during that time (I don't lose XP or Cbills when the time ends).

Back on topic, I don't agree with "permanent until you change a color". I might agree with "permanent per mech" (unlocking Franken or Dazzle on a specific mech "keeps" that camo scheme).

Ideally, the camo scheme should go like this to maximize the amount of revenue from this service:
  • Camo "Schemes" are unlocked on a per-mech basis. Cost: 250 MC, 300 MC for "premium" schemes.
  • Color palettes are unlocked on an account, unlimited uses. "Premium" palette could go for 500MC, urban for 250 MC, etc. but once purchased, those colors can be used on any mech in your mechbays. Non-premium colors could be unlocked with Cbills.
This would allow players to change colors at will (if they have multiple units to be part of), but they'd have to unlock whatever camo scheme the unit required on a per-mech basis.


As well, when we are able to chose which map we drop in, players may (as would any mechwarrior) color their mech based on the environment (whites for snow maps, green for forest, browns for caustic). Charging each switch-up just would be insane as far as a money sink. About 1 in 100 people will purchase a new paintjob for each map (Looking at an income of, say, $10.00 out of 100 players). Whereas if you charged for the palette, you'd see people spending MC to get urban, snow, etc. probably at the rate of 2-3 out of five. If each palette costs $3 to unlock, then you'd see an income of (5 palettes x $3.00 = $15.00 x 3) $45.00 income. This is just a wild-arse guess, but I'm pretty sure it's closer than not. Even if it's $45.00 out of 100 players, that's still a better number than the current option.

Edited by Lanessar, 28 November 2012 - 11:52 AM.


#149 Elder Thorn

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Posted 28 November 2012 - 12:03 PM

View PostElder Thorn, on 28 November 2012 - 11:06 AM, said:


way to late my friend, way to late, topic is a huge merge, and it didn'T even get sticky like the other feedback topics... they will be happy if this one drops down to pake 29883942765256 or so


i love how i come back from dinner after this post, only to see that it is now pinned, even with my typos.
edit: so someone is reading this, at least, thumbs up for that

btt:
to provide some feedback, that goes further than my ******** posts about the rip off so far:

I see 2 ways to implement this, without letting it feel liek a rip off for me:
  • I buy a color, it gets unlocked, i can use it as often as i want to
  • i buy a camo spec: a pattern, 3 colors, for a maximum of, let's say 5 dollars, it gets safed and i can use it as often as i want to, on as many mechs as i want to. To change it, i would either have to buy another camo spec or use the colors i unlocked.

Edited by Elder Thorn, 28 November 2012 - 12:05 PM.


#150 Verminaard

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Posted 28 November 2012 - 12:04 PM

Since we haven't had information on the other parts of the painter/camo section, i'm making this thread on what could be done to improve this aspect.
  • - Once camo is bought it should be a "skin" in a way. So I took Default, black, black, white. I should be able to buy it, then equip it on whichever mech i wish without cost. No having to re-buy it if i switch camo to something else.
-The camo is like an item, it's able to be equiped on 1 mech. To have two camos, I'd need to buy it twice.
-It's a perm camo, not lost ever, just transferred or stored. it becomes a "skin".
-Like this MC cost is fair, and not too expensive.

OR

  • - Allow us to reequip old "paint jobs" for free, we don't want to pay for the same thing 5x if we change camos back and forth.
-Allows multiple camo schemes without feeling ripped off if you wanted to change it and not lose your REAL MONEY.



OR

  • - Keep as is, But lowwer MC cost. The prices are too high for something that is not permanent, or refund 50% cost upon changing camo.
Just my two cents on how to solve this in a way that is better, no one i know is happy with the current setup 100%. Great potential, but too expensive or big downsides. Unless we know plans for the next phases These are things I believe should be changed.

~Verm

Edited by Verminaard, 28 November 2012 - 12:04 PM.


#151 EvilTwinTepe

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Posted 28 November 2012 - 12:18 PM

I agree 100% - spending real world money (MC) on something that is NOT permanent feels to me like a total ripoff. I like the skins, but I can't see myself ever using them if I have to spend more money later to put those skins back, or change them.

The C-Bills being 'non-temporary' I think would be a great workaround:
Want to re-skin your mech for 'free'? Sure - it'll only cost C-Bills - but if you want to change it at all you'll need to pay again.
But if I pay MC I should get one of the above options (or some other well-thought-out variant).

#152 Ariemeth

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Posted 28 November 2012 - 12:19 PM

It would make more since to me to keep the cost for the colors in MC but then you have a pattern that you would keep that would cost C-Bills to apply to a mech.

#153 Zolthar

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Posted 28 November 2012 - 12:25 PM

View PostColonel Pada Vinson, on 28 November 2012 - 10:55 AM, said:

wonder how much 3rd person view and admiring your paintjob has to do with all this.


The 3rd person viwer module will cost 25,000 Pilot XP and around 5000MC(per use)

Joke, but I'm still wondering :angry:

Edited by Zolthar, 28 November 2012 - 12:26 PM.


#154 Soulgorger

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Posted 28 November 2012 - 12:29 PM

View PostAriemeth, on 28 November 2012 - 12:19 PM, said:

It would make more since to me to keep the cost for the colors in MC but then you have a pattern that you would keep that would cost C-Bills to apply to a mech.


Yup... Buy the stencil once, but the paint and labor to paint the mech always costs ya something. Don't like it, don't paint your mech, or don't change your mind like a 16 yr old fickle school girl.

#155 Magik0012

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Posted 28 November 2012 - 12:41 PM

I'm sure this has all been covered before.. and it will all be covered again, but here are my $0.02:

Patterns:
They should be permanently bought (per Mech) for MC and sit in a file cabinet next to your un-used fuzzy dice.

Colors / Paints:
(Free Paints)
A decent set of (slightly dirty) basic colors. Red, Orange, Yellow, Green, Blue, Indigo, Violet, Black, White.

(C-bills Paints)
You pay every time you re-paint a mech. A cleaner and larger set of colors (including 'better' versions of the free set)

(MC Paints)
A - You buy the set of paints (for each mech) and it can be used infinitely, but ONLY on that one mech.
(Each use also incurs a minor C-Bill fee for labor.)

or

B - You buy the set of paints and you have a limited number of times it can be used (like a bottle, HEY!). Can be applied to any mech up to X number of uses. (Each use also incurs a minor C-Bill fee for labor.)

MC paints would be 'premium' colors like: Lambo-Red, Purple with Gold-Fleck, Shiny Chrome, Shiny Gold, Glossy Pepto Pink, Race Car Yellow, Granny-Smith Green, etc.

#156 sarkun

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Posted 28 November 2012 - 12:43 PM

My 2cents of feedback. Prices are ok, repainting also costing cbills/mc, also ok but the real problem is...

the colors all look kinda meh (not mech, just meh). I have a jenner, cataphract, centurion and various hunchbacks in my garage, and i just couldn't make any of my mechs look better than with default color.

Granted, i'm no artist, but really, this shouldn't be too hard! All the colors look just dirty, and there are lots of parts that don't get painted... anyway - it looks rather bad.

Oh - and the fact that the least customizable mech is... my founders mech - that's just absurd.

Edited by sarkun, 28 November 2012 - 12:45 PM.


#157 Dagger6T6

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Posted 28 November 2012 - 12:44 PM

so switching your camo color to match your drop environment just became a ridiculous money pit? that is kinda sad

I hope the camo system gets revised because there are so many ways to better implement it than currently. I have no problem buying multiple patterns or colors if they could be used over and over.

or buy packages of camo colors... and so many other great suggestions in this thread.

but with the current state of the camo system I can't see myself coloring more than one or two mechs at the most

#158 Magik0012

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Posted 28 November 2012 - 12:48 PM

And, yeah.. the Founder's Mechs need some re-paintability lovin' !

#159 Glowhollow

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Posted 28 November 2012 - 12:54 PM

Hi there !

I am really disposed to pay some mcs for a really black color. I mean deep black color.

Unfortunately the black from the pc-gamer skin - and the black wich we can buy for mc - is to less...

The next point is, that i would like to see, the possibilties to safe - different "Skins"

For example... I am editing the "PC-Gamer Skin"... - this skin for the mech - is edited and safed as PC-Gamer Skin...

If i would like to add a different version of this "Skin" - there is no chance - to safe a different version of this "Skin". Also there is no possibility to safe - a custom skin.

Please add this in the future !

Thx

#160 GH05T

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Posted 28 November 2012 - 01:38 PM

I see this as such a sad huge ball drop by PGI. C-Bill costs don't bother me they are virtual and free. If I give PGI MC for a color or a camo pattern then that virtual item is mine. I wont get into the debate of do I need to buy it over and over again per Mech. But if I unlocked it then it should remain UNLOCKED !
Secondly the thing that BLOWS my mind is the fact that PGI thought that making us pay for colors was the way to go with this system.. WHEN if they would have handled this properly they would have given us all the colors for c-bills and then Launched a Sea of Custom Patterns on us for MC. No one would have complained and we would all be gobbling up Patterns at 3-5 bucks.
YOU HAD A PERFECT SYSTEM IN YOUR LAP WITH PC GAMER SKIN as your model.. yet you came along patched it and SCREWED it up just like so many other things of late....

Edited by GH05T, 28 November 2012 - 01:38 PM.






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