Steel Battalion controller and win 7 64-Bit drivers
#161
Posted 14 November 2012 - 12:38 AM
#162
Posted 14 November 2012 - 08:25 AM
Something about using dseo13b.exe. As far as I remember libusb should be fine since they managed to get a proper signature. I imagine the problem is coming from vJoy. I'll contact the developer and see if he has a copy of Windows 8 yet and I'll see if he can get it signed.
Edited by HackNFly, 14 November 2012 - 08:27 AM.
#163
Posted 01 December 2012 - 02:22 PM
Anyway I'm about to move, however, I have all the stuff needed to do my setup, I'll get back to you guys once I get setup and if I need any help.
#164
Posted 01 December 2012 - 06:21 PM
BlueFly17, I contacted the developer, and he said he tested his software on Windows 8, the 32 bit trial version they released in early 2012 though, not the release 64 bit version. Something may have changed. I don't have Windows 8 either, and after trying it out, I don't think I will until it gets a bit more refinement on the Desktop side of things. I suggest you try the dseo13b.exe and see if you can sign the driver yourself. Sorry, I just don't have that version of Windows to debug it on.
#165
Posted 01 December 2012 - 11:40 PM
The sad fact is, I just... can't get myself to do the same thing for MWO... I've worked with several other joysticks in MWO and I'm just frustrated with them to a point I just want to kick the devs in the shins and yell "THAT'S WHAT IT FEELS LIKE!"
I'm sorry you didn't find MWO to be your thing Hack... it's a great game at the core, there's just...soo much yet to be done.
#166
Posted 01 December 2012 - 11:44 PM
Part of it I think is my own doing. It seems like a good game, but I don't want to let myself get sucked into another grinding type game, just don't have that much spare time these days. Might come back to it at some point.
#167
Posted 01 December 2012 - 11:47 PM
#168
Posted 15 December 2012 - 11:45 PM
Edited by OptimusWang, 16 December 2012 - 12:40 AM.
#169
Posted 13 January 2013 - 09:45 AM
I never knew about vJoy - thanks for putting me onto that, however I cannot get it working with GlovePIE at all and I can only get it to read axis values using AutoHotkey, not set them.
If anyone on this thread can help in any of those respects, please drop me a line.
#170
Posted 13 January 2013 - 11:32 AM
evilC, on 13 January 2013 - 09:45 AM, said:
I never knew about vJoy - thanks for putting me onto that, however I cannot get it working with GlovePIE at all and I can only get it to read axis values using AutoHotkey, not set them.
If anyone on this thread can help in any of those respects, please drop me a line.
HnF should be able to help you with that (I bet)....
OptimusWang, on 15 December 2012 - 11:45 PM, said:
; Gain affects speed of joystick (works with sensitivity)
; Seems like higher number = faster response
cl_joystick_gain = 4.98
; Sensitivity (Default seems to be 1.0)
; Higher number = less sensitive (slower)
cl_joystick_sensitivity = 1.01
cl_joystick_invert_throttle = 0
cl_joystick_invert_pitch = 1
cl_joystick_invert_yaw = 0
cl_joystick_invert_turn = 0
cl_joystick_throttle_range = 0
#171
Posted 13 January 2013 - 12:07 PM
#173
Posted 28 January 2013 - 07:47 PM
#174
Posted 29 January 2013 - 08:53 AM
Edited by MrManiacal, 29 January 2013 - 08:54 AM.
#175
Posted 01 February 2013 - 09:22 PM
If you are running Windows 8, then I feel bad for you, however the modified inf file that is being used with libUSB.NET is not signed. In Windows 7 when you turn on Test Mode, you can install uncertified drivers, Windows 8 takes an extra step, you can find out how to do this here:
http://laslow.net/20...t-in-windows-8/
After this is complete, you can finish installing the driver. Otherwise Windows 8 will complain saying it can't install 3rd party unsigned inf, or something along those lines.
#176
Posted 01 February 2013 - 09:35 PM
MrManiacal, on 29 January 2013 - 08:53 AM, said:
if you take a look at the Simple.cs file, you'll find the section like this:
public void mainLoop()
{
joystick.setAxis(1,controller.AimingX,HID_USAGES.HID_USAGE_X);
joystick.setAxis(1,controller.AimingY,HID_USAGES.HID_USAGE_Y);
joystick.setAxis(1,(controller.RightPedal - controller.MiddlePedal),HID_USAGES.HID_USAGE_Z);//throttle
joystick.setAxis(1,controller.RotationLever,HID_USAGES.HID_USAGE_RZ);
joystick.setAxis(1,controller.SightChangeX,HID_USAGES.HID_USAGE_SL0);
joystick.setAxis(1,controller.SightChangeY,HID_USAGES.HID_USAGE_RX);
joystick.setAxis(1,controller.LeftPedal,HID_USAGES.HID_USAGE_RY);
joystick.setAxis(1,controller.GearLever,HID_USAGES.HID_USAGE_SL1);
This is where I set the values for each axis, the first value 1 stands for the joystick. I wrote the software
to support multiple. The second is the joystick axes, and the third is the axes you are writing to on the
virtual joystick. To accomplish what you are looking for, do this:
public void mainLoop()
{
joystick.setAxis(1,controller.AimingX,HID_USAGES.HID_USAGE_X);
joystick.setAxis(1,controller.AimingY,HID_USAGES.HID_USAGE_Y);
joystick.setAxis(1,controller.GearLever,HID_USAGES.HID_USAGE_Z);//throttle
joystick.setAxis(1,controller.RotationLever,HID_USAGES.HID_USAGE_RZ);
joystick.setAxis(1,controller.SightChangeX,HID_USAGES.HID_USAGE_SL0);
joystick.setAxis(1,controller.SightChangeY,HID_USAGES.HID_USAGE_RX);
joystick.setAxis(1,controller.LeftPedal,HID_USAGES.HID_USAGE_RY);
//joystick.setAxis(1,controller.GearLever,HID_USAGES.HID_USAGE_SL1);
Then open the file in my program and click start, then check out the results within game control panel. All I'm doing is commenting out the previous section dealing with the GearLever and having the GearLever modify the virtual throttle
#177
Posted 25 February 2013 - 10:37 AM
Here is a link to the adapter that worked:
http://www.amazon.co...0?ie=UTF8&psc=1
It was odd though, as the controller showed up in windows, but failed upon initialization. Maybe a shielding issue?
#178
Posted 08 March 2013 - 01:19 AM
-dave
#179
Posted 10 March 2013 - 04:17 PM
von Pilsner, thank you so much for making that profile. with a few remaps its exactly what I had in mind.
with that said. I do have two questions:
I'm trying to remap the functions of the left stick thumb control POV hat switch I believe it is called now with the modified profile that im using by von Pilsner its currently mapped to Left -4 Right-6 Down-2 Up-8 and for the life of me I cannot find where that is declared in the profile file.
also. Von Pilsner I love your toggle switch implementation. As far as I can see the VT-Location Measurement switch is unused. would it be possible to have that toggle light functionality. IE up = all lights on, off when pressed. down = current all lights off, on when pressed?
I've tried playing with the for loop where you set all buttons to light up to instead have all buttons light up when the profile is running. but my programming skills proved to be too basic. and all I can do is cause errors
You guys are amazing, thank you again!
#180
Posted 10 March 2013 - 05:06 PM
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