

Wft Has Happened With This Game?
#81
Posted 27 November 2012 - 04:15 PM
#82
Posted 27 November 2012 - 04:16 PM
Quote
I don't know what happened, but my FPS going down after every patch

And i don't really get...why i have 50-80 FPS in BF3 or Crysis 2 with maximum settings at 1080p while in MWO it drops to 10-15 in most cases??!!..I stopped playing MWO month ago, after 10.27 patch...it's a pity, but what can I do in the situation where PGI developers/ programers wont do anything

#84
Posted 27 November 2012 - 04:18 PM
Dechan Fraser, on 27 November 2012 - 04:01 PM, said:
Devs had to build the interface for adding colors, camo and all those other cosmetic things. I would much rather see those people working on constructing a more user friendly interface or adding functionality to the mechlab that we've been asking for for months now. It seems that suddenly all the things that they can charge for has taken top priority, which is kinda sad to me.
What makes you thinkthey are not? Really. Different departments have different task. Sh*T go to Commanders Chair they are adressing NetCode. A lot of us want paint jobs for our mechs while we are busy trying to shoot them blasted JennerS!!!!
#85
Posted 27 November 2012 - 04:20 PM
#86
Posted 27 November 2012 - 04:21 PM
#87
Posted 27 November 2012 - 04:23 PM
Mercules, on 27 November 2012 - 03:48 PM, said:
They sell this game? Where? You do understand you can play this game while paying $0, right?
Don't hit people with the obvious it upsets them.
whatts, on 27 November 2012 - 04:21 PM, said:
Dont worry I'll continue too. Each week they get closer to perfection.
#88
Posted 27 November 2012 - 04:24 PM
Mister Blastman, on 27 November 2012 - 01:55 PM, said:
Exactly. If we coughed up money via the Founder's program... we should get access to a reasonable amount of skins/colors... for FREE!
In Mechwarrior 4, for instance, I could pick multiple skins for my mechs, all for the entry price of 60 bucks or so to buy the game.
1. You didnt pay 60 for MW4 or if you did you got ripped off.
2. You knew what you signed up for when buying founders package anything else that they don't fee; like being charitable you dont get. It's a contract read it.
3. MW4 everyone had to shell out money for. (Not 60 at the time FYI. Released in 2000) This game you can play for free. Colors and cosmetic items in all F2P games cost money. You dont need to have pretty colors so if you want them pay for it or don't.
4. It's not fully flushed out yet.
#89
Posted 27 November 2012 - 04:25 PM
LoveCake, on 27 November 2012 - 04:15 PM, said:
LoveCake, on 27 November 2012 - 04:20 PM, said:
Okey just have to do this:
You do realize that PGI and Piranha is the same thing, don't you? Just scroll down to the bottom of the page and read the copyright notice.
PGI = Piranha Games Inc. (The actual game developer)
IGP= Infinite Game Publishing (The Publisher)
#90
Posted 27 November 2012 - 04:25 PM
TruePoindexter, on 27 November 2012 - 04:06 PM, said:
First off this is a nag but use punctuation please. That one massive run on sentence hurts my head.
It does suck right now being a trial player trying to get established - but once setup you are hardly getting "stumped." I've encountered many free non-founder players who have tweaked out mechs.
Billionaires? More like they got a few million.
Sorry about that just put some ice on it and try not to read to much of my stuff. Dont want you to lose a eye over my Nasty spelling my Friend .

Edited by River Walker, 27 November 2012 - 04:26 PM.
#91
Posted 27 November 2012 - 04:27 PM
Dechan Fraser, on 27 November 2012 - 01:43 PM, said:
3. Performance
The game has always run badly for me but this time it was much worse than last time I played. My system is a AMD FX-6100 (6-core), AMD 7950 and 16 GB RAM and my first game became totally unplayable as soon as I got in close to two enemy mechs. I turned everything down to low/medium, no AA and still couldn't get a 30fps+ stable framerate for my next match (both on forest colony). How can this game run so bad, when I can play Battlefield 3 and Crysis 2 on high without any problems?
What graphics card are you using? I'm getting FPS>50 with half the ram you are using. 660m nvidia on my laptop...
#92
Posted 27 November 2012 - 04:30 PM
TruePoindexter, on 27 November 2012 - 01:46 PM, said:
F2P game devs need to eat too.
I agree with the paying for colors and skins, and I even think the pricing is pretty much spot on. I disagree with not keeping what I pay for. When I purchase a skin/color setup I want it forever. It's not the paying that has me annoyed it's the implementation.
#93
Posted 27 November 2012 - 04:33 PM
Fate 6, on 27 November 2012 - 04:30 PM, said:
I can see where they comes from. I think it's this way to encourage you to keep buying your camo per mech since in the future as they add new mechs you will keep abandoning/selling your old ones. If you could keep moving your camo around you would only buy it once and they would only be paid the single time. As long as the per mech price is kept reasonable ($1-$3 I think is fair) then I think it's a good system.
#94
Posted 27 November 2012 - 04:39 PM
PropagandaWar, on 27 November 2012 - 04:18 PM, said:
There's just a lot of stuff that I think should have higher priority. Of course you can't expect ui-designers/programmers to go and do engine programming, but I'm talking about stuff like letting us customise weapon groups in the mechlab. That's been requested since the beta started and we still don't have it. It's a small thing that I know confuses new player when they have to do it in game.
#96
Posted 27 November 2012 - 04:47 PM
7fps doing a torso twist at our base when I used to get 50-60 back in closed beta? WTF.
Boo this game. (fyi white knights: I threw down $30)
#97
Posted 27 November 2012 - 04:56 PM
Dechan Fraser, on 27 November 2012 - 01:43 PM, said:
1. The ui
Buttons and options crammed in everywhere and a really disorienting experience even for me that has played the game a good amount of time during the closed beta.
2. Paying for colors?
Am I seriously not even going to be able to change a basic color without having to pay money for it? Feels like they are trying to rob me of money wherever I go in the menus. I'd be totally fine with paying for a cool mech skin, but just to switch color is taking it way too far.
3. Performance
The game has always run badly for me but this time it was much worse than last time I played. My system is a AMD FX-6100 (6-core), AMD 7950 and 16 GB RAM and my first game became totally unplayable as soon as I got in close to two enemy mechs. I turned everything down to low/medium, no AA and still couldn't get a 30fps+ stable framerate for my next match (both on forest colony). How can this game run so bad, when I can play Battlefield 3 and Crysis 2 on high without any problems?
4. Other annoyances
Heat vision was great before but now everything except for the mechs is just dark blue and I can't see anything. Why?
I was targeted by a Catapult that fired streaks and my screen kept going really dark as I took fire. Combine that with crazy shaking and framerate that went below 10 fps and there was really nothing I could do but die.
It's like you're trying your best to make this game even more unaproachable for people. I was hoping that there had been some improvements since i stopped playing, but frankly it just felt way worse

1. Um, no.
2. Most games require players to shell out cash for customization... it's not P2W, but P2becute.
3. DirectX11 is disabled... this is still beta...
4. Only cool mechs are dark blue, once they begin firing their weapons or getting hit with lasers/other weapons, they begin to glow. The original concept for heat vision was so over-powered that I would use it on every single map regardless of ambient temperatures. It used to reveal enemies like nothing else.
5. If you are getting owned by streaks then you are out of position and/or your team is not helping you.
TheUnderking, on 27 November 2012 - 04:47 PM, said:
7fps doing a torso twist at our base when I used to get 50-60 back in closed beta? WTF.
Boo this game. (fyi white knights: I threw down $30)
In Closed Beta, DirectX11 was enabled... after the devs upgraded the graphics engine for the game, DirectX11 had to be temporarily disabled. This decreased your performance, suck it up.
DirectX11 will be implemented again in the future.
#98
Posted 27 November 2012 - 05:11 PM
Zero Neutral, on 27 November 2012 - 04:56 PM, said:
1. Um, no.
2. Most games require players to shell out cash for customization... it's not P2W, but P2becute.
3. DirectX11 is disabled... this is still beta...
4. Only cool mechs are dark blue, once they begin firing their weapons or getting hit with lasers/other weapons, they begin to glow. The original concept for heat vision was so over-powered that I would use it on every single map regardless of ambient temperatures. It used to reveal enemies like nothing else.
5. If you are getting owned by streaks then you are out of position and/or your team is not helping you.
In Closed Beta, DirectX11 was enabled... after the devs upgraded the graphics engine for the game, DirectX11 had to be temporarily disabled. This decreased your performance, suck it up.
DirectX11 will be implemented again in the future.
You can't say that that upgrade page is clean and user friendly

I was in a big bad Atlas and should have had no problem with that Catapult, but apparently those tiny missiles makes my whole mech shake like crazy and turn my pilot blind. That's just annoying and makes the fights totally confusing.
I can understand if the heat vision needed some balancing, but now it's just something that i won't bother using instead of a cool feature of my mech.
I'm pretty sure that DX11 was never available in the closed beta and I see no reason why this game should run this badly on DX9.
#99
Posted 27 November 2012 - 06:09 PM
Dechan Fraser, on 27 November 2012 - 05:11 PM, said:
Correct, DX 11 was not available, for the record your FX 6200 is actually a quad core (4) with 2 modules that share cache.
The 7950 would be more than enough to see 60 FPS at 1080p, if the game itself was more reliant on GPU, but MWO is currently heavily effected by the CPU.
However the 6200 should be plenty, have you overclocked it at all? and What temperature does your CPU reach during gaming.
#100
Posted 27 November 2012 - 06:17 PM
PropagandaWar, on 27 November 2012 - 03:39 PM, said:
Cheap? I have a family to feed.
60 bucks is a lot of money to plonk down on a game these days! Haven't you paid attention to the 14.5% unemployment rate?
I don't think I'm being cheap at all by expecting the basics that we've been granted for years by spending 40 - 60 bucks on a game. To not expect it would be foolish.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users