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Jenner Immunity Returns On Dec 4


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#101 xxx WreckinBallRaj xxx

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Posted 27 November 2012 - 05:11 PM

Another idea Hornet would be to create a nerf that only applies when Streaks are stacked up, not just used in 1-3 sizes. This would almost specifically target the A1.

#102 hornet331

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Posted 27 November 2012 - 05:19 PM

Stacking nerfes are quite complicated, when you decide to usually use only one kind of weapon it means you specialize yourself into one role and you are usually very easy pray if you meet a build that is a counter to yours. The problem with MWO is, it doesn't even has a basic balance stats get still juggled around widely for some weapons, while others remain untouched which deserved attention for ages.

But I wouldn't count on any nerf to the Cat since it is someones favorite mech...

#103 Redmond Spiderhammer

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Posted 27 November 2012 - 05:21 PM

View PostBlark, on 27 November 2012 - 03:07 PM, said:

It wont be op, adapt!
It will be easy to counter a ecm jenner:

1) shoot of the giant ears little legs
2) Work with your team to focus the jenner down, its a team game!
3) It has very limited range, so simply keep your distance!
...

sorry, I had to :(

I had to laugh... though I also have to agree with those who say no... this should have been on the raven(all varieties) and not on the jenners at all.. or at least only on that crappy variant that has nothing to offer but one less missile slot.

#104 Ghogiel

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Posted 27 November 2012 - 05:25 PM

So if I understand correctly... They are buffing light mechs against the only current weapon system that is worth a damn against them.

What can go wrong!

#105 Solis Obscuri

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Posted 27 November 2012 - 05:26 PM

View PostBluten, on 27 November 2012 - 05:00 PM, said:

It's also wildly more powerful than the BAP. The BAP looks like a hunk of junk that barely got any attention while they put all their creative power into the ECM.

BAP is actually pretty nasty if a premade uses enough of them in conjunction with Artemis-equipped LRM boats.

But it will be completely irrelevant once ECM comes out.

#106 hornet331

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Posted 27 November 2012 - 05:29 PM

View PostForestGnome, on 27 November 2012 - 05:22 PM, said:

Man i forget people suck so bad at aiming they need missles to kill a jenner...

I fail to see what's wrong with the ECM on a jenner. Learn to aim. Or learn to take it out before it is in ECM range.

[REDACTED]


herpadurp, says people can't aim, PGI openly admits there are huge issues with the netcode making fast mechs nearly invulnerable especial for players not from the american continent. Missiles are the only guaranteed way to actually damage it.

HURP A DERP LEAR TO PLAY!!111

#107 DirtyDan254

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Posted 27 November 2012 - 05:31 PM

looking forward to it, i love the jenner been a light mech pilot since closed beta, no plans to change

#108 shabowie

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Posted 27 November 2012 - 05:34 PM

View Posthornet331, on 27 November 2012 - 05:09 PM, said:

But yeah keep nerfing weapons and make them unusable for every other chassis, sure gona enjoy all the exploding gauss rifels on atlases.


More like just mass migration back to various auto cannon setups. Especially as they start to receive some attention balance wise. But it is funny that their solution to a perceived problem with the gauss only effects the mechs that aren't boating two of them in tiny side torsos.

Anyways, if this ECM system is supposed to be balanced I can only imagine what it was like when they thought it was OP and delayed implementation, LOL.

But also I can't help but mention the Jenner whine in this thread is pathetic. I killed several of them with gauss rifle, SRM6 and medium laser fire this afternoon. And not the trial mechs either. Learn to shoot.

Only decent point is maybe the Raven needs to be looked at on hard point layout and not being so gimped engine wise (engine weight allowed max should be base off the mech weight, not based on stock engine size) as its undeniably weaker than the other 35 ton light. And the Jen K probably needs something going for it as well.

Edited by shabowie, 27 November 2012 - 05:41 PM.


#109 Cmdr Harabec

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Posted 27 November 2012 - 05:44 PM

Jenners really did not need ECM.

Should remove it from it and give it to more Raven variants. Jenner with ECM invalidates the Raven something serious - Jenner should just stick to being the best light mech in terms of combat, leave ECM to the Raven and I guess the Commando having it's fine too.

#110 Gaan Cathal

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Posted 27 November 2012 - 05:48 PM

Welp, so much for the Raven then.

#111 p00k

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Posted 27 November 2012 - 05:56 PM

View PostGaan Cathal, on 27 November 2012 - 05:48 PM, said:

Welp, so much for the Raven then.

so much for anything except the jenner-d and maybe the atlas d-dc
fortunately i already have both, and both already mastered!

#112 Destoroyah

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Posted 27 November 2012 - 05:57 PM

I got to say HELL NO! to jenner ecm too. They are the best light in game as is, they don't need more tools to be better. As for the commando it should have been the 1D not the 2D as noone uses the 1D. And All The ravens should get ECM. The Ravens are already slower, carry one less weapon, and have only two modules compared to jenners. Truthfully I think they need to make BAP and ECM use Electronic Warfare hardpoints and make only slelect mechs ECM capable. So a Raven 2X or 4X would only get one EW Hardpoint but can choose between a Bap and ECM, but only the raven 3L can have both. Also I think they need to make BAP not accesable to all mechs but most and make it have some effect on ECM.

Edited by Destoroyah, 27 November 2012 - 05:57 PM.


#113 Epok

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Posted 27 November 2012 - 06:18 PM

Crap...way to make an annoying Mech alot more annoying...i can already hear the cries of people getting ***** by jenners

#114 Orzorn

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Posted 27 November 2012 - 06:28 PM

I don't really believe the Jenner-D deserves an ECM considering its immense strength in almost every area. It would do the mech balance good for the Jenner-D to have SOMETHING it can't do.

If a Jenner must have ECM, give it to the -K.

#115 Asmosis

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Posted 27 November 2012 - 06:29 PM

View Postshabowie, on 27 November 2012 - 05:34 PM, said:

More like just mass migration back to various auto cannon setups. Especially as they start to receive some attention balance wise. But it is funny that their solution to a perceived problem with the gauss only effects the mechs that aren't boating two of them in tiny side torsos.

Anyways, if this ECM system is supposed to be balanced I can only imagine what it was like when they thought it was OP and delayed implementation, LOL.

But also I can't help but mention the Jenner whine in this thread is pathetic. I killed several of them with gauss rifle, SRM6 and medium laser fire this afternoon. And not the trial mechs either. Learn to shoot.

Only decent point is maybe the Raven needs to be looked at on hard point layout and not being so gimped engine wise (engine weight allowed max should be base off the mech weight, not based on stock engine size) as its undeniably weaker than the other 35 ton light. And the Jen K probably needs something going for it as well.


my international ping varies from 220ms to ~300ms, which is a 80ms variance.

80ms translates to about 1-2 mech lengths at close range for a jenner/raven (3 or so for commando) either side of the correct firing lead position.

I.E. if you take someone with ~10ms ping, they can lead properly. I had to either add or subtract 1-2 full mech lengths either side from that to determine where i should be shooting. Hitting a target by leading it is fine, thats easy enough. Leading an invisible target that skips back and forth 4x its actual length is not reasonable.

Thats what americans fail to understand, but i dont blame you for that. You should stop blaming others for your failure to understand though.

That doesnt mean i dont hit them, but it does make it more about pot luck than skill.

#116 Rex Budman

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Posted 27 November 2012 - 06:30 PM

Light Mech pilots must be laughing now. Lag Shield, Netcode issues, and now ECM solely on their mechs (bar atlas). Noobs sure know how to make a game useless. Why not focus on the dual Gauss setups? Nah what for? They focus on Streakboats with 30 max damage, or UAC5 with 5 damage... ROFL... 1337 ONE SHOTZ YEH

#117 p00k

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Posted 27 November 2012 - 06:36 PM

View PostAsmosis, on 27 November 2012 - 06:29 PM, said:

I.E. if you take someone with ~10ms ping, they can lead properly.


not necessarily. as a US player, i've had to lead maxed out jenners 1-2 mech lengths with both of us <100 ping (i'm usually 60-80). netcode is just that bad

#118 Stone Wall

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Posted 27 November 2012 - 06:40 PM

In past MechWarrior games, ECM made locks harder to get. But this version makes locks impossible to get. That's pretty OP.

But you guys complained about LRMs so hard, and this is what you have to deal with.

#119 Harmatia

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Posted 27 November 2012 - 06:42 PM

View PostAegis Kleais, on 27 November 2012 - 02:50 PM, said:

No need to drama queen it. We're guinea pigs. If they see the current implementation is too powerful, they WILL adjust it. No need to blow up at every proposed change.

It's the Internets, that's what "things" do. Right? Right!:(

#120 Phades

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Posted 27 November 2012 - 06:44 PM

2 primary things bother me about this change.

The first involves the ECM/ECCM relationship and why the BAP does not fit into that function as well, which is canon from table top along with other communication suites or more advanced ECM like the guardian angel suite.

The second involves the limitation on which machines can carry the ECM. These aren't stealth armor utilizing machines with limited variants. Every chassis should be able to mount this equipment. It would be no different than limiting AMS to only a select few chassis, or ferro armor, or endo steel, or XL engines.... You get the idea.

What doesn't make sense in all of this, is how it is limited. For survivability issues, I can understand commandos getting the equipment simply because of the way LRMs and SSRMs are working and have been deemed "acceptable" (why the devs aren't addressing LOS unguided computer shots via LRM I have no idea, since IS missiles are only supposed to be semi guided, but then again with how artemis, TAG, and NARC work, i suppose it comes as no surprise). Then also ravens, which in general are slower than some medium mechs and oddly heavy mechs should have it as well in order to increase survivability from guided weapons in the open field. As for the rest of the machines, it doesn't make a whole lot of sense and was just sprinkled around to give the appearance of variety.





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