

Jenner Immunity Returns On Dec 4
#101
Posted 27 November 2012 - 05:11 PM
#102
Posted 27 November 2012 - 05:19 PM
But I wouldn't count on any nerf to the Cat since it is someones favorite mech...
#103
Posted 27 November 2012 - 05:21 PM
Blark, on 27 November 2012 - 03:07 PM, said:
It will be easy to counter a ecm jenner:
1) shoot of the
2) Work with your team to focus the jenner down, its a team game!
3) It has very limited range, so simply keep your distance!
...
sorry, I had to

I had to laugh... though I also have to agree with those who say no... this should have been on the raven(all varieties) and not on the jenners at all.. or at least only on that crappy variant that has nothing to offer but one less missile slot.
#104
Posted 27 November 2012 - 05:25 PM
What can go wrong!
#105
Posted 27 November 2012 - 05:26 PM
Bluten, on 27 November 2012 - 05:00 PM, said:
BAP is actually pretty nasty if a premade uses enough of them in conjunction with Artemis-equipped LRM boats.
But it will be completely irrelevant once ECM comes out.
#106
Posted 27 November 2012 - 05:29 PM
ForestGnome, on 27 November 2012 - 05:22 PM, said:
I fail to see what's wrong with the ECM on a jenner. Learn to aim. Or learn to take it out before it is in ECM range.
[REDACTED]
herpadurp, says people can't aim, PGI openly admits there are huge issues with the netcode making fast mechs nearly invulnerable especial for players not from the american continent. Missiles are the only guaranteed way to actually damage it.
HURP A DERP LEAR TO PLAY!!111
#107
Posted 27 November 2012 - 05:31 PM
#108
Posted 27 November 2012 - 05:34 PM
hornet331, on 27 November 2012 - 05:09 PM, said:
More like just mass migration back to various auto cannon setups. Especially as they start to receive some attention balance wise. But it is funny that their solution to a perceived problem with the gauss only effects the mechs that aren't boating two of them in tiny side torsos.
Anyways, if this ECM system is supposed to be balanced I can only imagine what it was like when they thought it was OP and delayed implementation, LOL.
But also I can't help but mention the Jenner whine in this thread is pathetic. I killed several of them with gauss rifle, SRM6 and medium laser fire this afternoon. And not the trial mechs either. Learn to shoot.
Only decent point is maybe the Raven needs to be looked at on hard point layout and not being so gimped engine wise (engine weight allowed max should be base off the mech weight, not based on stock engine size) as its undeniably weaker than the other 35 ton light. And the Jen K probably needs something going for it as well.
Edited by shabowie, 27 November 2012 - 05:41 PM.
#109
Posted 27 November 2012 - 05:44 PM
Should remove it from it and give it to more Raven variants. Jenner with ECM invalidates the Raven something serious - Jenner should just stick to being the best light mech in terms of combat, leave ECM to the Raven and I guess the Commando having it's fine too.
#110
Posted 27 November 2012 - 05:48 PM
#112
Posted 27 November 2012 - 05:57 PM
Edited by Destoroyah, 27 November 2012 - 05:57 PM.
#113
Posted 27 November 2012 - 06:18 PM
#114
Posted 27 November 2012 - 06:28 PM
If a Jenner must have ECM, give it to the -K.
#115
Posted 27 November 2012 - 06:29 PM
shabowie, on 27 November 2012 - 05:34 PM, said:
Anyways, if this ECM system is supposed to be balanced I can only imagine what it was like when they thought it was OP and delayed implementation, LOL.
But also I can't help but mention the Jenner whine in this thread is pathetic. I killed several of them with gauss rifle, SRM6 and medium laser fire this afternoon. And not the trial mechs either. Learn to shoot.
Only decent point is maybe the Raven needs to be looked at on hard point layout and not being so gimped engine wise (engine weight allowed max should be base off the mech weight, not based on stock engine size) as its undeniably weaker than the other 35 ton light. And the Jen K probably needs something going for it as well.
my international ping varies from 220ms to ~300ms, which is a 80ms variance.
80ms translates to about 1-2 mech lengths at close range for a jenner/raven (3 or so for commando) either side of the correct firing lead position.
I.E. if you take someone with ~10ms ping, they can lead properly. I had to either add or subtract 1-2 full mech lengths either side from that to determine where i should be shooting. Hitting a target by leading it is fine, thats easy enough. Leading an invisible target that skips back and forth 4x its actual length is not reasonable.
Thats what americans fail to understand, but i dont blame you for that. You should stop blaming others for your failure to understand though.
That doesnt mean i dont hit them, but it does make it more about pot luck than skill.
#116
Posted 27 November 2012 - 06:30 PM
#117
Posted 27 November 2012 - 06:36 PM
Asmosis, on 27 November 2012 - 06:29 PM, said:
not necessarily. as a US player, i've had to lead maxed out jenners 1-2 mech lengths with both of us <100 ping (i'm usually 60-80). netcode is just that bad
#118
Posted 27 November 2012 - 06:40 PM
But you guys complained about LRMs so hard, and this is what you have to deal with.
#119
Posted 27 November 2012 - 06:42 PM
Aegis Kleais, on 27 November 2012 - 02:50 PM, said:
It's the Internets, that's what "things" do. Right? Right!

#120
Posted 27 November 2012 - 06:44 PM
The first involves the ECM/ECCM relationship and why the BAP does not fit into that function as well, which is canon from table top along with other communication suites or more advanced ECM like the guardian angel suite.
The second involves the limitation on which machines can carry the ECM. These aren't stealth armor utilizing machines with limited variants. Every chassis should be able to mount this equipment. It would be no different than limiting AMS to only a select few chassis, or ferro armor, or endo steel, or XL engines.... You get the idea.
What doesn't make sense in all of this, is how it is limited. For survivability issues, I can understand commandos getting the equipment simply because of the way LRMs and SSRMs are working and have been deemed "acceptable" (why the devs aren't addressing LOS unguided computer shots via LRM I have no idea, since IS missiles are only supposed to be semi guided, but then again with how artemis, TAG, and NARC work, i suppose it comes as no surprise). Then also ravens, which in general are slower than some medium mechs and oddly heavy mechs should have it as well in order to increase survivability from guided weapons in the open field. As for the rest of the machines, it doesn't make a whole lot of sense and was just sprinkled around to give the appearance of variety.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users