Thanks For The Extra Month Of Premium
#21
Posted 27 November 2012 - 05:32 PM
#22
Posted 27 November 2012 - 05:33 PM
#23
Posted 27 November 2012 - 05:33 PM
#24
Posted 27 November 2012 - 05:34 PM
#25
Posted 27 November 2012 - 05:40 PM
#27
Posted 27 November 2012 - 05:42 PM
Keep at it PGI. We don't know what goes on behind your doors or between you & your associates, but if you care about what you're doing then I think you have shown that you can make this as great as it should be.
#28
Posted 27 November 2012 - 05:44 PM
#29
Posted 27 November 2012 - 05:45 PM
start time button, I'm very happy i was wrong
good show PGi
#30
Posted 27 November 2012 - 05:45 PM
Edit:
I love ******** betty. I was afraid because it could have turned me off from the game and was really hoping for a particular way she would sound. Despite what I wanted though, she sounds great, and I accepted her after the first line.
Thanks again PGI for getting Carol. What a difference it makes!!!
Edited by MoonUnitBeta, 27 November 2012 - 05:47 PM.
#31
Posted 27 November 2012 - 05:53 PM
Now about Betty. Anyway we can customize what she gives us alerts about?
#32
Posted 27 November 2012 - 05:57 PM
#33
Posted 27 November 2012 - 06:00 PM
On1m, on 27 November 2012 - 05:53 PM, said:
Now about Betty. Anyway we can customize what she gives us alerts about?
lol she's not even complete yet!
But I do agree. When she is complete I wouldn't mind a ******** Betty tab in my Options to tick and untick what she gives notifications on and how frequent (targeting,and base capturing frequency comes to mind). That is where her dialogue volume should be as well, along with an enable and disable feature.
Could all be looking like this:
Notification Frequency Volume
[X] Enemy Base Capture: [X]Once [ ] [--+---]10s Interval [====== ]75%
[ ] Target Acquired: [ ]Once [ ] [-+----]Every 2nd [== ]25%
[ ] New Target Acquired: [ ]Once [ ] [+-----]All [== ]25%
[X] Damage Critical: [X]Once [ ] [----+-]20s Interval [=========]100%
Arms: [X]Left [ ]Right
Torso: [X]Left [X]Right
Well, it looked neater when I posted it. I guess forms doesn't like more than one space.
I say again though that I'm not expecting that until everything she said is implemented and the final pass for fine-tuning is done.
Edited by MoonUnitBeta, 27 November 2012 - 06:16 PM.
#34
Posted 27 November 2012 - 06:05 PM
now get in there and optimize the game, maps and HUD for us min spec people... give us a decent fps so we can play and get us some good matchmaking for teamplay so we can come in and spend MC on paint skins, etc, etc.
i got faith... it's almost there
#35
Posted 27 November 2012 - 06:05 PM
#36
Posted 27 November 2012 - 06:07 PM
#37
Posted 27 November 2012 - 06:09 PM
Kurshuk
#38
Posted 27 November 2012 - 06:10 PM
#39
Posted 27 November 2012 - 06:16 PM
#40
Posted 27 November 2012 - 06:16 PM
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