Jump to content

Founder Mech's And Camo


10 replies to this topic

#1 TheBaron001

    Member

  • PipPip
  • The Hunter
  • The Hunter
  • 42 posts
  • LocationFl

Posted 27 November 2012 - 06:05 PM

PGI,

Please let me give you more of my money by letting me change the color of my founders Mech's.

#2 Valatar

    Member

  • PipPipPip
  • 55 posts

Posted 27 November 2012 - 08:35 PM

Definite ditto. I can appreciate the founder mechs having unique skins and all, except their skins make them look like junkers. Which is a valid look for mechs given that they're supposed to be centuries old, but having the option for a cleaner paintjob would be swell.

#3 Galerius

    Member

  • PipPipPipPipPipPip
  • 202 posts
  • Facebook: Link
  • LocationSeattle, WA

Posted 16 January 2013 - 03:06 AM

A Mech that can't change camo makes no sense at all.

#4 Sears

    Member

  • PipPipPipPipPipPipPip
  • Survivor
  • 973 posts
  • LocationU.K

Posted 16 January 2013 - 03:27 AM

View PostGalerius, on 16 January 2013 - 03:06 AM, said:

A Mech that can't change camo makes no sense at all.


A lot of the lore House camos don't make sense. But I can see what you mean. I wouldn't have any of the camos that can you place of regular mechs available for founders, but it would be nice to be able to change the base blue and the white trim.

#5 Bobzilla

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Determined
  • The Determined
  • 2,003 posts
  • LocationEarth

Posted 16 January 2013 - 07:37 AM

I think you guys should be able to change the founders as much as non-founders should be able to buy them.
They are unique. Only a select people own them. Take pride of your founder mechs.

#6 Galerius

    Member

  • PipPipPipPipPipPip
  • 202 posts
  • Facebook: Link
  • LocationSeattle, WA

Posted 16 January 2013 - 08:17 AM

Not a matter of pride but of investment. Forced camo patterns and colors is not uniqueness. A mech that can't change camo makes no sense. Hero and Founder mech have unique hardpoint configurations. Such uniqueness is good enough for me. Being unable to change camo on hero and founder mechs is not a feature but a flaw. Let the hero and founders camo and colors be unique options to them respectively. All other camos and colors should be open to them.

Example: "Mr. Candycane"
Yen lo wang is in perpetual Solaris tournament camo. It makes no sense, it takes away from game immersion and from the value of camo as strategy.

#7 Bobzilla

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Determined
  • The Determined
  • 2,003 posts
  • LocationEarth

Posted 16 January 2013 - 08:38 AM

View PostGalerius, on 16 January 2013 - 08:17 AM, said:

Not a matter of pride but of investment. Forced camo patterns and colors is not uniqueness. A mech that can't change camo makes no sense. Hero and Founder mech have unique hardpoint configurations. Such uniqueness is good enough for me. Being unable to change camo on hero and founder mechs is not a feature but a flaw. Let the hero and founders camo and colors be unique options to them respectively. All other camos and colors should be open to them.

Example: "Mr. Candycane"
Yen lo wang is in perpetual Solaris tournament camo. It makes no sense, it takes away from game immersion and from the value of camo as strategy.


It makes no sense that there is multiple copies of a unique mech.
It's also an idenifier to try to help with the 'pay to win' complaints im guessing.

#8 Noth

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 4,762 posts

Posted 16 January 2013 - 08:41 AM

View PostGalerius, on 16 January 2013 - 08:17 AM, said:

Not a matter of pride but of investment. Forced camo patterns and colors is not uniqueness. A mech that can't change camo makes no sense. Hero and Founder mech have unique hardpoint configurations. Such uniqueness is good enough for me. Being unable to change camo on hero and founder mechs is not a feature but a flaw. Let the hero and founders camo and colors be unique options to them respectively. All other camos and colors should be open to them.

Example: "Mr. Candycane"
Yen lo wang is in perpetual Solaris tournament camo. It makes no sense, it takes away from game immersion and from the value of camo as strategy.


The Yen-Lo Wang is not the Yen-Lo-Wang without the paint job it has. Also mech warfare was not big on camo that was effective. It's hard to hide a giant mech thus many to most are painted with house and unit colors.

#9 Galerius

    Member

  • PipPipPipPipPipPip
  • 202 posts
  • Facebook: Link
  • LocationSeattle, WA

Posted 16 January 2013 - 08:47 AM

View PostNoth, on 16 January 2013 - 08:41 AM, said:


The Yen-Lo Wang is not the Yen-Lo-Wang without the paint job it has. Also mech warfare was not big on camo that was effective. It's hard to hide a giant mech thus many to most are painted with house and unit colors.


View PostGalerius, on 16 January 2013 - 03:54 AM, said:


Or page 319, in Blood Legacy, Yen Lo Wang is described as "mottled green" when Kai erushes to Victor's rescue on Aliniya
It was painted in a snow pattern in Lethal Heritage when Kai was on Skondia

Mr. Candycane was not always camo in flashy candycane colors and pattern. Minty yen lo wang camo changed accordingly. So why force a camo as uniqueness. Its hardpoint configurations (like with every hero and founder mech) are unique and distinctive enough. Forced camo takes away from game immersion.


Edited by Galerius, 16 January 2013 - 08:49 AM.


#10 Noth

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Infernal
  • The Infernal
  • 4,762 posts

Posted 16 January 2013 - 08:50 AM

View PostGalerius, on 16 January 2013 - 08:47 AM, said:



Pretty sure the YLW kept the paint job even while fighting in the war with the Clans. So again, camo was not something used effectively by mechs. They were normally painted with house and unit colors.

#11 Galerius

    Member

  • PipPipPipPipPipPip
  • 202 posts
  • Facebook: Link
  • LocationSeattle, WA

Posted 16 January 2013 - 08:56 AM

View PostNoth, on 16 January 2013 - 08:50 AM, said:


Pretty sure the YLW kept the paint job even while fighting in the war with the Clans. So again, camo was not something used effectively by mechs. They were normally painted with house and unit colors.



And that makes my point. Whether strategy or game immersion or just pure need for uniformity, camo control should reside on the whims of the player and not be a forced matter. The founders and hero mechs are unique enough in their hardpoint configuration. Camo should be at the players discretion. Unique camos but not the only camo options at their reach.





4 user(s) are reading this topic

0 members, 4 guests, 0 anonymous users