Eximar, on 09 May 2012 - 02:58 PM, said:
Possibly because testing showed Time To Kill was too low. TTK will have a serious effect on the number of people that play and keep playing. Keeping in mind that this isn't a 1v1 or 4v4 game, if you get primed by multiple opponents, you will be dead, quickly.
So, perhaps double armor to slow that down. It will be interesting to see.
So, perhaps double armor to slow that down. It will be interesting to see.
Yeah, I can sort of accept this, but the point he's presenting is that this puts weapons dependent upon ammo at a disadvantage if damage isn't adjusted in proportion to the increased armor or if weapons don't receive an increase in shots per ton. I think he's right, but I trust the devs to balance it out.
















