Captain Midnight, on 30 November 2012 - 04:13 PM, said:
If "Twitch" means actually aiming your weapons then with the exception of LOWS it is a twitch game. I think even without LOWS this game would be far from the twitch you see in other FPS and combined with the mech lab I'd say this game is really more akin to an FPS version of EVE Online. The only way for this game to succeed is if skill is rewarded, there is a reason that auto aim never miss weapons in OTHER games are only achieved using third party programs (SSRMs in any other game would be called hacking).
LRMs just promote camping because for how easy they are to use combined with their damage you can't go out and "outplay" an LRM, you just die to the combined indirect fire. LRMs are why every game of caustic valley is either a 3 line rush or an E5 campfest. LRMs are why that is that way. And campfests suck. I don't want this to be a mindless brawl but I also don't want it to be a mindless campfest until someone gets bored, tries to do something interesting, get's shredded by LRMs, then his team collapses because they are outnumbered. The reason the strategies in this game are so one-dimensional is because LRMs are too easy to use and don't have a skill component. If direct fire were king then people could go "bad" routes and win by being better shots, whereas right now the map strategies are stagnant and I don't see a change unless LRMs take a fat nerf.
Most people in this thread equate having skill = twitch. This game is supposed to simulate you driving a mech, it's not an RPG where you play as an elite mechwarrior. You ARE the mechwarrior, you're as good as you are. That's the point of a simulator. HAWX for example would be a flight simulator RPG where the game is simulating you being an ace pilot who can do anything, whereas an ACTUAL flight simulator is simulating a plane that you are piloting and is a lot harder and takes skill, for example?
twitch <> skill, twitch = twitch.
Eve is a terrible example if you're trying to convince us that MWO is twitch. Take a look at something like Tribes for a little better example (even though Tribes does require some thought).
Twitch, to me, means that a split second decision, or reflex error is the difference between full health and death. Twitch, to me, means run and gun tactics, die and respawn, rinse and repeat, and do it as fast as possible to earn your precious KDR. This isn't MWO.
Twitch means your twitch reflexes determine the winners vs the losers. That isn't skill. It just isn't. besides that, MWO doesn't fit into that category. Sure you have to aim, but Fallout NV isn't twitch, and you have to aim in that too.
Edited by Desrtfox, 30 November 2012 - 04:17 PM.