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How Bout Stop Trying To Get It All For Free?


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#21 Armorpiercer M82

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Posted 28 November 2012 - 07:20 AM

View PostBguk, on 28 November 2012 - 07:18 AM, said:

Spend your money on hero mechs and mech bays. Done!


sry, this isnt any benefit for me. I dont need more bays, firstly, and secondly, currently 1 mech hero availaible (not my style).
= 0 things i can put my money on.

i want +Mc + CB +XP , and founders mech. this is benefit.

#22 Orkhepaj

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Posted 28 November 2012 - 07:22 AM

"I have hopes that they will do good enough to one day turn this into a full blown MMO rather than just a Sim with Community warefare fluf."

rly? what made you believe in that? all i can see is a poor WoT copy with mech skins and a buggy engine

I would love if this game would be mmo like eve online ,but cant see why do you think it can be,

#23 Bguk

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Posted 28 November 2012 - 07:24 AM

View PostArmorpiercer M82, on 28 November 2012 - 07:20 AM, said:


sry, this isnt any benefit for me. I dont need more bays, firstly, and secondly, currently 1 mech hero availaible (not my style).
= 0 things i can put my money on.

i want +Mc + CB +XP , and founders mech. this is benefit.


For you. In the game currently, there is a hero mech that grants you bonus money(and XP I think, not sure, and too lazy :P ), which is a benefit for all players, new and old. Blindly stating there are no benefits for new players when there clearly is at least one is just wrong.

#24 Destoroyah

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Posted 28 November 2012 - 07:24 AM

their is a difference it willing to pay money and expecting GOOD value for your money and the current paint system in my opinion is out right extortion and won't be seeing a penny of my money till a more reasonable system is applied that is more in line with current F2P game standards.

#25 Helbourne

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Posted 28 November 2012 - 07:27 AM

View PostMu, on 28 November 2012 - 05:23 AM, said:

I was gonna make a remark about not paying money for a broken product, but people buy Bethesda games by the truckload.


I do not know about their other games, but Skyrim is a great game.

I have to agree with the other posts here about buy paint and not getting to keep the color. That is plain stupid. You should get to keep any and all vanity items you purchase. If not then make it cost only about 10 Cbills per paint job.

Edited by Helbourne, 28 November 2012 - 07:30 AM.


#26 Armorpiercer M82

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Posted 28 November 2012 - 07:33 AM

View PostBguk, on 28 November 2012 - 07:24 AM, said:


For you. In the game currently, there is a hero mech that grants you bonus money(and XP I think, not sure, and too lazy :P ), which is a benefit for all players, new and old. Blindly stating there are no benefits for new players when there clearly is at least one is just wrong.


sry to say, but i dont like this one mech. i want other option. and there is simply 0 atm.

#27 Mavairo

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Posted 28 November 2012 - 07:33 AM

View PostOrkhepaj, on 28 November 2012 - 07:22 AM, said:

"I have hopes that they will do good enough to one day turn this into a full blown MMO rather than just a Sim with Community warefare fluf."

rly? what made you believe in that? all i can see is a poor WoT copy with mech skins and a buggy engine

I would love if this game would be mmo like eve online ,but cant see why do you think it can be,



Don't blame the Cry Engine 3. It's actually a really solid engine, and it looks about 10X more amazing than this game in the hands of good devs to boot too. Oh and it runs on higher FPS too. The problems of MWO aren't a Cry Engine set of issues. It's PGI Incompetence Issues.

I bought my Elite Founders I have even bought MC. I don't exactly regret the purchase but I'm sure as hell am not going to use my Premium time nor buy more MC, as long as the following remains true.

1: The Netcoding remains Atrocious. This is not 1999, nor does the other game I play with Cry Engine 3 suffer from this.
2: The FPS drops below 40. My computer can run Crysis 2 on Extreme Settings (and it's a game that should be much more challenging to run than this one) On this game, regardless of where my settings are, my FPS ranges from 18 to (rarely) 45. Crysis, has a working physics engine, much stronger particle effects, much more detailed environments etc.
3: We have 0 8 man team capabilities. Some of us you know have more than 4 friends that we want to play with at the same time. Again this is not 1999.
4: We only have 1 game mode. Considering we are in ''Open Beta'' (more like early closed beta level of development. At Best)

As far as "wanting it all for free" goes. Game development on the f2p level should be trying it's damndest to get on the AAA title level. Many AAA games have free multiplayer. (with an investment upfront for the software) F2P is allegedly more profitable than non f2p games are (I'm going to call Bull on that one. It's only more profitable for gaming companies that make Bargain Bin level games to start with) and if this is true then there is no excuse what so ever to not make the best game you can instead of "release now, get cash now, patch later".

"But it's free to play!" is not an argument anyone can make with a straight face, to defend a sub par product. Either it can put up, or it can shut up. MWO is fast approaching the point of Put Up or Shut Up. Crap like Betty (as cool as it is) isn't going to be what saves the game. The above 4 things I've mentioned would go a long way to saving it.

Edited by Mavairo, 28 November 2012 - 07:41 AM.


#28 Rotaugen

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Posted 28 November 2012 - 07:44 AM

I know that I will buy the new hero mech to have it sit mostly unused next to my YLW. I bought a lot of the miniatures for tabletop even though I wasn't going to use them, just to collect them. how about a "design you own" bobblehead? Flame racing stripes and a La Cucaracha horn that blares out your arrival on the battlefield? Flight of the Valkerie horn?

#29 mekabuser

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Posted 28 November 2012 - 07:44 AM

i can not spend money on this game.. Theres no way at present.. IF>>>>> IF>>>>>
pgi somehow can turn it around and show me... Something... anything... sure ... fine.. ill buy some mechbays..
till something happens , til pgi actually can take a step forward without taking 2 back its a no go.
now on the other hand, if mwll was suddenly a game where you can throw money at the devs and they can earn a profit, id drop a cnote today, even with the dev shuffle that took place, i have far more faith in what they can accomplish.

If we could condense the last 3 patches into one patch that happened after OB dropped, there would be multiple threads on the forums over 100 pages of pure rage at the complete FUBAR the game is now.
It seems at this point, people are just tired and have given up even trying to offer feedback,
So sad.

#30 SteelPaladin

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Posted 28 November 2012 - 08:50 AM

Sorry, but I gave them as much Kickstarter money as I was willing to do with the Founder's program. They're not getting any more hamburgers today for payment next Tuesday, not from me. If they want any more money from me, they better have something I think is worth the money to hand over right then.

#31 dario03

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Posted 28 November 2012 - 09:18 AM

I was thinking about buying some MC today since I want some mechbays. But seeing all these threads talk about how nothing has been done about well known teamkillers and suicide farmers is a bit disheartening. I mean the glitches and features I can see taking time but how hard is it to suspend/ban/reset accounts? I'll probably go ahead and still buy a little MC but if they just keep letting people ruin games then it will be a one time purchase.

#32 TickingTimeTit

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Posted 28 November 2012 - 09:27 AM

I'm sure there will be a cutoff point for me. Since I didn't make the founders packages, I've been dropping little bits here-and-there since I started. Probably the last big ($30) purchase I make will be for the new hero 'phract. After that, I'll be waiting for more content. Nothing against PGI on this one. PGI is a small company with really, really big shoes to fill and one of the most demanding fanbases I've ever seen. By this, I mean our expectations are very high for a high quality game, and PGI feels obligated to deliver. This isn't an easy game to develop, and say what you want about the developers' "incompetence," but I'm fairly certain this is PGI's first CryEngine game, which means they are still learning the ins-and-outs of the engine and it's capabilities. When you first start using a new complex piece of machinery, or a tool or other device, you aren't going to put out perfect-quality product of using it. It takes reiteration, practice and patience to learn the system. The same goes with something as unweildy as a complete game engine, especially one as complicated and capable as CryEngine.

The developers have acknowledged there is a problem with netcode. What's taking them so long is the fact that they are completely rewriting the netcode to get it right*. Rather than wait until farther down the line and patching something with a poor foundation, they are rewriting it now, while the game is still in beta, so that they can get it right and do right by the fanbase. They're just asking that we hang in there, and for that, I will. Because I'm willing to believe that once the netcode rewrite is done, they will start pumping out big fixes and new features at an accellerated pace.

* - http://mwomercs.com/...56#entry1497356

#33 John MatriX82

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Posted 28 November 2012 - 09:38 AM

First the modules. You need GXP to unlock them. Ok, I'm fine with this. The module then costs a little fortune. Ok, I'm fine with this too. I buy one. Oh dear, I have to dismount it any  d a m n  time from one mech and swap it to another after having paid that a fortune and after unlocking it with a nice amount of GXP.
I feel joked. Once I unlock and pay for it, I should simply be able to activate or de-activate the module on any mech that I have.

Then comes the camo. I buy one skin or camo with MC. And that skin is permanently bound to that particular variant of a mech. Are we serious? If I unlock the camo/skin I should be able to place it whenever I want. Do they want to charge me c-bills for changing colours or for painting any of my mechs with that camo/pattern? I'm fine with that, until I discover I'm charged even to revert to the default colors. If you want back the yellow strip in your founders, this will cost MCs! I feel joked again. I own 10 mechs that I won't sell, but due to this milking system I'll never buy a single paint job.

Of course I'm not obliged to, but looking at the above I really feel milked, and yet I've not yet found anything beyond mechbays and eventually premium time to spend my MCs on, those are the only really things worth it, and hopefully newer hero mechs.

Everything else seems a waste to me, I'd like to buy skins, camos and so on, but once I've unlocked them I should be able to spread them across my mechs, not only on a single variant.

To the OP: I've already supported PGI with my founder.. but as the game keep going and PGI is aiming only at milking us out like this I'm seriously regretting to have done that.

Edited by John MatriX82, 28 November 2012 - 09:40 AM.


#34 PurpleNinja

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Posted 28 November 2012 - 09:39 AM

NO

#35 Joseph Mallan

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Posted 28 November 2012 - 09:43 AM

Quote

[color=#959595]First the modules. You need GXP to unlock them. Ok, I'm fine with this. The module then costs a little fortune. Ok, I'm fine with this too. I buy one. Oh dear, I have to dismount it any d a m n time from one mech and swap it to another after having paid that a fortune and after unlocking it with a nice amount of GXP.[/color]
[color=#959595]I feel joked. Once I unlock and pay for it, I should simply be able to activate or de-activate the module on any mech that I have.[/color]
Though the system to to this is...cumbersome you don't have to buy the modules for every mech this way. So I will suffer some inconvenience.

Edited by Joseph Mallan, 28 November 2012 - 09:43 AM.


#36 TickingTimeTit

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Posted 28 November 2012 - 10:00 AM

View PostJohn MatriX82, on 28 November 2012 - 09:38 AM, said:

Then comes the camo.
*snip*

I completely agree with you on the pay scheme for the paintjobs. These should be unlocks, not costly ripoffs every time you repaint the mech. This is a system that, if given enough negative feedback, they will change. That's part of the development process: you build, you test to see what works, and change anything that doesn't work.

The biggest reason people get so mad is that they are so passionate and want to see the game succeed. This is something that is important to them, and so they are going to get angry when something goes poorly. We're still early, before official release even, so there is time to get this moving in the right direction.

I really feel like they need to follow more along the lines of LoL for their F2P model, and lower the prices a bit. This will encourage people to spend more, in smaller amounts and ultimately be more lucrative.

#37 Greiva

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Posted 28 November 2012 - 10:08 AM

View PostXeven, on 28 November 2012 - 05:19 AM, said:

PGI must have revenue for us to have a great MWO game. They are a for profit organization even though they made a game F2P. The guys who work there don't do it for free I have hopes that they will do good enough to one day turn this into a full blown MMO rather than just a Sim with Community warefare fluf.

Spend a tiny bit of money on it to support it. $20 for that mech your grinding will go a long way if enough people do it to let them hire additional Developers and possibly expand their long term goals for the game. I mean look how Eve grew over the years. It was not cause it was free.

All I am saying is if you love Battletech, Mechwarrior and want to see this game explode in features and content that you spend a little on it to support the guys working on it and there investors if you can.

I will say I think their prices are still to high and lowering them would result in additional revenue and not less but thats for them to decide.


How much do you expect people to contribute? F2P shouldnt mean emptying your bank account just to progress in the game. Premium status should include A LOT more than just a little extra CB\XP.

$15 should get you enough MC for a months premium with a little left over. Say 3500 for $15 that way you can at least exchange XP for GXP and not have to pay an extra $7 for that privilage. I have no problem heping to support the game, but honeslty I would like a little more for my investment than just extra CB\XP...

#38 Harmatia

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Posted 28 November 2012 - 10:33 AM

View PostXeven, on 28 November 2012 - 05:19 AM, said:

PGI must have revenue for us to have a great MWO game. They are a for profit organization even though they made a game F2P. The guys who work there don't do it for free I have hopes that they will do good enough to one day turn this into a full blown MMO rather than just a Sim with Community warefare fluf.

Spend a tiny bit of money on it to support it. $20 for that mech your grinding will go a long way if enough people do it to let them hire additional Developers and possibly expand their long term goals for the game. I mean look how Eve grew over the years. It was not cause it was free.

All I am saying is if you love Battletech, Mechwarrior and want to see this game explode in features and content that you spend a little on it to support the guys working on it and there investors if you can.

I will say I think their prices are still to high and lowering them would result in additional revenue and not less but thats for them to decide.


I agree. Although I think PGI should ditch the MC system and just charge actual cash. So when I hit up a sale, charge my credit card that exact amount. I hate systems that force you to buy predetermined quantities of fake currency with the real thing. If I want to buy a mech, I don't want to be forced into buying more than I need to acquire that mech. So many developers use this exact system and it baffles me why anyone ever thought it was a good idea. I mean, I can think of devious reasons, but that's it. :angry:


View PostMu, on 28 November 2012 - 05:23 AM, said:

I was gonna make a remark about not paying money for a broken product, but people buy Bethesda games by the truckload.

Dude I fell off my chair laughing at that.

#39 Xantars

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Posted 28 November 2012 - 10:39 AM

well so far ive dumped in a lot of cash 120 for founders ... 15$ for MC and 100$ for MC So ive dumped in 235$ into this game now I wouldnt of done that unless I enjoyed the game. And its my hope that the game will only get better so that I will want to spend more money on it

#40 MaddMaxx

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Posted 28 November 2012 - 10:39 AM

View Postnaidmer, on 28 November 2012 - 06:10 AM, said:

I understand they already got 5 mio $? And this is what we got so far?

Definitely their turn now!


And your percentage of that 5 Mill was? Well then, it seems you got more than your monies worth already... :angry:





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