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Notorious Suicide Bot


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#21 Skaulic

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Posted 28 November 2012 - 07:27 AM

View PostOrkhepaj, on 28 November 2012 - 07:19 AM, said:

dont thinks so
i think founders get around 150k for a win after repair,am i right?
so that would be 175 win with each game 15min avarege -> 44 hours --> who the hell plays 44 hours a week?

That figures - didn't occur to me to do the math. Also worth noting that bots don't sleep!

#22 Mawai

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Posted 28 November 2012 - 07:28 AM

View PostOrkhepaj, on 28 November 2012 - 07:19 AM, said:

dont thinks so
i think founders get around 150k for a win after repair,am i right?
so that would be 175 win with each game 15min avarege -> 44 hours --> who the hell plays 44 hours a week?


The problem with your math is the "15 min average". Suiciders go for about a "2 min" average ... they quit the match immediately after dying and take out a different trial mech to do the same thing again. They run trials which have no repair costs ... on average trials will make the same or more than many owned mechs since often the repair costs are greater than 20% of the earnings which is all that is lost in a trial.

#23 Agent of Change

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Posted 28 November 2012 - 07:38 AM

View PostOrkhepaj, on 28 November 2012 - 07:19 AM, said:

dont thinks so
i think founders get around 150k for a win after repair,am i right?
so that would be 175 win with each game 15min avarege -> 44 hours --> who the hell plays 44 hours a week?


Your numbers are low.

In the first 5 weeks of OB I did the following with legitamate play of around an average of 3-4 hours of play a day (week is patch tuesday through monday):
  • week 1: Started with a founders cat, Bought 2 other cats with MC (to get me started) and then proceeded to grind each of the cats through elite (heavily tweaking as I went along) finished on sunday ground for a few cbills.

  • Week 2: Bought and modified first two Ravens outright with stashed cbills, proceeded to grind those through basic bought and customised third raven with banked cbills, proceed to to grind all three variants through elite, finished saturday.

  • Week 3: Bought and modified first two cidcadas outright with banked cbills. ground through basic, bought third cicada and modified, finished elite grind on all three monday.

  • Week 4: Bought and modified first Phract ground through basic, bought ans modified second phract ground through basic, bought and modified third ground, finished elite grind on all three variants on friday. Ground for further cbills

  • Week 5: Started heavily revamping some variants whose build i was less satisfied, bought a couple additional XL engines (to avoid the engine shuffle for every mech) and now on wednesday i have ~13 mil banked.
Larger point IF all bot are getting is 26 mil in 6 days they are probably wasting their time.

My average game is about 7 minutes and i average around 175 in 190k profit over all wins and losses.

To get 26 Mil my way measured at 175k of profit average it comes to 148 victories at an average of 7 minutes that's only 17 hours or approx an average of 2.8 hours a day for 6 hours, or approximately 1.5 mil an hour which is something I have been able to maintain fairly well when getting continuous games in.

Edited by Agent of Change, 28 November 2012 - 07:45 AM.


#24 Dagger6T6

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Posted 28 November 2012 - 08:55 AM

+1 to seeing the script bot

#25 Stradivarious

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Posted 28 November 2012 - 10:16 AM

View PostOrkhepaj, on 28 November 2012 - 07:19 AM, said:

dont thinks so
i think founders get around 150k for a win after repair,am i right?
so that would be 175 win with each game 15min avarege -> 44 hours --> who the hell plays 44 hours a week?


Most founders also have premium boost unless they chose not to activate it. With my founder's Atlas I pull in 275k to 310k a match prior to repairs, if I don't take internal damage repairs don't make a dent(also no XL, ferro or endo). Can provide screenshots if you doubt it. The income is also tied to player performance, not trying to sound elitist but I average 3-6 kills with numerous spotting bonuses and components destroyed, they add up fast.

Edit: and yeah, you don't want to see my mechbay.... 10 slots, 9 filled, 3 chassis' mastered, several XL equipped mechs.

That's with normal play both pugging and with ML, founder's chassis and premium bonus. Married and active duty military working 60-80 hours a week, no kids tho. Cheating is not necessary and a waste of time for both the cheater and his teamates.

Edited by Stradivarious, 28 November 2012 - 10:21 AM.


#26 Paul BlackJack Cady

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Posted 28 November 2012 - 10:23 AM

View PostPurpleNinja, on 28 November 2012 - 09:25 AM, said:

He has a program in his computer that start a game, point all weapons towards sky (I hope so), and keep shootng till the oveheat kills himself (holding O key to override shutdown), then he leaves the game, choose another mech and restart the process.
All of this while he's asleep.
The program is called a "bot".

hum...
nice to know this, please forgive my ignorance since my computer SUCKS and I can't play!...
so why does the game award c-bill's, point's, whatever.... if you die?
It seems logical to me that if you die...um...you lose.
suicide..you lose, overheat go boom...you lose..out of bounds..you lose.
Of course it makes sense, if you die and make money 99% of the gaming population will use a cheat to become the richest dead person alive. we see this sort of thing in every game in the world...it's not new.

The Dev's know/knew this or they suck at their job's and are living in a fantasy world..I can't play but at least I know this.
that's like when I played DungeonSeige, I bought a dagger at 3gp but sold it at 8gp, but you could only do that at one place, I would spend hours there buying and selling hundreds of daggers...

So the easy fix is to stop awarding death... you have to make a kill and survive the game to get the point's or money and then divide it among the surviving team members.

#27 Xantars

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Posted 28 November 2012 - 10:24 AM

I can earn 4 to 5 million a day with good play so whats this guy think hes doing with his running out of bounds suscide ploy. I say to stop that they just make it so you cant run out of bounds, or that if you run out of bound before the first 5 mins of game time you get charged 2,000,000 credits that stop the susciders realy fast :angry:

#28 Paul BlackJack Cady

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Posted 28 November 2012 - 10:28 AM

View PostSkaulic, on 28 November 2012 - 06:43 AM, said:

Many will know his name already so no need to break the name and shame rules. Said guy has already been named in a subsequently locked thread for the same issue.

Just played a game where this guy spams:

'Been playing for 6 days now and PGI do nothing. Have made 26 million c-bills in this time. For further details and to buy this bot refer to xxx website.'

(where xxx is a notorious website, again that doesn't need to be named.)

I've raised a ticket but this issue has been discussed in previous locked threads. Question is why is it still happening?

It's amazing how fast they lock a thread reguarding the name and shame crap....but they let this guy keep playing??

View Postsycocys, on 28 November 2012 - 07:02 AM, said:

There also isn't an easy button to simply fix the issue.

Oh...there is an easy button...

just stop awarding money for suicide...

#29 GioAvanti

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Posted 28 November 2012 - 10:29 AM

View PostSkaulic, on 28 November 2012 - 07:17 AM, said:

With time and effort I'm sure most could surpass the 26 million in 6 days of legitimate play. This uses neither and has a negative impact on other players enjoyment.



This the only reason I'd like to see the k/d stuff somehow opened up.... you don't want someone will an amazingly low k/d ratio because suiciding is usually the reason.

#30 Znail

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Posted 28 November 2012 - 10:29 AM

View Postsycocys, on 28 November 2012 - 07:02 AM, said:

There also isn't an easy button to simply fix the issue.

Actually, there is. There shoudn't be that many buttons involved with deleting an account or two. It's not that many people actually involved, it's just that they join lots of matches a day and thus seems to be every where.

#31 PurpleNinja

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Posted 28 November 2012 - 10:30 AM

View PostPaul BlackJack Cady, on 28 November 2012 - 10:23 AM, said:

hum...
nice to know this, please forgive my ignorance since my computer SUCKS and I can't play!...
so why does the game award c-bill's, point's, whatever.... if you die?
It seems logical to me that if you die...um...you lose.
suicide..you lose, overheat go boom...you lose..out of bounds..you lose.
Of course it makes sense, if you die and make money 99% of the gaming population will use a cheat to become the richest dead person alive. we see this sort of thing in every game in the world...it's not new.

The Dev's know/knew this or they suck at their job's and are living in a fantasy world..I can't play but at least I know this.
that's like when I played DungeonSeige, I bought a dagger at 3gp but sold it at 8gp, but you could only do that at one place, I would spend hours there buying and selling hundreds of daggers...

So the easy fix is to stop awarding death... you have to make a kill and survive the game to get the point's or money and then divide it among the surviving team members.

Why does the game rewards players for not playing?
My question too, but I'm afraid we'll not have this answer here.

#32 CMDR Sunset Shimmer

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Posted 28 November 2012 - 10:33 AM

View PostPaul BlackJack Cady, on 28 November 2012 - 10:23 AM, said:

hum...
nice to know this, please forgive my ignorance since my computer SUCKS and I can't play!...
so why does the game award c-bill's, point's, whatever.... if you die?
It seems logical to me that if you die...um...you lose.
suicide..you lose, overheat go boom...you lose..out of bounds..you lose.



Because the modern gamer feels that's "Too hard" And everyone no matter win, loose, or draw, has to "make money"

#33 Paul BlackJack Cady

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Posted 28 November 2012 - 10:33 AM

View PostSkaulic, on 28 November 2012 - 07:17 AM, said:

With time and effort I'm sure most could surpass the 26 million in 6 days of legitimate play. This uses neither and has a negative impact on other players enjoyment.

I guess your missing the point....

He's NOT playing..... der....

How long will you have to sit in front of your monitor playing to earn the same amount he did while he was eating at taco bell or taking a shower or doing the nasty with his GF??

#34 Fiachdubh

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Posted 28 November 2012 - 10:38 AM

View PostSkaulic, on 28 November 2012 - 06:43 AM, said:

'Been playing for 6 days now and PGI do nothing. Have made 26 million c-bills in this time. For further details and to buy this bot refer to xxx website.'


Only 26 million in 6 days? The one I saw twice yesterday was claiming 100 million in 2 days without being banned so that 26 million guy is not just a general loser but also a loser at cheating :angry: .

#35 Ghogiel

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Posted 28 November 2012 - 10:38 AM

View PostRoughneck45, on 28 November 2012 - 06:47 AM, said:


Because they are making the game instead of dealing with cheaters.

PGI doesn't even handle this ****. Your support tickets go to IGP layabouts.

#36 Mu

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Posted 28 November 2012 - 10:41 AM

They may have made hundreds of millions of c-bills for no effort and with no repercussions, but my stats that nobody else can see are WAY better than theirs.

#37 Paul BlackJack Cady

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Posted 28 November 2012 - 10:42 AM

View PostStradivarious, on 28 November 2012 - 10:16 AM, said:


Most founders also have premium boost unless they chose not to activate it. With my founder's Atlas I pull in 275k to 310k a match prior to repairs, if I don't take internal damage repairs don't make a dent(also no XL, ferro or endo). Can provide screenshots if you doubt it. The income is also tied to player performance, not trying to sound elitist but I average 3-6 kills with numerous spotting bonuses and components destroyed, they add up fast.

Edit: and yeah, you don't want to see my mechbay.... 10 slots, 9 filled, 3 chassis' mastered, several XL equipped mechs.

That's with normal play both pugging and with ML, founder's chassis and premium bonus. Married and active duty military working 60-80 hours a week, no kids tho. Cheating is not necessary and a waste of time for both the cheater and his teamates.

View PostMawai, on 28 November 2012 - 07:28 AM, said:


The problem with your math is the "15 min average". Suiciders go for about a "2 min" average ... they quit the match immediately after dying and take out a different trial mech to do the same thing again. They run trials which have no repair costs ... on average trials will make the same or more than many owned mechs since often the repair costs are greater than 20% of the earnings which is all that is lost in a trial.

View PostAgent of Change, on 28 November 2012 - 07:38 AM, said:


Your numbers are low.

In the first 5 weeks of OB I did the following with legitamate play of around an average of 3-4 hours of play a day (week is patch tuesday through monday):
  • week 1: Started with a founders cat, Bought 2 other cats with MC (to get me started) and then proceeded to grind each of the cats through elite (heavily tweaking as I went along) finished on sunday ground for a few cbills.

  • Week 2: Bought and modified first two Ravens outright with stashed cbills, proceeded to grind those through basic bought and customised third raven with banked cbills, proceed to to grind all three variants through elite, finished saturday.

  • Week 3: Bought and modified first two cidcadas outright with banked cbills. ground through basic, bought third cicada and modified, finished elite grind on all three monday.

  • Week 4: Bought and modified first Phract ground through basic, bought ans modified second phract ground through basic, bought and modified third ground, finished elite grind on all three variants on friday. Ground for further cbills

  • Week 5: Started heavily revamping some variants whose build i was less satisfied, bought a couple additional XL engines (to avoid the engine shuffle for every mech) and now on wednesday i have ~13 mil banked.
Larger point IF all bot are getting is 26 mil in 6 days they are probably wasting their time.


My average game is about 7 minutes and i average around 175 in 190k profit over all wins and losses.

To get 26 Mil my way measured at 175k of profit average it comes to 148 victories at an average of 7 minutes that's only 17 hours or approx an average of 2.8 hours a day for 6 hours, or approximately 1.5 mil an hour which is something I have been able to maintain fairly well when getting continuous games in.

View PostStradivarious, on 28 November 2012 - 10:16 AM, said:


Most founders also have premium boost unless they chose not to activate it. With my founder's Atlas I pull in 275k to 310k a match prior to repairs, if I don't take internal damage repairs don't make a dent(also no XL, ferro or endo). Can provide screenshots if you doubt it. The income is also tied to player performance, not trying to sound elitist but I average 3-6 kills with numerous spotting bonuses and components destroyed, they add up fast.

Edit: and yeah, you don't want to see my mechbay.... 10 slots, 9 filled, 3 chassis' mastered, several XL equipped mechs.

That's with normal play both pugging and with ML, founder's chassis and premium bonus. Married and active duty military working 60-80 hours a week, no kids tho. Cheating is not necessary and a waste of time for both the cheater and his teamates.


You guys are getting off topic... the point here I think is the cheaters are NOT PLAYING!! all of your responses are geared to playing the game and how long it will take to make this kind of c-bill's.....that's all fine and dandy but again he's out seeing a movie, eating Cheetos, playing WoW.....

the cheaters are not like us and are not playing the game..

#38 Viper69

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Posted 28 November 2012 - 10:43 AM

I think they are just case building honestly. Its not different than a prosecuting attorney. You build a mountain of evidence up against all the people and then throw a switch one day and poof they are all disconnected with no return. Then when they protest it they get shown this evidence with nothing to show for it in defense. Thus once they are gone there is no return until they make a new free account. The good thing is they cant trade their Cbills off to other people to really effect the game more than they are. Imagine cbill farming websites selling their wares, thats what will happen if ingame currency can be traded.

#39 Vassago Rain

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Posted 28 November 2012 - 10:46 AM

View PostViper69, on 28 November 2012 - 10:43 AM, said:

I think they are just case building honestly. Its not different than a prosecuting attorney. You build a mountain of evidence up against all the people and then throw a switch one day and poof they are all disconnected with no return. Then when they protest it they get shown this evidence with nothing to show for it in defense. Thus once they are gone there is no return until they make a new free account. The good thing is they cant trade their Cbills off to other people to really effect the game more than they are. Imagine cbill farming websites selling their wares, thats what will happen if ingame currency can be traded.


What are they building a case against? It's their game, and their rules. Just fix it already.
This isn't a court room.

#40 Viper69

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Posted 28 November 2012 - 10:48 AM

You build a case so they cant appeal the decision to ban them, because believe it or not accidental bans happen. Would you like having a crappy connection for a night or two cause your account to get permabanned? That is why you build a case.





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