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In Response To - In Game Exploits/griefing By Niko


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#1 Teralitha

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Posted 30 November 2012 - 01:40 AM

EDIT : If you are interested is eliminating nearly all forms griefing then yes it is worth reading this whole topic. There is much discussion and debate and a very feasible solution is at hand....

PGI, you created these monsters with the flaws in your rewards system. Youre going to ban new players that are just trying to make the best of a bad situation that YOU created. yes they suicide rush in the worthless trial mechs to get the horrid trial cbill grind over as quickly as possible just so they can actually start to enjoy the game.

(I call it a horrid cbill grind for the poor souls in trial mechs because they are currently matched up against veteran players)

Now your threatening to ban these poor souls? Shame on you. You need to fix the problem at its roots.(And THEN ban all these ****** if they continue) Not even skilled veterans are being rewarded properly for their efforts.

Yea, I know your getting complaints. People love to complain about anything and everything no matter how insignificant it is. The... oh my god its so terrible!!!! whiners. I get the same border suiciders and afkers, and disconnects, and macro players in my games too, and you know... I dont care, because the problem isnt them, its your system. They are merely a symptom of the real problem.


EDIT : I have the solution to the problems with your whole rewards system and suiciders, etc.. see below.

Remove win/loss rewards and remove RE-arm/Repair and just go straight up performance only, with salvage being the extra bonus for winning. As for Trial Mechs, Let them have the same rewards as regular players, no negative %

Kills/Assists - 2000
Spotting - 2000
Damage Done x10 (minus x20 damage done to friendlies)
Salvage 2.5% <--- only the winning team gets this, and maybe it should be more.. possibly 3%
Base cap 5000
Cap Assist 2500
Team KIll -15000


With these numbers you might see an average of about 35k-45k per win and around 10k-20k for a loss. Max possible for a win being around 150k with salvage being the majority of that. These are not hard numbers and could be adjusted if needed but I think they will do just fine as is.

Suicide/Exploiters get ZERO
AFKers get disconnect after a time limit of inactivity and get ZERO
MACRO users get ZERO
TEAM KILLERS actually get NEGATIVE cbills.

How you like that?

Edited by Teralitha, 02 December 2012 - 02:08 AM.


#2 Garrand

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Posted 30 November 2012 - 01:43 AM

Considering how easy it is to generate C-bills by actually playing the game, and the valuable piloting experience you get at the same time, no, these players SHOULD be punished. There is nothing wrong with the cbill grind. This is from a 100% F2P player, I had no issues earning C-bills playing the way it was intended for you to play. The only change should be that you can only have one mech launched at a time, this would eliminate most of the incentive currently present.

#3 StandingCow

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Posted 30 November 2012 - 01:45 AM

They should lock all mechs for the duration of a match.

#4 Garrand

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Posted 30 November 2012 - 01:50 AM

View PostTeralitha, on 30 November 2012 - 01:40 AM, said:

You actually took the time to write a very substantial sticky about how your going to punish these players when you should have written a very substantial sticky about how your going to change and improve your system so players like them wont do what they do.


Actually they wrote about many different types of players, of which this was a subset. But reading comprehension is hard, I know.

How many times are you going to edit that post btw?

#5 Teralitha

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Posted 30 November 2012 - 01:51 AM

View PostStandingCow, on 30 November 2012 - 01:45 AM, said:

They should lock all mechs for the duration of a match.


its not the best idea, but it IS an idea, we need more ideas on how to improve the system rather than punish those abusing it.

View PostGarrand, on 30 November 2012 - 01:50 AM, said:


Actually they wrote about many different types of players, of which this was a subset. But reading comprehension is hard, I know.

How many times are you going to edit that post btw?


Im done... sorry.

#6 Teralitha

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Posted 30 November 2012 - 01:54 AM

View PostGarrand, on 30 November 2012 - 01:43 AM, said:

Considering how easy it is to generate C-bills by actually playing the game, and the valuable piloting experience you get at the same time, no, these players SHOULD be punished. There is nothing wrong with the cbill grind. This is from a 100% F2P player, I had no issues earning C-bills playing the way it was intended for you to play. The only change should be that you can only have one mech launched at a time, this would eliminate most of the incentive currently present.


Right,... some of you played as intended, good on you... so lets ban the rest because they didnt, lets get rid of all the players that *might* stick around if the system was better than it is rather than.... making the system better.

If they can cater to the ppl wanting 3rd person view, they can also make improvements to other new user parts of the game so we dont lose them too.

Edited by Teralitha, 30 November 2012 - 01:56 AM.


#7 yashmack

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Posted 30 November 2012 - 01:54 AM

View PostTeralitha, on 30 November 2012 - 01:40 AM, said:

PGI, you created these monsters with the flaws in your new player experience system, now your going to ban new players that are just trying to make the best of a bad situation that YOU created. yes they suicide rush in the worthless trial mechs to get the horrid trial cbill grind over as quickly as possible just so they can actually start to enjoy the game.

Now your threatening to ban these poor souls? Shame on you. You need to fix the problem at its roots. Your new player trial mechs system. And your rewards system. Not even skilled veterans are being rewarded properly for their efforts.

You should not even be thinking about dealing with these players until you deal with your own crap rewards system.

Yea, I know your getting complaints. People love to complain about anything and everything no matter how insignificant it is. The... oh my god its so terrible!!!! whiners. I get the same border suiciders and afkers, and disconnects, and macro players in my games too, and you know... I dont care, because the problem isnt them, its your system. They are merely a symptom of the real problem.

You actually took the time to write a very substantial sticky about how your going to punish these players when you should have written a very substantial sticky about how your going to change and improve your system so players like them wont do what they do.


Im pretty sure theyre handling them on a case by case basis and contacting them about their actions before they get banned...

yup, im right

Quote

We follow-up all such cases with an investigation and privately contact the abusive players. Continued abuse results in increasing sanctions being imposed. Please be patient while we investigate each report: we review all cases, and in these situations we will be following-up with users privately. In order to protect user privacy, we will not share the result of your report with anyone.

Edited by yashmack, 30 November 2012 - 01:55 AM.


#8 Teralitha

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Posted 30 November 2012 - 01:59 AM

View Postyashmack, on 30 November 2012 - 01:54 AM, said:


Im pretty sure theyre handling them on a case by case basis and contacting them about their actions before they get banned...

yup, im right



The point sir, is they should be improving the game and reward experience FIRST, then look at punishing ppl after. I believe there wouldnt be such a huge problem if the system was better. Heaven knows there have been a gazillion suggestions on these forums for improving it.

What they should have said was... We are sorry about this, we working to improve our new player and rewards system and trial mechs so all these players will not feel the need to exploit to avoid the poor experience our system created.

Edited by Teralitha, 30 November 2012 - 02:05 AM.


#9 stjobe

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Posted 30 November 2012 - 02:00 AM

Players exploiting the system isn't the problem, it's the system's fault for being exploitable - is this what you're saying?
The players exploiting should be allowed to do so because the system allows it - is that what you're saying?

"These poor souls"... Yeah, poor souls getting a game to play for free but oh the poor souls can't be arsed doing so but have to - nay, are *forced* to by the system - exploit the game so they can have fun.

Bovine manure.

#10 Cole Allard

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Posted 30 November 2012 - 02:00 AM

View PostTeralitha, on 30 November 2012 - 01:40 AM, said:

PGI, you created these monsters with the flaws in your new player experience system, now your going to ban new players that are just trying to make the best of a bad situation that YOU created. yes they suicide rush in the worthless trial mechs to get the horrid trial cbill grind over as quickly as possible just so they can actually start to enjoy the game.

Now your threatening to ban these poor souls? Shame on you. You need to fix the problem at its roots. Your new player trial mechs system. And your rewards system. Not even skilled veterans are being rewarded properly for their efforts.

You should not even be thinking about dealing with these players until you deal with your own crap rewards system.

Yea, I know your getting complaints. People love to complain about anything and everything no matter how insignificant it is. The... oh my god its so terrible!!!! whiners. I get the same border suiciders and afkers, and disconnects, and macro players in my games too, and you know... I dont care, because the problem isnt them, its your system. They are merely a symptom of the real problem.

You actually took the time to write a very substantial sticky about how your going to punish these players when you should have written a very substantial sticky about how your going to change and improve your system so players like them wont do what they do.



- 100

Here the link given from this forum, for you : http://mwomercs.com/...ploitsgriefing/

Do not take those AFK'Ers or suiciders or whatever under ANY kind of protection. It is not up to them to decide "what is the easiest way to reach X" it is up them to decide "what is the most fun to get to X". If they see no fun in playing the way it is...thats 100% ok, you can do what ever you want in your free time.

And if...if those people you protect do not understand that actually 15 other REAL PEOPLE are trying to enjoy this game, and that this is killing 15 peoples fun (well at least 7 of those)...well, no need to discuss it anyway.

All that cash you made on playing people back...needs to get taken away, so you learn it.

All those people reporting them, thank you.

#11 Lupin

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Posted 30 November 2012 - 02:00 AM

Comment I made on a similar point:

"Sadly yes farming, robots and similar are a pain. DEVs really need to come down hard on them.
On the plus side players doing this show no skill, interest or experience in the game, god help them when they meet a real player.
Having a custom mech does not mean you know how to play."

#12 yashmack

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Posted 30 November 2012 - 02:02 AM

View PostTeralitha, on 30 November 2012 - 01:59 AM, said:



The point sir, is they should be improving the game and reward experience FIRST, then look at punishing ppl after. I believe there wouldnt be such a huge problem if the system was better.


youre aware this game is ni beta right? not all the bells and whistles are there yet...
There is a nice section on the forum called the Command Chair and it has information on exactly this issue, as well as their plans for community warfare...

#13 Grits N Gravy

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Posted 30 November 2012 - 02:09 AM

Niko, it's your cousin Roman, lets go bowling.

#14 Critical Fumble

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Posted 30 November 2012 - 02:10 AM

Wait, PGI shouldn't enforce rules in its own property on people who are there voluntarily, because at one point in the past the rules were there, but not enforced?

#15 Teralitha

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Posted 30 November 2012 - 02:10 AM

View Poststjobe, on 30 November 2012 - 02:00 AM, said:

Players exploiting the system isn't the problem, it's the system's fault for being exploitable - is this what you're saying?


Yep

#16 yashmack

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Posted 30 November 2012 - 02:16 AM

View PostTeralitha, on 30 November 2012 - 02:10 AM, said:


Yep


that's absurd, by that logic murder should be legal as we all have the ability to do so...

#17 Naeron66

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Posted 30 November 2012 - 02:18 AM

http://mwomercs.com/...using-exploits/

#18 Thorn Hallis

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Posted 30 November 2012 - 02:18 AM

No player is forced to exploit the game mechanics.

#19 xxx WreckinBallRaj xxx

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Posted 30 November 2012 - 02:21 AM

Nice to see that someone else gets it. The problem is the economy. Until that is fixed, they shouldn't be touching players. Fix the disease, don't just treat the symptoms. Remove rewards from AFKs and suicides. If a guy dies <2mins into a match, obviously he killed himself intentionally or ran into the enemy team to die as fast as possible. It shouldn't be complicated for you to remove the rewards from these players. If a guy did nothing at all in a match, don't give him any money. Why are you paying players to do NOTHING then threatening to punish them for it? Why not just... NOT pay them? Fix the economy first, then you can separate the farmers from the grievers. People that continue to do these once rewards are removed can then be identified as grievers and punished properly without unnecessary collateral damage to players just trying to farm.

#20 Cole Allard

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Posted 30 November 2012 - 02:21 AM

Yepp...

so, its hard to get a job, and after you get one you will still have problems to finish the month. Why care at all? Become a criminal! After all, its the systems fault to make it so hard for you, not your fault for finding an easy way out. And who cares about the others people you take money from (fun in this context)...they are just faces in a crowd.





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