

In Response To - In Game Exploits/griefing By Niko
#21
Posted 30 November 2012 - 02:25 AM
With that out the way, the OP does actually have a point. Let's for arguments sake say they decide not to change anything ingame about this - so people will keep on doing it for months and months, maybe years if it lasts that long.
That's going to be hours and hours, hundreds of hours possibly of investigating reports and emails which could have been better spent designing and implementing a better system in the game in the first place.
Not to mention the dozens, hundreds and possibly eventually thousands of annoyed customers who try to play normally only to find (in some cases) up to half their team AFK'ng or suiciding. Sure you could report them but if the way the game works isn't changed, you're really going to keep doing that forever? No, eventually you'll get fed up - then either play less, not report anymore, or leave...
There are serious flaws in the design which "encourage" this kind of behaviour and abusing the mechanics. There are a lot of posts/threads I've seen around with ideas how to fix/improve it.
#22
Posted 30 November 2012 - 02:29 AM
DogmeatX, on 30 November 2012 - 02:25 AM, said:
With that out the way, the OP does actually have a point. Let's for arguments sake say they decide not to change anything ingame about this - so people will keep on doing it for months and months, maybe years if it lasts that long.
That's going to be hours and hours, hundreds of hours possibly of investigating reports and emails which could have been better spent designing and implementing a better system in the game in the first place.
Not to mention the dozens, hundreds and possibly eventually thousands of annoyed customers who try to play normally only to find (in some cases) up to half their team AFK'ng or suiciding. Sure you could report them but if the way the game works isn't changed, you're really going to keep doing that forever? No, eventually you'll get fed up - then either play less, not report anymore, or leave...
There are serious flaws in the design which "encourage" this kind of behaviour and abusing the mechanics. There are a lot of posts/threads I've seen around with ideas how to fix/improve it.
Yeah...and each time you log on you accept the term of service.
Is it really so much to ask people to respect that they play with 15 other REAL players?
What ever PGI does, its up to you to either :
- accept it and enjoy it.
- leave it.
Sollution number 3: exploit it because you can. (or feel forced to)
- is not ok.
#23
Posted 30 November 2012 - 02:35 AM
We are talking about people who dont even want to put the effort in to learn and play the game.
Yes there is grind in MWO, this is true of all F2P games. You may think its harsh, that is your opinion, however it is what it is.
Ive played without activating my premium bonus and whilst it takes longer its still easy to accumulate C-Bills. If these lamers would put half the effort into actually playing the game as they do trying to exploit it they would see that too.
The solution for suicide exploiters is simple. PGI need to make it that if you kill yourself (in any capacity) or run out of bounds you receive 0 C-Bills and XP.
Until that time make sure you report every incidence of it you see.
#24
Posted 30 November 2012 - 02:35 AM
Because I get the feeling, you people see this as a gentleman-like-crime (ahahaha, funny look, I get money for exploding, hahahaa)
Guys...dont make me lose faith please...do you really not care at all what the other 7 people in your team are thinking/doing/having fun or not ?
#25
Posted 30 November 2012 - 02:36 AM
I pilot light 'mechs, I currently run a jenner. As such, I do a lot of scouting, harassing of enemy heavies/assaults, and the occasional cap run. As I have only been playing this game for 2-3 weeks, I am far from the most skilled light pilot on the server. Occasionally in the course of my attempts at the aforementioned in-game activities I find myself caught out and destroyed quite early in the match. A few Gauss rounds or direct LL hits can easily punch through my lightly armored 'mech. This leads me to my concern. How would I (and other players who make fatal tactical errors early in the match) be protected from being reported as a "suicider" by players either nonplussed at my poor showing, or genuinely believing that I deliberately caused the destruction of my own 'mech?
#26
Posted 30 November 2012 - 02:37 AM
Cole Allard, on 30 November 2012 - 02:29 AM, said:
Yeah...and each time you log on you accept the term of service.
Is it really so much to ask people to respect that they play with 15 other REAL players?
What ever PGI does, its up to you to either :
- accept it and enjoy it.
- leave it.
Sollution number 3: exploit it because you can. (or feel forced to)
- is not ok.
Let's face it, TOS is meaningless. Vast majority of gamers don't read forums, do you really think they're going to sit and read through some agreement fully before they click OK? I don't even remember if there was one when I installed beta or otherwise personally.
The point is that "solution" is not one at all. Evidentally people are doing it regardless of whatever the "rules" are. They're doing it right now, probably people are suiciding and afk'ing right now. New people and new accounts are going to keep doing this. If nothing is changed ingame, it'll be an ongoing issue for all time to some degree or other.
Something needs to be done ingame, again there have been lots of proper solutions proposed already.
I get annoyed about it just as much as the next person but I can propose better solutions than just reporting forever and hoping they might read some document that 99% of people never read anyway...
Edited by DogmeatX, 30 November 2012 - 02:38 AM.
#27
Posted 30 November 2012 - 02:40 AM
KingNobody, on 30 November 2012 - 02:36 AM, said:
I pilot light 'mechs, I currently run a jenner. As such, I do a lot of scouting, harassing of enemy heavies/assaults, and the occasional cap run. As I have only been playing this game for 2-3 weeks, I am far from the most skilled light pilot on the server. Occasionally in the course of my attempts at the aforementioned in-game activities I find myself caught out and destroyed quite early in the match. A few Gauss rounds or direct LL hits can easily punch through my lightly armored 'mech. This leads me to my concern. How would I (and other players who make fatal tactical errors early in the match) be protected from being reported as a "suicider" by players either nonplussed at my poor showing, or genuinely believing that I deliberately caused the destruction of my own 'mech?
Dont mind about that King,
I'd play with you anytime. People who give their best without success, will have success one day. Keep playing like that, you'll never get problems - promise!
If you want, we can have a bunsh of matches tonight...send me a PM if ýou like

#28
Posted 30 November 2012 - 02:41 AM
#29
Posted 30 November 2012 - 02:42 AM
DogmeatX, on 30 November 2012 - 02:37 AM, said:
Let's face it, TOS is meaningless. Vast majority of gamers don't read forums, do you really think they're going to sit and read through some agreement fully before they click OK? I don't even remember if there was one when I installed beta or otherwise personally.
The point is that "solution" is not one at all. Evidentally people are doing it regardless of whatever the "rules" are. They're doing it right now, probably people are suiciding and afk'ing right now. New people and new accounts are going to keep doing this. If nothing is changed ingame, it'll be an ongoing issue for all time to some degree or other.
Something needs to be done ingame, again there have been lots of proper solutions proposed already.
I get annoyed about it just as much as the next person but I can propose better solutions than just reporting forever and hoping they might read some document that 99% of people never read anyway...
Dont get me bruned on the terms of service...thats the tip of the iceberg only.
My point is : a whole generation of kids do not realise that real people are sitting on the other end. If they did, suiciding to get little cash would not be a problem...they wouldnt do it due to shame.
#30
Posted 30 November 2012 - 02:43 AM
Teralitha, on 30 November 2012 - 01:51 AM, said:
Im done... sorry.
Oh that's simple, let people configure trial mechs, that will make them more enjoyable.
Edited by StandingCow, 30 November 2012 - 02:43 AM.
#31
Posted 30 November 2012 - 02:47 AM
#32
Posted 30 November 2012 - 02:50 AM
All games will have bugs or issues of some kind, removing the cause is only one side of it. The users have the obligation to not exploit them.
#33
Posted 30 November 2012 - 02:55 AM
Bluten, on 30 November 2012 - 02:21 AM, said:
It is easy to farm CBills. Even without my Founders mechs and premium time stopped I'm making about ~50.000Credits in a lost match with a destroyed mech.
And my mech has Endo, DHS, XL 260 reactor.
With my Founder Mechs (Catapult) and Premium time I do over 200.000 with a win. But I paid for it.
#34
Posted 30 November 2012 - 02:58 AM
Banning's fine but there needs to be more mechanisms in game to discourage this stuff to begin with
I honestly can't believe people would be against stuff like that. For example, AFK/idle time outs, votekicks, reconnect (so people who do crash out get a chance to rejoin without being labelled afk'ers or reported as such) and so on...
#35
Posted 30 November 2012 - 02:59 AM
#36
Posted 30 November 2012 - 03:01 AM
There is no reason to defend players who are intentionally ruining the games for their team.
#37
Posted 30 November 2012 - 03:01 AM
DogmeatX, on 30 November 2012 - 02:58 AM, said:
Banning's fine but there needs to be more mechanisms in game to discourage this stuff to begin with
I honestly can't believe people would be against stuff like that. For example, AFK/idle time outs, votekicks, reconnect (so people who do crash out get a chance to rejoin without being labelled afk'ers or reported as such) and so on...
Oh the votekicks lol...OMFG KEEEK ACE HE HAX HAX HAX! omg you stole my kill vote kick, wtfomfg you picked up my gun n000b kick vote!
#38
Posted 30 November 2012 - 03:01 AM
#39
Posted 30 November 2012 - 03:02 AM
It is.
But thats no excuse for exploiting (botting) and players doing it should be banned.
See it that way: Our financial system is rigged and corrupt, but that is still no excuse to go and rob people.
Or how about we don't punish criminals because they might be productive members of society in a better system?
Same principle imo.
Edited by Blark, 30 November 2012 - 03:17 AM.
#40
Posted 30 November 2012 - 03:04 AM
DogmeatX, on 30 November 2012 - 02:58 AM, said:
Banning's fine but there needs to be more mechanisms in game to discourage this stuff to begin with
I honestly can't believe people would be against stuff like that. For example, AFK/idle time outs, votekicks, reconnect (so people who do crash out get a chance to rejoin without being labelled afk'ers or reported as such) and so on...
I'm all for reconnects, I'm severely against any ban that isn't deserved. I'm also in support of a bans appeal process. As for discouraging mechanisms, all for those also. To argue that players shouldn't be banned because there is no discouraging mechanisms is where I find flaw. On the point that yes its the internet expect this behaviour, I agree also. My thoughts on it say this is all the more reason to police it harder.
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