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In Response To - In Game Exploits/griefing By Niko


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#21 DogmeatX

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Posted 30 November 2012 - 02:25 AM

l2p!!! its beta!! i paid $120 for this!!! wah wah wah, usual trolls.


With that out the way, the OP does actually have a point. Let's for arguments sake say they decide not to change anything ingame about this - so people will keep on doing it for months and months, maybe years if it lasts that long.

That's going to be hours and hours, hundreds of hours possibly of investigating reports and emails which could have been better spent designing and implementing a better system in the game in the first place.

Not to mention the dozens, hundreds and possibly eventually thousands of annoyed customers who try to play normally only to find (in some cases) up to half their team AFK'ng or suiciding. Sure you could report them but if the way the game works isn't changed, you're really going to keep doing that forever? No, eventually you'll get fed up - then either play less, not report anymore, or leave...

There are serious flaws in the design which "encourage" this kind of behaviour and abusing the mechanics. There are a lot of posts/threads I've seen around with ideas how to fix/improve it.

#22 Cole Allard

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Posted 30 November 2012 - 02:29 AM

View PostDogmeatX, on 30 November 2012 - 02:25 AM, said:

l2p!!! its beta!! i paid $120 for this!!! wah wah wah, usual trolls.


With that out the way, the OP does actually have a point. Let's for arguments sake say they decide not to change anything ingame about this - so people will keep on doing it for months and months, maybe years if it lasts that long.

That's going to be hours and hours, hundreds of hours possibly of investigating reports and emails which could have been better spent designing and implementing a better system in the game in the first place.

Not to mention the dozens, hundreds and possibly eventually thousands of annoyed customers who try to play normally only to find (in some cases) up to half their team AFK'ng or suiciding. Sure you could report them but if the way the game works isn't changed, you're really going to keep doing that forever? No, eventually you'll get fed up - then either play less, not report anymore, or leave...

There are serious flaws in the design which "encourage" this kind of behaviour and abusing the mechanics. There are a lot of posts/threads I've seen around with ideas how to fix/improve it.


Yeah...and each time you log on you accept the term of service.

Is it really so much to ask people to respect that they play with 15 other REAL players?

What ever PGI does, its up to you to either :
- accept it and enjoy it.
- leave it.

Sollution number 3: exploit it because you can. (or feel forced to)
- is not ok.

#23 Squid von Torgar

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Posted 30 November 2012 - 02:35 AM

This has nothing to do with the game economy. The same players that are currently exploiting the system would do so if they got given a free mech or if the grind was less.

We are talking about people who dont even want to put the effort in to learn and play the game.

Yes there is grind in MWO, this is true of all F2P games. You may think its harsh, that is your opinion, however it is what it is.
Ive played without activating my premium bonus and whilst it takes longer its still easy to accumulate C-Bills. If these lamers would put half the effort into actually playing the game as they do trying to exploit it they would see that too.

The solution for suicide exploiters is simple. PGI need to make it that if you kill yourself (in any capacity) or run out of bounds you receive 0 C-Bills and XP.

Until that time make sure you report every incidence of it you see.

#24 Cole Allard

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Posted 30 November 2012 - 02:35 AM

And...to make it 100%...sure...you understood.

Because I get the feeling, you people see this as a gentleman-like-crime (ahahaha, funny look, I get money for exploding, hahahaa)

Guys...dont make me lose faith please...do you really not care at all what the other 7 people in your team are thinking/doing/having fun or not ?

#25 KingNobody

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Posted 30 November 2012 - 02:36 AM

I agree with the dev's idea to ban griefers, afkers and farmers. I have a few concerns about the phrase "running toward the enemy without tactical intent", however.

I pilot light 'mechs, I currently run a jenner. As such, I do a lot of scouting, harassing of enemy heavies/assaults, and the occasional cap run. As I have only been playing this game for 2-3 weeks, I am far from the most skilled light pilot on the server. Occasionally in the course of my attempts at the aforementioned in-game activities I find myself caught out and destroyed quite early in the match. A few Gauss rounds or direct LL hits can easily punch through my lightly armored 'mech. This leads me to my concern. How would I (and other players who make fatal tactical errors early in the match) be protected from being reported as a "suicider" by players either nonplussed at my poor showing, or genuinely believing that I deliberately caused the destruction of my own 'mech?

#26 DogmeatX

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Posted 30 November 2012 - 02:37 AM

View PostCole Allard, on 30 November 2012 - 02:29 AM, said:


Yeah...and each time you log on you accept the term of service.

Is it really so much to ask people to respect that they play with 15 other REAL players?

What ever PGI does, its up to you to either :
- accept it and enjoy it.
- leave it.

Sollution number 3: exploit it because you can. (or feel forced to)
- is not ok.


Let's face it, TOS is meaningless. Vast majority of gamers don't read forums, do you really think they're going to sit and read through some agreement fully before they click OK? I don't even remember if there was one when I installed beta or otherwise personally.

The point is that "solution" is not one at all. Evidentally people are doing it regardless of whatever the "rules" are. They're doing it right now, probably people are suiciding and afk'ing right now. New people and new accounts are going to keep doing this. If nothing is changed ingame, it'll be an ongoing issue for all time to some degree or other.

Something needs to be done ingame, again there have been lots of proper solutions proposed already.

I get annoyed about it just as much as the next person but I can propose better solutions than just reporting forever and hoping they might read some document that 99% of people never read anyway...

Edited by DogmeatX, 30 November 2012 - 02:38 AM.


#27 Cole Allard

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Posted 30 November 2012 - 02:40 AM

View PostKingNobody, on 30 November 2012 - 02:36 AM, said:

I agree with the dev's idea to ban griefers, afkers and farmers. I have a few concerns about the phrase "running toward the enemy without tactical intent", however.

I pilot light 'mechs, I currently run a jenner. As such, I do a lot of scouting, harassing of enemy heavies/assaults, and the occasional cap run. As I have only been playing this game for 2-3 weeks, I am far from the most skilled light pilot on the server. Occasionally in the course of my attempts at the aforementioned in-game activities I find myself caught out and destroyed quite early in the match. A few Gauss rounds or direct LL hits can easily punch through my lightly armored 'mech. This leads me to my concern. How would I (and other players who make fatal tactical errors early in the match) be protected from being reported as a "suicider" by players either nonplussed at my poor showing, or genuinely believing that I deliberately caused the destruction of my own 'mech?


Dont mind about that King,

I'd play with you anytime. People who give their best without success, will have success one day. Keep playing like that, you'll never get problems - promise!

If you want, we can have a bunsh of matches tonight...send me a PM if ýou like :wub:

#28 DrnkJawa

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Posted 30 November 2012 - 02:41 AM

Trial mechs are worthless? well so is a car if you dont know how to use it, the problem here arent the trial mechs, its the fact that new players just dont know how to use it because lets face it, videos are only good only after you had a first experience so you can tell what you did wrong...so here we are going back to the tutorial game demands....hell give us the firing range atleast

#29 Cole Allard

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Posted 30 November 2012 - 02:42 AM

View PostDogmeatX, on 30 November 2012 - 02:37 AM, said:


Let's face it, TOS is meaningless. Vast majority of gamers don't read forums, do you really think they're going to sit and read through some agreement fully before they click OK? I don't even remember if there was one when I installed beta or otherwise personally.

The point is that "solution" is not one at all. Evidentally people are doing it regardless of whatever the "rules" are. They're doing it right now, probably people are suiciding and afk'ing right now. New people and new accounts are going to keep doing this. If nothing is changed ingame, it'll be an ongoing issue for all time to some degree or other.

Something needs to be done ingame, again there have been lots of proper solutions proposed already.

I get annoyed about it just as much as the next person but I can propose better solutions than just reporting forever and hoping they might read some document that 99% of people never read anyway...


Dont get me bruned on the terms of service...thats the tip of the iceberg only.

My point is : a whole generation of kids do not realise that real people are sitting on the other end. If they did, suiciding to get little cash would not be a problem...they wouldnt do it due to shame.

#30 StandingCow

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Posted 30 November 2012 - 02:43 AM

View PostTeralitha, on 30 November 2012 - 01:51 AM, said:

its not the best idea, but it IS an idea, we need more ideas on how to improve the system rather than punish those abusing it.



Im done... sorry.


Oh that's simple, let people configure trial mechs, that will make them more enjoyable.

Edited by StandingCow, 30 November 2012 - 02:43 AM.


#31 Ursh

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Posted 30 November 2012 - 02:47 AM

Honestly, after about 10 trial matches or so, you almost learn more from getting killed early and then spectating more experienced players. You see their customized mechs that actually do damage and don't shut down after two volleys, and it gives you hope that you'll be able to afford something like that soon.

#32 JPsi

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Posted 30 November 2012 - 02:50 AM

Going to put in my 2 cents here. This argument about fixing the economy instead of banning is in my opinion a faulty one at best. PGI should do both. Yes fix the economy by all means, but ban the people that abuse. The economy not quite being what people like, is not an excuse for exploiting or griefing. More than that, not banning people who do break the rules is a slap in the face to those that do follow them. Not banning would send a clear signal : "Exploit while you can, cause you aren't going to get hurt for it".

All games will have bugs or issues of some kind, removing the cause is only one side of it. The users have the obligation to not exploit them.

#33 Lyrik

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Posted 30 November 2012 - 02:55 AM

View PostBluten, on 30 November 2012 - 02:21 AM, said:

Nice to see that someone else gets it. The problem is the economy. Until that is fixed, they shouldn't be touching players. Fix the disease, don't just treat the symptoms. Remove rewards from AFKs and suicides. If a guy dies <2mins into a match, obviously he killed himself intentionally or ran into the enemy team to die as fast as possible. It shouldn't be complicated for you to remove the rewards from these players. If a guy did nothing at all in a match, don't give him any money. Why are you paying players to do NOTHING then threatening to punish them for it? Why not just... NOT pay them? Fix the economy first, then you can separate the farmers from the grievers. People that continue to do these once rewards are removed can then be identified as grievers and punished properly without unnecessary collateral damage to players just trying to farm.


It is easy to farm CBills. Even without my Founders mechs and premium time stopped I'm making about ~50.000Credits in a lost match with a destroyed mech.

And my mech has Endo, DHS, XL 260 reactor.

With my Founder Mechs (Catapult) and Premium time I do over 200.000 with a win. But I paid for it.

#34 DogmeatX

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Posted 30 November 2012 - 02:58 AM

To the guys saying along the lines of users obliged not to exploit, while the sentiment is understandable and noble your first mistake is that this is the internet. You only have to look at the downright ugly comments that fly around this forum (which has GODAWFUL moderation btw) to see "honour/honor" is largely not relevent.

Banning's fine but there needs to be more mechanisms in game to discourage this stuff to begin with

I honestly can't believe people would be against stuff like that. For example, AFK/idle time outs, votekicks, reconnect (so people who do crash out get a chance to rejoin without being labelled afk'ers or reported as such) and so on...

#35 Cleverbird

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Posted 30 November 2012 - 02:59 AM

I dont find the grind all that bad... But I'm used to LoL, where it'll take FOREVER to get the free points to get a new champion

#36 Bloody Moon

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Posted 30 November 2012 - 03:01 AM

-1 @ OP

There is no reason to defend players who are intentionally ruining the games for their team.

#37 DrnkJawa

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Posted 30 November 2012 - 03:01 AM

View PostDogmeatX, on 30 November 2012 - 02:58 AM, said:

To the guys saying along the lines of users obliged not to exploit, while the sentiment is understandable and noble your first mistake is that this is the internet. You only have to look at the downright ugly comments that fly around this forum (which has GODAWFUL moderation btw) to see "honour/honor" is largely not relevent.

Banning's fine but there needs to be more mechanisms in game to discourage this stuff to begin with

I honestly can't believe people would be against stuff like that. For example, AFK/idle time outs, votekicks, reconnect (so people who do crash out get a chance to rejoin without being labelled afk'ers or reported as such) and so on...

Oh the votekicks lol...OMFG KEEEK ACE HE HAX HAX HAX! omg you stole my kill vote kick, wtfomfg you picked up my gun n000b kick vote!

#38 jonny1982

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Posted 30 November 2012 - 03:01 AM

I honestly don't understand the people saying the new player experience is terrible. It took me 3 or 4 evenings of matches in the last batch of trial mechs (cat, cicada, atlas, commando) to save up enough for a Hunchback and then another evening to fit that Hunchback out with endo and DHS. At no point during that 'grind' did I feel like I wasn't able to add anything to the teams I was on and mostly I was having fun. The only times it wasn't enjoyable was when I screwed up and got quickly killed as a result. If you can't stand to play a game until you've got a gold plated, top of the line, 15mil cbill mech then, frankly, you need to 1) grow the hell up and 2) learn to play better.

#39 Blark

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Posted 30 November 2012 - 03:02 AM

Is the current system bad?
It is.

But thats no excuse for exploiting (botting) and players doing it should be banned.

See it that way: Our financial system is rigged and corrupt, but that is still no excuse to go and rob people.
Or how about we don't punish criminals because they might be productive members of society in a better system?

Same principle imo.

Edited by Blark, 30 November 2012 - 03:17 AM.


#40 JPsi

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Posted 30 November 2012 - 03:04 AM

View PostDogmeatX, on 30 November 2012 - 02:58 AM, said:

To the guys saying along the lines of users obliged not to exploit, while the sentiment is understandable and noble your first mistake is that this is the internet. You only have to look at the downright ugly comments that fly around this forum (which has GODAWFUL moderation btw) to see "honour/honor" is largely not relevent.

Banning's fine but there needs to be more mechanisms in game to discourage this stuff to begin with

I honestly can't believe people would be against stuff like that. For example, AFK/idle time outs, votekicks, reconnect (so people who do crash out get a chance to rejoin without being labelled afk'ers or reported as such) and so on...


I'm all for reconnects, I'm severely against any ban that isn't deserved. I'm also in support of a bans appeal process. As for discouraging mechanisms, all for those also. To argue that players shouldn't be banned because there is no discouraging mechanisms is where I find flaw. On the point that yes its the internet expect this behaviour, I agree also. My thoughts on it say this is all the more reason to police it harder.





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