wwiiogre, on 11 May 2012 - 11:38 AM, said:
Prosperity does bring up a good question. Will MWO have damage distribution similar to table top. In other words, I do 20 damage to Cicada arm, it blows that off, destroys all internals, chance for criticals then left over damage should transfer to nearest torso, external armor first, then internal, wash rinse and repeat until center torso is destroyed. So a Hunchback without Left Torso armor is asking for trouble if damage transfer is part of the back rules for MWO.
Also if I destroy the Torso does that make the arm next to also useless as it does in Tabletop?
Is there a damage transfer model?
Chris
I realize this may be a topic for which it might be too early for a definitive answer due to it still being fleshed or what not but it is something I am much interested in knowing too.
A way to overcome empty zones causing issues is to enforce a minimum armor on all sections. Lets face it, even if you aren't going to put anything in that section you are not going to want to leave it unarmored and leave the structure (which in reality would be helping hold all the other sections up and together) exposed to immediate damage. Remember you aren't protecting just weapons, ammo and equipment, you are protecting the very bones that hold the whole machine up!
All this aside I insist that you take my MONIES!
Aidan, on 11 May 2012 - 11:42 AM, said:
Uhhh Paul ... this is NOT a smooth career move to be messin' with da Boss!
Tsk ... tsk ... tsk *waves finger*
Probably not a big deal....
They all just laugh at his temper tantrum, make him clean up the mess and make him go sit in the corner. Probably explains a lot of Paul's trolling!