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#1 Hans Landa

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Posted 11 May 2012 - 09:35 AM

In the Key Config, use the X axis of the mouse to turn left-right, the Y axis to turn Up-down, A-D to rotate and don't use anything to move the arms of the mech. That way i'll always have boths crosshairs together so I can focus all lasers in the same spot (yeah yeah, 2-3 secs of damage over time, but you understand me ;))

#2 Major Tom

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Posted 11 May 2012 - 09:41 AM

I thought the rest of it was going to be "...completing a sentence."

But I think what you are asking is "can I disable mouselook on my mech, thereby locking the arms to the torso".
And there is no answer yet, it may be possible, I don't think it would be desireable. I am acutally hoping they allow us to hide elements of the HUD completely, so if you don't have arm weapons you don't even see a second reticle.

Edited by Major Tom, 11 May 2012 - 09:42 AM.


#3 Redshift2k5

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Posted 11 May 2012 - 09:43 AM

Arms move faster than torso rotation. If you never move the arms and aim only with your torso, you`ll be missing out on the extra mobility of the arms, and it will be harder to get the appropriate lead time on faster targets.

There are some mechs that don`t even have arms so they will already act like this and aim solely with the torso (I`m looking at you, concept art Cicada)

#4 Paul Inouye

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Posted 11 May 2012 - 09:48 AM

We can lock your arms to your torso if you want... but I can almost guarantee you that you won't want that limitation.

#5 Motionless

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Posted 11 May 2012 - 09:52 AM

View PostPaul Inouye, on 11 May 2012 - 09:48 AM, said:

We can lock your arms to your torso if you want... but I can almost guarantee you that you won't want that limitation.

So that'll mean the arm and torso reticule wont diverge when torso twisting? Or will arms still 'lead' the torso?

#6 Kanatta Jing

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Posted 11 May 2012 - 09:55 AM

It means your arm guns will be just as slow and hard to use as your torso guns.

So no leading.

#7 MaddMaxx

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Posted 11 May 2012 - 09:57 AM

View PostMotionless, on 11 May 2012 - 09:52 AM, said:

So that'll mean the arm and torso reticule wont diverge when torso twisting? Or will arms still 'lead' the torso?


I am guessing that the loss of the arms tracking speed, whatever it is, would be a lot to give up, assuming the Mechs Torso turn rates to be somewhere in the 30-35% slower range...

#8 Hans Landa

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Posted 11 May 2012 - 10:20 AM

I don't think it's that bad. If you think about it, it will be like playing an old MW games (all weaps aim at the center of your screen --> easier to focus dmg)

Edited by Hans Landa, 11 May 2012 - 10:22 AM.


#9 Monky

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Posted 11 May 2012 - 10:23 AM

This would help long range sniper builds, but hinder close in fighting builds. Close fighters would rely on arm mounted weapons to allow them a faster 'time to target' on mechs in their peripheral. Similarly, sniper mechs would have a hard time defending themselves if they got closed in on with all weapons in torso or arm independence disabled.

It's all tradeoffs.

#10 Gun Bear

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Posted 11 May 2012 - 10:24 AM

View PostHans Landa, on 11 May 2012 - 10:20 AM, said:

I don't think it's that bad. If you think about it, it will be like playing an old MW games (all weaps aim at the center of your screen --> easier to focus dmg)

i think Paul means that he could set your mech up so that the arms are locked onto the torso, as in always aiming at it.

#11 Redshift2k5

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Posted 11 May 2012 - 10:25 AM

A button to toggle it might be nice.

#12 Hans Landa

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Posted 11 May 2012 - 10:31 AM

View Postmonky, on 11 May 2012 - 10:23 AM, said:

This would help long range sniper builds, but hinder close in fighting builds. Close fighters would rely on arm mounted weapons to allow them a faster 'time to target' on mechs in their peripheral. Similarly, sniper mechs would have a hard time defending themselves if they got closed in on with all weapons in torso or arm independence disabled.

It's all tradeoffs.


That's the idea I was trying to tell (about snipers focusing all weaps in 1 spot from afar). For the record, i don't want this to happen, that's why i'm asking this. A way to solve this problem may be that if someone shoots me, my arms move to another direction (making necessary to have unlocked arms to keep aiming)

Thx for the answers and sorry for my bad english (I'm from Argentina ;))

Edited by Hans Landa, 11 May 2012 - 10:33 AM.


#13 Insidious Johnson

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Posted 11 May 2012 - 10:33 AM

Mapping or remapping controls has been an industry standard for any game in the past 20 years. What, that is suddenly going to change with this title? If it does, use the old standby of a programable controller.

#14 MaddMaxx

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Posted 11 May 2012 - 10:35 AM

The Awesome might be a good example. Lock the arm to the Torso and BOOM! All 3 PPC's on one (maybe slow moving) reticule. ;)

#15 CeeKay Boques

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Posted 11 May 2012 - 10:43 AM

What's to stop me from never moving and only pushing alpha strike if something enters my crosshairs? Nothing!! All your plans, foiled by my genius!

#16 OnLashoc

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Posted 11 May 2012 - 10:44 AM

View PostPaul Inouye, on 11 May 2012 - 09:48 AM, said:

We can lock your arms to your torso if you want... but I can almost guarantee you that you won't want that limitation.



LOL this is the Dev's world baby, you need to just be happy playing in it in my opinion! *To the original Poster*

Edited by OnLashoc, 11 May 2012 - 10:45 AM.


#17 Karaya1

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Posted 11 May 2012 - 11:06 AM

...or forget all of this and get 4 axis joystick ;)

#18 Kargush

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Posted 11 May 2012 - 11:07 AM

View PostTechnoviking, on 11 May 2012 - 10:43 AM, said:

What's to stop me from never moving and only pushing alpha strike if something enters my crosshairs? Nothing!! All your plans, foiled by my genius!

Indirect fire LRMs. ;)

And Arrow IVs if they show up.

Edited by kargush, 11 May 2012 - 11:08 AM.


#19 Orzorn

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Posted 11 May 2012 - 11:12 AM

You can clearly see in the gameplay videos that even moving your torso your arms will lead (in fact, its more like your moving your arms and your torso follows). So even not using your arms at all you still have to deal with your reticules not being lined up.

And, as Paul said, not using your arms is putting you at a serious disadvantage for no good reason.

#20 Hans Landa

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Posted 11 May 2012 - 12:07 PM

View PostSeagon, on 11 May 2012 - 11:24 AM, said:

Wouldn't it be grand if we had an extra set of limbs to control the arms separately from the torso controls... ;)

I already just thought to set my torso weapons to a different group than the arm weapons so that when they lead the torso, i can first dish out salvo's from my arms, followed by the torso once it aligns.


Well, if you had a wheel joystick with foot pedals, you can use the gas and break to twist your torso right and left :D





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